DarthRevan243 Posted April 17, 2008 Share Posted April 17, 2008 Hey Everyone! For a mod Canyon Work Shops need to make a new area: The Genosis Arena. It needs to be able to hold 50 enemies, Darth Malak (Jawless) and Bandon on a balcony and your PC. Anyone who makes this will be given the mod early and put in the readme. If someone tells me how to do it then they will go in the readme. Thanks** -DarthRevan243, Vice-Admin at Canyon Workshops P.S: Please do not post anything saying that this mod is too hard to do because I and the other members ARE going to do this mod and we don't want to be discoraged. Look at the temple mod. If Quanon can do It, so can we. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 17, 2008 Share Posted April 17, 2008 Just so you know, there are currently three people in the modding community to my knowledge who have created new areas: Myself, Quanon, and Gsccc. And we are all invovled in large projects. A new area takes 50+ hours to create, and for a massive arena, that would be at least 100+. If you're going to make the mod, YOU do it. It makes your mod look bad if you put it in the request section. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted April 18, 2008 Author Share Posted April 18, 2008 I want to do it but I don't know how! Please tell me SS or point me to a tutorial TNX! Link to comment Share on other sites More sharing options...
Sithspecter Posted April 18, 2008 Share Posted April 18, 2008 This tutorial may help you very much. It is kinda outdated, but It'll still work. I'm going to make a new one sometime.... Link to comment Share on other sites More sharing options...
DarthRevan243 Posted April 18, 2008 Author Share Posted April 18, 2008 Yeah, um is there a way to reskin on of the modules in the K1 lost mosules pack. It's the room that is black and white with a "disco ball" in it. I could get my Head Skinner to reskin it to look like an arena if it's possible. Link to comment Share on other sites More sharing options...
sekan Posted April 18, 2008 Share Posted April 18, 2008 Yes, it is possible since I have tested to reskinn that module but the module only uses 1 texture: Ruler01 So with only one texture the module may look like this Do you recognize this texture Quanon? Adding new textures to the module maybe can be done but I'm not sure Thanks and Take care Link to comment Share on other sites More sharing options...
Darth Payne Posted April 18, 2008 Share Posted April 18, 2008 Wouldn't it be easier to just re-skin the taris dueling ring as a smaller geonosian arena? At least, i think so. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted April 18, 2008 Author Share Posted April 18, 2008 Read the first post by me. It clearly says that it needs to hold 50 enemies, malak and bandon and the PC. The duling arena would be too small so I'll reskin the disco area to look like a dream zone. Thnks Everyone! Link to comment Share on other sites More sharing options...
Quanon Posted April 18, 2008 Share Posted April 18, 2008 Do you recognize this texture Quanon? [/size] Its the floor for the Sandral Estate, well the reskin I made. Funny to see it again on something completely differant @Topic: I won't repeat SS again, the arena sounds awesome, but I'm occupied on other stuff and lately inspiration has left me somewhat. You'll have to find someone else or give it a shot yourself. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted April 18, 2008 Author Share Posted April 18, 2008 I've decided that unless I become a veteran modder I'd better change it to the 'Realm Of The Dark Side'! Link to comment Share on other sites More sharing options...
deathdisco Posted April 19, 2008 Share Posted April 19, 2008 Read the first post by me. It clearly says that it needs to hold 50 enemies, malak and bandon and the PC. The duling arena would be too small so I'll reskin the disco area to look like a dream zone. Thnks Everyone! You don't want to have that many NPCs in one area unleses you want to slow your computer to a crawl. It's best to script in enemies in waves. The game engine can't handle the AI for that many NPCs. Even if they are just standing around. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted April 19, 2008 Author Share Posted April 19, 2008 Ok, can someone tell me how to script it so when 5 die, another 5 appear. Pleeese Link to comment Share on other sites More sharing options...
sekan Posted April 19, 2008 Share Posted April 19, 2008 Attach one of these scripts on the the npcs OnDeath. If you want the npcs to spawn at a specific place you can use this script void main() { object oNPC1=GetObjectByTag("npc_tag"); object oNPC2=GetObjectByTag("npc_tag"); object oNPC3=GetObjectByTag("npc_tag"); object oNPC4=GetObjectByTag("npc_tag"); object oNPC5=GetObjectByTag("npc_tag"); if ((GetIsDead(oNPC1) && (GetIsDead(oNPC2) && (GetIsDead(oNPC3) && (GetIsDead(oNPC4) && (GetIsDead(oNPC5))))))) { vector vPos; float fAngle = 0.0; vPos.x = 110.81; vPos.y = 250.43; vPos.z = 17.81; object oNPC = CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle)); vPos.x = 113.98; vPos.y = 252.86; vPos.z = 18.05; CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle)); vPos.x = 110.33; vPos.y = 254.16; vPos.z = 18.12; CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle)); vPos.x = 111.28; vPos.y = 257.83; vPos.z = 18.36; CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle)); vPos.x = 115.60; vPos.y = 257.18; vPos.z = 18.37; CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle)); } } If you want them to spawn next to your PC you can use this script void main() { object oNPC1=GetObjectByTag("npc_tag"); object oNPC2=GetObjectByTag("npc_tag"); object oNPC3=GetObjectByTag("npc_tag"); object oNPC4=GetObjectByTag("npc_tag"); object oNPC5=GetObjectByTag("npc_tag"); if ((GetIsDead(oNPC1) && (GetIsDead(oNPC2) && (GetIsDead(oNPC3) && (GetIsDead(oNPC4) && (GetIsDead(oNPC5))))))) { CreateObject( OBJECT_TYPE_CREATURE, "npc_tag", GetLocation(GetFirstPC())); CreateObject( OBJECT_TYPE_CREATURE, "npc_tag", GetLocation(GetFirstPC())); CreateObject( OBJECT_TYPE_CREATURE, "npc_tag", GetLocation(GetFirstPC())); CreateObject( OBJECT_TYPE_CREATURE, "npc_tag", GetLocation(GetFirstPC())); CreateObject( OBJECT_TYPE_CREATURE, "npc_tag", GetLocation(GetFirstPC())); } } Hope that helps Link to comment Share on other sites More sharing options...
DarthRevan243 Posted April 19, 2008 Author Share Posted April 19, 2008 WOOOO! You rock! Thanks soooo much! Question: Do I need to carry the list on to spawn another 45 enermies? Link to comment Share on other sites More sharing options...
sekan Posted April 19, 2008 Share Posted April 19, 2008 WOOOO! You rock! Thanks soooo much! Question: Do I need to carry the list on to spawn another 45 enermies? Yes, Attach the script to all npcs OnDeath except on the last 5 npcs. Sorry if I got you wrong but my English is bad. Hope it helps Link to comment Share on other sites More sharing options...
DarthRevan243 Posted April 19, 2008 Author Share Posted April 19, 2008 That you my god! All bow down to Sekan! Link to comment Share on other sites More sharing options...
DarthRevan243 Posted May 13, 2008 Author Share Posted May 13, 2008 !This thread is now back for discussion! I've decided that I'm going to need Doc, SithSpecter or Quanon to help me out with this. It's the only way this is going to look good. Can one of "The Triumvirate of The Lords of The Third Dimension" help me. I need it to be able to hold about 8 enemies at a time and a balcnmy. I'll find SOME way to pay you back for doing this. Link to comment Share on other sites More sharing options...
Prime Posted May 14, 2008 Share Posted May 14, 2008 If you wish to talk to someone directly, please use the PM system. Thank you. Link to comment Share on other sites More sharing options...
Marius Fett Posted May 14, 2008 Share Posted May 14, 2008 Right, i'm not making any promises, as i've never modelled an area before, but I think I should manage an arena that can hold 8 enemies. PM with some details and i'll start. Link to comment Share on other sites More sharing options...
DarthRevan243 Posted May 14, 2008 Author Share Posted May 14, 2008 PM sent.Everyone please help DDD with ideas. Please remember this is the Genosis Arena guys! Good Luck DDD! ( As Prime forgot to mention to you I will add this please note that you may not 'bump' your threads here. Only the person taking up the mod request can to post updates. You as the OP may not. No more ok? -RH Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.