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Need A Completely New Area


DarthRevan243

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Hey Everyone!

 

For a mod Canyon Work Shops need to make a new area:

The Genosis Arena.

 

It needs to be able to hold 50 enemies, Darth Malak (Jawless) and Bandon on a balcony and your PC.

 

Anyone who makes this will be given the mod early and put in the readme. If someone tells me how to do it then they will go in the readme.

 

Thanks**

 

-DarthRevan243, Vice-Admin at Canyon Workshops

 

P.S: Please do not post anything saying that this mod is too hard to do because I and the other members ARE going to do this mod and we don't want to be discoraged. Look at the temple mod. If Quanon can do It, so can we.

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Just so you know, there are currently three people in the modding community to my knowledge who have created new areas: Myself, Quanon, and Gsccc. And we are all invovled in large projects. A new area takes 50+ hours to create, and for a massive arena, that would be at least 100+. If you're going to make the mod, YOU do it. It makes your mod look bad if you put it in the request section.

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Yes, it is possible since I have tested to reskinn that module but the module only uses 1 texture: Ruler01

 

So with only one texture the module may look like this

swkotor2008041816064393cn1.th.jpg

Do you recognize this texture Quanon? :xp:

 

Adding new textures to the module maybe can be done but I'm not sure

 

Thanks and Take care

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Do you recognize this texture Quanon? :xp:[/size]

 

:lol: Its the floor for the Sandral Estate, well the reskin I made.

 

Funny to see it again on something completely differant :)

 

@Topic: I won't repeat SS again, the arena sounds awesome, but I'm occupied on other stuff and lately inspiration has left me somewhat.

 

You'll have to find someone else or give it a shot yourself.

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Read the first post by me. It clearly says that it needs to hold 50 enemies, malak and bandon and the PC. The duling arena would be too small so I'll reskin the disco area to look like a dream zone. Thnks Everyone!

You don't want to have that many NPCs in one area unleses you want to slow your computer to a crawl. It's best to script in enemies in waves. The game engine can't handle the AI for that many NPCs. Even if they are just standing around.

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Attach one of these scripts on the the npcs OnDeath.

 

If you want the npcs to spawn at a specific place you can use this script

 


void main()
{
object oNPC1=GetObjectByTag("npc_tag");
object oNPC2=GetObjectByTag("npc_tag");
object oNPC3=GetObjectByTag("npc_tag");
object oNPC4=GetObjectByTag("npc_tag");
object oNPC5=GetObjectByTag("npc_tag");


if ((GetIsDead(oNPC1) && (GetIsDead(oNPC2) && (GetIsDead(oNPC3) && (GetIsDead(oNPC4) && (GetIsDead(oNPC5)))))))
{
vector vPos;
       float fAngle = 0.0;

       vPos.x = 110.81; 
       vPos.y = 250.43; 
       vPos.z = 17.81;
       object oNPC = CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle));


       vPos.x = 113.98; 
       vPos.y = 252.86; 
       vPos.z = 18.05;
       CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle));

       vPos.x = 110.33; 
       vPos.y = 254.16; 
       vPos.z = 18.12;
       CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle));

       vPos.x = 111.28; 
       vPos.y = 257.83; 
       vPos.z = 18.36;
       CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle));

       vPos.x = 115.60; 
       vPos.y = 257.18; 
       vPos.z = 18.37;
       CreateObject(OBJECT_TYPE_CREATURE, "npc_tag", Location(vPos, fAngle));



}
}

 

 

If you want them to spawn next to your PC you can use this script


void main()
{
object oNPC1=GetObjectByTag("npc_tag");
object oNPC2=GetObjectByTag("npc_tag");
object oNPC3=GetObjectByTag("npc_tag");
object oNPC4=GetObjectByTag("npc_tag");
object oNPC5=GetObjectByTag("npc_tag");


if ((GetIsDead(oNPC1) && (GetIsDead(oNPC2) && (GetIsDead(oNPC3) && (GetIsDead(oNPC4) && (GetIsDead(oNPC5)))))))
{
CreateObject( OBJECT_TYPE_CREATURE,
"npc_tag", GetLocation(GetFirstPC()));


CreateObject( OBJECT_TYPE_CREATURE,
"npc_tag", GetLocation(GetFirstPC()));

CreateObject( OBJECT_TYPE_CREATURE,
"npc_tag", GetLocation(GetFirstPC()));


CreateObject( OBJECT_TYPE_CREATURE,
"npc_tag", GetLocation(GetFirstPC()));

CreateObject( OBJECT_TYPE_CREATURE,
"npc_tag", GetLocation(GetFirstPC()));

}
}

 

Hope that helps :)

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WOOOO! You rock! Thanks soooo much!

 

Question: Do I need to carry the list on to spawn another 45 enermies?

 

Yes,

Attach the script to all npcs OnDeath except on the last 5 npcs.

 

Sorry if I got you wrong but my English is bad.

 

Hope it helps

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  • 4 weeks later...

!This thread is now back for discussion!

 

I've decided that I'm going to need Doc, SithSpecter or Quanon to help me out with this. It's the only way this is going to look good.

 

Can one of "The Triumvirate of The Lords of The Third Dimension" help me. I need it to be able to hold about 8 enemies at a time and a balcnmy.

 

I'll find SOME way to pay you back for doing this.

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PM sent.Everyone please help DDD with ideas.

 

Please remember this is the Genosis Arena guys!

 

Good Luck DDD! (:)

 

As Prime forgot to mention to you I will add this please note that you may not 'bump' your threads here. Only the person taking up the mod request can to post updates. You as the OP may not. No more ok? -RH

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