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.2da/mando armor problem


Canderis

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Ive made ajustments to the appearence.2da so i can make new mandalorian armor but when i put it in the override it dosent work how come? (ive made the .uti and .tga)

 

Firstly did you put the appearance.2da in your Override?

 

I'd also check that you got the model name, and texture names correct and in the right columns.

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i used a gff editor to change the number of the property thing... the kotor tool reads the override?

 

I think he means that it will not save it correctly if you do not click on a new cell. I seem to recall having the same problem once.

 

Edit: Try opening the appearance.2da in the override, and see if the change is there.

 

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