hhunter6 Posted August 28, 2008 Share Posted August 28, 2008 So just as a little infor for you all. I've started the Executor map. it has been entirly mapped by the original team. All that needs to be redone is some texture rework, enemies, and alittle bit of scripting and its will be done. I'm working on everything room by room right now and have about 15% done. I know that doesn't seem like alot but hey its coming along slowly and smoothly. I'll post some screenies at a later time. Link to comment Share on other sites More sharing options...
Forceboat Posted August 28, 2008 Share Posted August 28, 2008 Sounds good. How did it go with Jabba's Ship? Did you get it finished? Just wondering. Link to comment Share on other sites More sharing options...
Neon Posted August 28, 2008 Share Posted August 28, 2008 Need some models for it? I can model some props for the maps Link to comment Share on other sites More sharing options...
DarkStarMojo Posted August 29, 2008 Share Posted August 29, 2008 Need some models for it? I can model some props for the maps The only thing I think we need that we don't already have is the Phase 2 Dark Trooper. Link to comment Share on other sites More sharing options...
Ping Posted September 2, 2008 Share Posted September 2, 2008 Does that mean the Robotics Facility isn't done yet? Link to comment Share on other sites More sharing options...
hhunter6 Posted September 3, 2008 Author Share Posted September 3, 2008 We are all working on different parts at the moment. DSM can tell you more about the robotics map. the excutor map was completely mapped out, thanks to the original team. Enemies, pickups, scripting of the supply shuttle and re texturing are all that needs to be done with the excutor map. I've completed about 75% of the texturing and about the same amount for the npcs and pickups. I'll add the screen shots this week. been kinda busy as of the last few weeks. As for the jabba ship level. its done for the most part, but needs some re working on the added areas and few things here and there. Link to comment Share on other sites More sharing options...
Sir Vougalot Posted September 3, 2008 Share Posted September 3, 2008 I was so disappointed when I learned that the name of Darth Vader's star destroyer was pronounced "exec-utor" and not "execute-or." The latter seems so much more fitting for the Dark Lord of the Sith. The first is kind eh... Link to comment Share on other sites More sharing options...
Ping Posted September 3, 2008 Share Posted September 3, 2008 @ hhunter: Thanks for the info. I was only wondering because a progress report hasn't been shown in a while. Can't wait to play these levels! I have the original Dark Forces (my first LucasArts game) and can't get it to work on XP. I have Dosbox, but I'm to lazy to use Dark Forces with it Link to comment Share on other sites More sharing options...
hhunter6 Posted September 4, 2008 Author Share Posted September 4, 2008 @ hhunter: Thanks for the info. I was only wondering because a progress report hasn't been shown in a while. Can't wait to play these levels! I have the original Dark Forces (my first LucasArts game) and can't get it to work on XP. I have Dosbox, but I'm to lazy to use Dark Forces with it There has been some updates but you will have to go to the link at the end of my signature. That is where DSM is posting most of the updates. i have the orginal DF as well and i just run it from the cd. there is no sound to it when i do that but i can use my imagination:D. i'm also too lazy to run it on dosbox. lol Link to comment Share on other sites More sharing options...
Ping Posted September 4, 2008 Share Posted September 4, 2008 Thanks for the info! But, what I meant was to give an update for every level being worked on (for example, is Nar Shadda at 50%?, is Jabba's Ship going to be done this week?, etc). You guys might not have enough time to post a report like that, but still, a report like I described would probably be good. Link to comment Share on other sites More sharing options...
DarkStarMojo Posted September 8, 2008 Share Posted September 8, 2008 @ hhunter: Thanks for the info. I was only wondering because a progress report hasn't been shown in a while. Can't wait to play these levels! I have the original Dark Forces (my first LucasArts game) and can't get it to work on XP. I have Dosbox, but I'm to lazy to use Dark Forces with it I just ran the original executable file directly off the CD. It wouldn't save my progress, naturally, but cheat codes are rather handy in that situation. As for updates, I just started school so I've been distracted. You can expect a slow down in developments since I have more pressing matters to attend to. Work will continue on the MOD, of course, I'll let everyone know what's up as often as I can. Come to think of it, I think I'll head over to the blog and update it right now. Link to comment Share on other sites More sharing options...
Neon Posted September 11, 2008 Share Posted September 11, 2008 The only thing I think we need that we don't already have is the Phase 2 Dark Trooper. Hm, player models are a bit hard, since I will see that in school next year. Link to comment Share on other sites More sharing options...
hhunter6 Posted October 21, 2008 Author Share Posted October 21, 2008 Here's an update from Vader's ship front. All the textures have been applied, NPC routes placed as well as the enemies placed. Things left. Scripting of the supply shuttle movement,, and tie fighter sequence. Dark trooper Phase 2 needs to be added in a few locations. Some relighting and enemy scripting. Look for some screens to placed over on the blog site and possibly here as well. Link to comment Share on other sites More sharing options...
Ping Posted October 22, 2008 Share Posted October 22, 2008 Hooray! Screenies! I remember Executor and Ramsees Hed were my 2 favorite levels Link to comment Share on other sites More sharing options...
Forceboat Posted October 22, 2008 Share Posted October 22, 2008 And believe me when I tell you, he's come quite a long way with it. He's done a great job on this map. Link to comment Share on other sites More sharing options...
Ping Posted October 23, 2008 Share Posted October 23, 2008 I bet! Link to comment Share on other sites More sharing options...
hhunter6 Posted November 3, 2008 Author Share Posted November 3, 2008 Just as a small update...... THE SHUTTLE MOVES!!!!! Link to comment Share on other sites More sharing options...
exonimus Posted November 3, 2008 Share Posted November 3, 2008 making stuff move isn't that hard to do with a tiny bit of scripting if you ever need any help, just pm me =) edit: forgot to tell you: you're doing a damn good job. Link to comment Share on other sites More sharing options...
hhunter6 Posted November 3, 2008 Author Share Posted November 3, 2008 making stuff move isn't that hard to do with a tiny bit of scripting Yeah i've been having some issues with the scripting but i finally got it over the weekend. so there are some small issues that i'm finishing up with and hopefully this map can be finished up. Link to comment Share on other sites More sharing options...
exonimus Posted November 5, 2008 Share Posted November 5, 2008 anything I can help with? if it's scripting, just post the script here or something. For the rest, any idea where DSM and shamus went? they haven't been on for days Link to comment Share on other sites More sharing options...
hhunter6 Posted November 6, 2008 Author Share Posted November 6, 2008 I'll shoot you a pm. I know DSM has been swamped with school, so he has been pretty busy with that. I can't say the same for shamus though. I know of him and his work on the DF2JK mod and thats it. So I'm not sure where he has been. Link to comment Share on other sites More sharing options...
exonimus Posted November 6, 2008 Share Posted November 6, 2008 check your pm =) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.