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Empire: Total War


Astor

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Good to see people are enjoying the game!

 

First Patch Release Today

 

The first patch for Empire: Total War is to be released today through Steam. From the Total War Forums:

 

Hi guys,

 

We will be rolling out the first of a series of updates later today with a variety of fixes for Empire: Total War, including:

Fixed Alt-Tab issue which prevents players from switching away from a full screen window Fixed text rendering for certain resolutions Fixed localized font overrun issues. Fixed a variety of crash and memory leak issues Fixed a variety of multiplayer client lock Fixed trade nodes for those nations with resource in home region which caused unprofitable trade theatre routes eg: Sweden and Marathas. There is a constant support program in process which is using your feedback as well as our own testing. We are currently working on the next update which will be available early next week.

 

Thanks,

 

Mark O'Connell

(aka SenseiTW)

Full Thread Here

 

It's great to see that CA have planned a regular support schedule, which should make for (eventually) one of the best Total War titles ever.

 

Keep watching Steam,

 

AK.

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I think my navy is the most powerful in the world at the moment. The amount of ships is uncountable...almost so with victories:D GREAT BRITAIN RULES THE WAVES:D Of course, I think the United States isn't appreciating this....there navy has just stepped up in number...oh my...:D

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I think my navy is the most powerful in the world at the moment. The amount of ships is uncountable...almost so with victories:D GREAT BRITAIN RULES THE WAVES:D Of course, I think the United States isn't appreciating this....there navy has just stepped up in number...oh my...:D

 

Sounds like it needs a mod to pipe in a bit of Rule, Britannia! :lol:

 

Oh how this game taunts me...then I look at the box and all I see in the recommended specs box is 'Ha! You can't run this - go away. :xp:'

 

I can't wait until I eventually get my hands on this...

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Sounds like it needs a mod to pipe in a bit of Rule, Britannia! :lol:

 

Ask and ye shall recieve!

 

When Britain first, at Heaven's command

Arose from out the azure main;

This was the charter of the land,

And guardian angels sang this strain:

"Rule, Britannia! rule the waves:

"Britons never will be slaves."

 

Tell me it's not sad to have that on your iPod...

 

Oh how this game taunts me...then I look at the box and all I see in the recommended specs box is 'Ha! You can't run this - go away. :xp:'

 

I can't wait until I eventually get my hands on this...

 

Look on it like this - you'll recieve a more polished experience than those of us who jumped right in, and encountered a 1st Rate full of bugs and errors. :lol:

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Ask and ye shall recieve!

~snipped for brevity~

 

:bow:

 

Tell me it's not sad to have that on your iPod...

 

Not at all! :D

 

Look on it like this - you'll recieve a more polished experience than those of us who jumped right in, and encountered a 1st Rate full of bugs and errors. :lol:

 

That's true.

 

Oh, and did they end up fixing the Spanish uniform in the patch?

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Oh, and did they end up fixing the Spanish uniform in the patch?

 

The patch isn't out for a while yet (Steam updates at 18.00GMT) - so we shall find out when it's available - I can understand them wishing to use the modern flag of Spain (the 18th Century one is rather similar to Portugal's, after all), but canary yellow is more than a 'mistake' (especially given that Bourbon France is in the correct White).

 

AK.

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^^^^

i think that they were looking for continuity with Medieval II with the Spanish uniforms. you have to think that most people that are playing ETW also played M2TW.

 

can't wait for a patch that will address the AI. right now, the silly AI is making this game just a bit too easy.

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^^^^

i think that they were looking for continuity with Medieval II with the Spanish uniforms. you have to think that most people that are playing ETW also played M2TW.

 

That's the official reason, I believe. I myself don't mind, but the Spanish fans are rather upset about it - but it's simply because Spain isn't that well known in the period as the British or French.

 

can't wait for a patch that will address the AI. right now, the silly AI is making this game just a bit too easy.

 

Agreed. I really would have expected Poland and Austria to contend my occupation of their home regions instead of making peace.

 

Although today's patch doesn't seem to have made a bit of difference - I still can't alt-tab, and the text rendering at 1400x1050 is horrendous.

 

AK.

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I myself don't mind, but the Spanish fans are rather upset about it - but it's simply because Spain isn't that well known in the period as the British or French.

 

True about not being so well known - the only reason I was at all aware of uniform colours was from watching Sharpe, though I can understand Spanish history buffs wanting accuracy!

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  • 2 weeks later...

well, i finally completed my first campaign. i can't say it was easy, but at the same time, i can't say that it was too difficult, either. i'm going to have to ratchet up the difficulty for my next playthrough. overall, it was a great experience for this ol'timey Total War fan. there were a *lot* of changes from the previous two installments, but most of those changes were welcome changes.

 

what i liked

  • the addition of a real tech tree is a huge step forward since you can develop technologies instead of eventually "discovering" them as with the previous games.
  • making cities and regions more of a separate identity was a very nice touch. before, a region was defined by its city. now, its has its own identity with one capital and a number of smaller towns. it reduces confusion and increases the strategy element.
  • the scale is vastly expanded as well which was yet another welcome addition. i always wanted to go out and establish a Roman Empire that covered Alexander's Empire, and while you can't really do that here, the game world is still massive as it includes most of North America, all of Europe, most of Western Russia, all of India, and the Caribbean. of course, there's also several coastal areas that can be conquered by your ships for valuable trade.
  • Naval battles are a huge addition to this game, and they are just as fun to play through as a land battle. its a bit tricky since you need to use the wind to your advantage (most of the time), but its well worth figuring it out so you can decimate your opponent.
  • like the other Total War games, this one is very addictive. plan on spending hours trying just to get through one campaign, and it helps to plan for some sleep loss, too. ;)

 

what i didn't like:

  • the terrible AI. clearly, this game was made from scratch since the AI was hardly a complaint in Medieval 2, but it doesn't change the fact that the AI does some very dumb things. this goes for both the strategic and battle maps. in the strategy map, it doesn't make sense to declare war that has a massive military and economic advantage over you. despite this, a number of very small nations decided to declare war on me despite the fact that one of my large armies was stationed within 2-3 moves of their territories. in battles, it was worse. charging infantry headlong towards a group of cannons that are firing grape shot is never a good idea. and don't even get me started at how the AI will orient their units to fire on my infantry lines all while completely exposing their flanks to my cavalry. the AI just doesn't make sense.
  • as good as the graphics are, i have to wonder why its only marginally better than Medieval 2. textures are easily just as blurry, and compared to World In Conflict, everything just isn't very detailed. i honestly think that even Medieval 2 had more variety from soldier to soldier. in this game, its more like Rome where you have a lot of clones running around only they at least have some variance to their outfits (although not much). i'm not expecting something like Crysis, but World In Conflict is a better looking game despite the fact that it came out while Empire was still on the drawing boards.
  • the cinematics are very broken (at least on my computer). anytime a cinematic pops up, the video stutters and skips while the audio just goes on. its awkward to say the least, and its the main reason why i haven't played through the Road to Independence Campaign.

 

score: 4.5 / 5

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Don't compare the graphics in ETW to WiC, WiC deals with a small number of units, that and Massive is a bit like Crytek, they always beat their competetors in the graphics department (look at GC1/2 then look at their release date).

 

Edit: and if you want to see how much of a difference fewer units make, look at Stormrise (which you should do anyway as it seems like the consoles are finaly going to get an RTS worthy of the name).

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