apocc Posted February 25, 2009 Share Posted February 25, 2009 still dark... but thanks anyway... have to try till it works... but it's odd that some have problems and some not... Link to comment Share on other sites More sharing options...
Ferc Kast Posted February 25, 2009 Share Posted February 25, 2009 That is, very simply said, what a .vis does. Again I never used one... so its still a bit of a mystery for me That's odd; I couldn't get the tutorial module to load until I made a .vis for it. After looking at it for a bit, I think I understand exactly how it works. <room's model name> <number of rooms visible from that room> <list of the rooms visible from that room> It seems to have you list those 3 things for every room, corridor, etc., in your area. For me, it seems pretty self-explanatory. In the case of the tutorial module, I just did this for it and it seemed to work: QGMTest_01a 0 Link to comment Share on other sites More sharing options...
Quanon Posted February 26, 2009 Author Share Posted February 26, 2009 In the case of the tutorial module, I just did this for it and it seemed to work: QGMTest_01a 0 Thanks to clear that up. I'll have to add that extra information to my Tutorial thread. Its still strange I made 4 modules for Silveredge, each without a .vis... without setting a Sundiffuse or Sunambient... Made 3 modules for Exile007, again without .vis or Sunambient/ Diffuse. Hmmz, must have a magic PC or something... Link to comment Share on other sites More sharing options...
glovemaster Posted February 26, 2009 Share Posted February 26, 2009 The vis file is really just to lighten the load on the game engine by limiting the amount of rooms needed to render; there's no point rendering a room you can't see. It's especially helpful on older computers, or ones without snazzy a graphics card... If your having problems with a blackness then the problem is usually with you not setting light in the module's SunAmbient/Diffuse structs. The alternative is of course to use lightmaps. Link to comment Share on other sites More sharing options...
Quanon Posted April 9, 2009 Author Share Posted April 9, 2009 To help my friend Disbeliever I wrote up a little piece about texturing your area, its short though, but it has some helpfull tricks in it. Here's the link: CLICK ME Whats in the .zip? - My 3Ds Max file - The textures I used for the area - The word.doc I have Max 9, so if you got an older version I'm not sure if it will open Though Max 2008 or 2009 should be save I believe. If it opens and whines about the textures, use the browse button and redirect it! Link to comment Share on other sites More sharing options...
disbeliever Posted April 9, 2009 Share Posted April 9, 2009 Thanks buddy Link to comment Share on other sites More sharing options...
Gargoyle King Posted April 9, 2009 Share Posted April 9, 2009 Nice tuts Quanon. Just recently got 3DS Max 2009 myself, so might give this a whirl - well we all gotta learn somewhere! Lol. Link to comment Share on other sites More sharing options...
Coolprogram Posted April 15, 2009 Share Posted April 15, 2009 Great tutorial! But if I were not put a texture on it, would it just show up black? EDIT Because mine just becomes black Link to comment Share on other sites More sharing options...
Quanon Posted April 15, 2009 Author Share Posted April 15, 2009 Hmm it should look black on the outside( faces are flipped, so they only show on the inside of the box room), but when you move the camera into you should normally get grey or white meshes. Could you have changed a setting in Max ? Most things are open to be set by the user. Link to comment Share on other sites More sharing options...
Mandalore The Shadow Posted April 15, 2009 Share Posted April 15, 2009 I might finaly learn how to model areas! Yay! Link to comment Share on other sites More sharing options...
Coolprogram Posted April 15, 2009 Share Posted April 15, 2009 hm... I don't think I changed any settings, I will just re-try this, and see what I get. Link to comment Share on other sites More sharing options...
Quanon Posted April 16, 2009 Author Share Posted April 16, 2009 hm... I don't think I changed any settings, I will just re-try this, and see what I get. What version of 3Ds Max you got ? I'm not sure how well files from differant version work in other versions... -_- sounds complicated Link to comment Share on other sites More sharing options...
newby Posted May 8, 2009 Share Posted May 8, 2009 this might be a bit late to ask but where do you get Aurora Editor? and is there a NWmax for the newest 3d max? Link to comment Share on other sites More sharing options...
disbeliever Posted May 8, 2009 Share Posted May 8, 2009 this might be a bit late to ask but where do you get Aurora Editor? and is there a NWmax for the newest 3d max? I am using max 9 and nwn works for me Link to comment Share on other sites More sharing options...
Quanon Posted May 8, 2009 Author Share Posted May 8, 2009 this might be a bit late to ask but where do you get Aurora Editor? and is there a NWmax for the newest 3d max? Here is the updated thread on all the tools we use to mod the game: CLICKY Kaurora is in there, aswell a link to NWmax plugin => there are 2 versions a Gmax one and one for 3Ds Max. Good luck Link to comment Share on other sites More sharing options...
Malaksjaw Posted May 11, 2009 Share Posted May 11, 2009 Thanks for the tutorials Quanon. I'm starting to learn how to use 3dsmax9 and they are very helpful. Just so you know I will probably be asking you a bunch of questions from know on... =P Link to comment Share on other sites More sharing options...
Quanon Posted May 12, 2009 Author Share Posted May 12, 2009 Thanks for the tutorials Quanon. I'm starting to learn how to use 3dsmax9 and they are very helpful. Just so you know I will probably be asking you a bunch of questions from know on... =P No problem, that's what this thread is for Link to comment Share on other sites More sharing options...
disbeliever Posted May 12, 2009 Share Posted May 12, 2009 Q hates answering questions Link to comment Share on other sites More sharing options...
Marius Fett Posted May 12, 2009 Share Posted May 12, 2009 ^Which is why he has a thread dedicated to doing so. Link to comment Share on other sites More sharing options...
disbeliever Posted May 12, 2009 Share Posted May 12, 2009 Sarcasm my friend Link to comment Share on other sites More sharing options...
Marius Fett Posted May 12, 2009 Share Posted May 12, 2009 As was my reply. Thanks for the tutorials Quanon. I'm starting to learn how to use 3dsmax9 and they are very helpful. Just so you know I will probably be asking you a bunch of questions from know on... =P If you went out and got Max just to mod KotOR, you must be rolling in cash... Link to comment Share on other sites More sharing options...
disbeliever Posted May 12, 2009 Share Posted May 12, 2009 I know:) Q is the man, and has greatly helped me in learning to mod for kotor. I am sure he will guide you. The tutorials here do come in handy though Link to comment Share on other sites More sharing options...
Malaksjaw Posted May 13, 2009 Share Posted May 13, 2009 If you went out and got Max just to mod KotOR, you must be rolling in cash... I wish. It's my brother's(hes the one with the REAL cash). We split the money to buy a new laptop and he installed it on it. I know its better than gmax but I haven't fooled around with it enough to figure out the differences. Looks pretty cool, especially the startup screen ^^. Nice to see you're still around by the way... Related to Modding: I've never really modeled in my life before(with the exception of a little of Maya in a course I took bout 2 years ago). I've seen there are many tutorials around...is there one in particular that's recommended for a beginner like me?(besides them tutorials about learning interface n all that). Perhaps a recommended good book? Link to comment Share on other sites More sharing options...
disbeliever Posted May 13, 2009 Share Posted May 13, 2009 If your interested in moddeling strictly for KOTOR, download Q's 12-13 part how to videos. If you want to really get into the inner workings of 3dsm, try doing their free tutorials on their site imo Link to comment Share on other sites More sharing options...
Quanon Posted May 13, 2009 Author Share Posted May 13, 2009 Perhaps a recommended good book? 3ds Lax Bible! *Max There is like a book for each version of the program, it comes with cd/ dvd packed with small tutorials to teach you about the differant tools and gizmos in the program. I'll be fair, it takes time and practice to get a good grasp of the modelling... thing... to find your work flow It took me a serious 2,5 years to get to a point where I'm sort at "ease" to model small objects. I got a sort of "click" moment when I did a tutorial on modelling a car. Its a good way to get to know all the extruding, connecting etc... Anyway, you can't rush art Link to comment Share on other sites More sharing options...
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