Kyr'am Galaar Posted June 14, 2009 Share Posted June 14, 2009 I'm trying to make my 1st mod and I'm having trouble. whenever I put the robe I am trying to make on it becomes all white and textureless plus the icon is a big white square. plz help!!! Link to comment Share on other sites More sharing options...
jonathan7 Posted June 14, 2009 Share Posted June 14, 2009 I'm trying to make my 1st mod and I'm having trouble. whenever I put the robe I am trying to make on it becomes all white and textureless plus the icon is a big white square. plz help!!! Hey - in the appearance.2da file, make sure you put a 01 on the end of your texture name (the game doesn't recognize the texture unless in the appearance.2da it has a number on the end). Hope that helps! You may find from post 6 onwards, in my old thread helpful; http://www.lucasforums.com/showthread.php?t=190598 Welcome to the forums btw Link to comment Share on other sites More sharing options...
Kyr'am Galaar Posted June 14, 2009 Author Share Posted June 14, 2009 I guess I need to be more specific. This mod is for K1, I'm using PrtyLizardJedi's tutorial. the files i have are I dont really get what your saying. and thanks for the welcome. Link to comment Share on other sites More sharing options...
WraithPrince Posted June 14, 2009 Share Posted June 14, 2009 Did you change the texture varient in the utc file? edit: i mean .uti Link to comment Share on other sites More sharing options...
Kyr'am Galaar Posted June 14, 2009 Author Share Posted June 14, 2009 I changed it to 2 like the tutorial told me to. Link to comment Share on other sites More sharing options...
DarthParametric Posted June 14, 2009 Share Posted June 14, 2009 I assume all the necessary files are in your Override folder? Can you open your UTI file in a GFF editor and take a screenshot? Link to comment Share on other sites More sharing options...
Kyr'am Galaar Posted June 14, 2009 Author Share Posted June 14, 2009 here: Link to comment Share on other sites More sharing options...
Kyr'am Galaar Posted June 14, 2009 Author Share Posted June 14, 2009 Nevermind, i figuered it out. it was a faulty tga file. Link to comment Share on other sites More sharing options...
Marius Fett Posted June 14, 2009 Share Posted June 14, 2009 Hey - in the appearance.2da file, make sure you put a 01 on the end of your texture name (the game doesn't recognize the texture unless in the appearance.2da it has a number on the end). Hope that helps! Actually, you don't put the number on the end in the appearance.2da file. You only put the number on the end of the actual tga file name. Link to comment Share on other sites More sharing options...
jonathan7 Posted June 14, 2009 Share Posted June 14, 2009 Actually, you don't put the number on the end in the appearance.2da file. You only put the number on the end of the actual tga file name. I'm getting old and err - what were we talking about, you little upstart (Thanks for pointing that out ) Link to comment Share on other sites More sharing options...
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