XenoGenesis Posted August 7, 2009 Share Posted August 7, 2009 Nice work, the increased file size alone tells how much effort would've been put into this mod. I have a few feedbacks, though; 1. When wearing the robe, the cutscene points to the waist of Revan, not the face/chest region as it should. 2. Like others pointed out, there seems to be an shader issue with the robe. 3. I'm guessing the cape is animated with bone weighting, but Malak's robe (and Revan's from the BINK videos) seems like it's flowing freely, especially apparent when they turn around or kneel on the floor. Any possible way to incorporate this method? Link to comment Share on other sites More sharing options...
Sithspecter Posted August 7, 2009 Author Share Posted August 7, 2009 1. When wearing the robe, the cutscene points to the waist of Revan, not the face/chest region as it should. 2. Like others pointed out, there seems to be an shader issue with the robe. 3. I'm guessing the cape is animated with bone weighting, but Malak's robe (and Revan's from the BINK videos) seems like it's flowing freely, especially apparent when they turn around or kneel on the floor. Any possible way to incorporate this method? I'm working on #1, I'm not sure about #2, but I will look into it, and #3 isn't going to happen due to the nature of the animations. They can make the turning and such look like that because it's a video, in gameplay there is no 'turn' animation, so I cannot animate as such. Link to comment Share on other sites More sharing options...
Robespierre Posted August 8, 2009 Share Posted August 8, 2009 SS, wow, this is insanely awesome. I'm very interested in knowing exactly how you did this. Link to comment Share on other sites More sharing options...
XenoGenesis Posted August 11, 2009 Share Posted August 11, 2009 They can make the turning and such look like that because it's a video, in gameplay there is no 'turn' animation, so I cannot animate as such. Not just the BINK videos - the scene where Malak tortures Bastila, he turns and the flowing cape follows after him; when he uses Force Lightning, the cape flows backwards. At the last fight with Revan at the Star Forge, Malak kneels down and the cape folds as he crouches. Link to comment Share on other sites More sharing options...
Sithspecter Posted August 11, 2009 Author Share Posted August 11, 2009 These animations are cutscenes in the game that use special animated models, meaning that the whole walk/force lightning/crouch animations are designed for those events, and those events only, and are impossible to animate in normal gameplay. If you'd like to re-animate the whole thing, be my guest. Link to comment Share on other sites More sharing options...
XenoGenesis Posted August 17, 2009 Share Posted August 17, 2009 I see, thanks for clearing things up. When I saw those Malak cutscenes I just assumed that his cape is some sort of jigglymesh (since NWN uses it). Link to comment Share on other sites More sharing options...
kuraiken Posted August 26, 2009 Share Posted August 26, 2009 Wow, that's brilliant. I'd never thought someone would go through so much trouble to bring us a fully animated Revanrobe. Thanks for your hard work. Now all that's needed is that little cutscene/dialogue fix, and I'm good to start once more (for the nth time) a full run through Kotor. Link to comment Share on other sites More sharing options...
darth_kira56 Posted November 9, 2009 Share Posted November 9, 2009 How come you have figured this out and no one else has Link to comment Share on other sites More sharing options...
NuklearKrisis Posted November 28, 2009 Share Posted November 28, 2009 I am really excited that I can play Revan! I installed the Revan Head mod and then tried to install the cape fix for Revan. I put all the files in my override folder N_DarthRevan.mdl, N_DarthRevan.mdx etc. The game is crashing because of the N_DarthRevan.mdx file in my overdrive folder. I know this because when I remove that file the game dosent crash anymore. I tried installing the brotherhood shadow mod but, it seems no matter what Revan mod I use the game crashes when I put the cape fix mod files into my overdrive folder. The stiff cape really ruins everything I just cant into it; especially knowing there is a fix for it. Oh I should add that I have updated the game to the latest patch and when the game crashes I just get that windows dialog box that asks you if you want to send the report to Microsoft. The game start up but when I try to load a saved game thats when it crashes. I did a fresh install. Installed the Revan mod then plopped the cape fix files into the override folder. Is there a specific Revan mod I need to use? Please help. Thanks! Link to comment Share on other sites More sharing options...
FaZzZa99 Posted November 28, 2009 Share Posted November 28, 2009 I am really excited that I can play Revan! I installed the Revan Head mod and then tried to install the cape fix for Revan. I put all the files in my override folder N_DarthRevan.mdl, N_DarthRevan.mdx etc. The game is crashing because of the N_DarthRevan.mdx file in my overdrive folder. I know this because when I remove that file the game dosent crash anymore. I tried installing the brotherhood shadow mod but, it seems no matter what Revan mod I use the game crashes when I put the cape fix mod files into my overdrive folder. The stiff cape really ruins everything I just cant into it; especially knowing there is a fix for it. Oh I should add that I have updated the game to the latest patch and when the game crashes I just get that windows dialog box that asks you if you want to send the report to Microsoft. The game start up but when I try to load a saved game thats when it crashes. I did a fresh install. Installed the Revan mod then plopped the cape fix files into the override folder. Is there a specific Revan mod I need to use? Please help. Thanks! The fix doesn't work with the BoS revan's robe model Link to comment Share on other sites More sharing options...
ZimmMaster Posted November 29, 2009 Share Posted November 29, 2009 NuklearKrisis, welcome to the forums. I thought I'd give you a friendly warning about double posting. It is not a wise idea to do so. You don't want the moderators getting on to you about this. @FaZzZa99 The fix to get this mod working with the BOS:SR is listed earlier in the thread. Link to comment Share on other sites More sharing options...
FaZzZa99 Posted November 30, 2009 Share Posted November 30, 2009 NuklearKrisis, welcome to the forums. I thought I'd give you a friendly warning about double posting. It is not a wise idea to do so. You don't want the moderators getting on to you about this. @FaZzZa99 The fix to get this mod working with the BOS:SR is listed earlier in the thread. Deosn't work, i even made a thread on it Link to comment Share on other sites More sharing options...
ZimmMaster Posted November 30, 2009 Share Posted November 30, 2009 What do you mean it does not work. It works for me. Link to comment Share on other sites More sharing options...
NuklearKrisis Posted December 1, 2009 Share Posted December 1, 2009 Faulting application swkotor2.exe, version 2.1.0.0, faulting module swkotor2.exe, version 2.1.0.0, fault address 0x00053a1b. This is what I believe; NONE of these mods work for TSL..only KOTOR I. I have 13 services running on my old rig; that runs KOTOR II in full perfect. I re-installed TSL and installed the mod (Brotherhood of Shadow: Solomon's Revenge) fresh...CRASH. What magical system do you have that allows these mods to work!!! OH I SEE, I am not a bad ass C++ coder with an IQ of 4000 so I cannot play these mods otherwise...ok gonna do something else...forget it! And if you got these mods to work with TSL..what C++ algorithm that is O(n^3) that I need to write to make them work! Link to comment Share on other sites More sharing options...
Rtas Vadum Posted December 1, 2009 Share Posted December 1, 2009 Faulting application swkotor2.exe, version 2.1.0.0, faulting module swkotor2.exe, version 2.1.0.0, fault address 0x00053a1b. This is what I believe; NONE of these mods work for TSL..only KOTOR I. I have 13 services running on my old rig; that runs KOTOR II in full perfect. I re-installed TSL and installed the mod (Brotherhood of Shadow: Solomon's Revenge) fresh...CRASH. What magical system do you have that allows these mods to work!!! OH I SEE, I am not a bad ass C++ coder with an IQ of 4000 so I cannot play these mods otherwise...ok gonna do something else...forget it! And if you got these mods to work with TSL..what C++ algorithm that is O(n^3) that I need to write to make them work! Well, for the Cape and Belt fix, it would only work with K1, firstly because the model formats in both games are slightly different, and second, because TSL as animations that K1 didn't, and thus they couldn't be added to the K1 model. Though with BOS:SR, it is made only for K1, and would only work if installed with it. Mostly, if a mod is posted here, it usually is only for one game, unless it is a new lightsaber, blaster or melee weapon model that the author made for both games. Link to comment Share on other sites More sharing options...
Sir Vougalot Posted December 2, 2009 Share Posted December 2, 2009 It would be nice for a mod like this to be made for TSL, though, for when you fight Revan on Korriban. Or for people who like to give themselves Revan's armor (which I don't do because, well, your character in TSL isn't Revan and therefore it makes sense to he wearing his armor). That is, if you ever get around to it. No pressure! I'm perfectly satisfied with this mod. Link to comment Share on other sites More sharing options...
The_Dark_Jedi_Malaka Posted December 27, 2009 Share Posted December 27, 2009 Amazing work! When I get my own copy of KoTOR, I'm definitely using this mod. Link to comment Share on other sites More sharing options...
Robespierre Posted December 28, 2009 Share Posted December 28, 2009 Faulting application swkotor2.exe, version 2.1.0.0, faulting module swkotor2.exe, version 2.1.0.0, fault address 0x00053a1b. This is what I believe; NONE of these mods work for TSL..only KOTOR I. I have 13 services running on my old rig; that runs KOTOR II in full perfect. I re-installed TSL and installed the mod (Brotherhood of Shadow: Solomon's Revenge) fresh...CRASH. What magical system do you have that allows these mods to work!!! OH I SEE, I am not a bad ass C++ coder with an IQ of 4000 so I cannot play these mods otherwise...ok gonna do something else...forget it! And if you got these mods to work with TSL..what C++ algorithm that is O(n^3) that I need to write to make them work! Okay, two thing: 1) Don't be a dick in threads. People will be infinitely less likely to answer you if you're sarcastic and cynical like you're doing now. 2) If you read the threads properly, you'd know that both of them are ONLY for K1 and will NOT install in TSL. A TSL version of Revan's Flowing Cape and Belt could be made if someone wanted to, but its very labour intensive, so people aren't lining up at the gates to do it. Link to comment Share on other sites More sharing options...
disbeliever Posted December 28, 2009 Share Posted December 28, 2009 lol reading fail Faulting application swkotor2.exe, version 2.1.0.0, faulting module swkotor2.exe, version 2.1.0.0, fault address 0x00053a1b. This is what I believe; NONE of these mods work for TSL..only KOTOR I. I have 13 services running on my old rig; that runs KOTOR II in full perfect. I re-installed TSL and installed the mod (Brotherhood of Shadow: Solomon's Revenge) fresh...CRASH. What magical system do you have that allows these mods to work!!! OH I SEE, I am not a bad ass C++ coder with an IQ of 4000 so I cannot play these mods otherwise...ok gonna do something else...forget it! And if you got these mods to work with TSL..what C++ algorithm that is O(n^3) that I need to write to make them work! Link to comment Share on other sites More sharing options...
Revnant Posted October 29, 2011 Share Posted October 29, 2011 For some reason this doesnt work for me. I have the texture improvement pack and the mask star forge robes. I did what was said about editing it but still the mod wont work. I tried reinstalling the mod and also emptying the override and just put the cape mod in it alone and still wont work. I am at a loss and kinda disappointed because I was looking forward to this mod for a long time now. Link to comment Share on other sites More sharing options...
Rtas Vadum Posted October 29, 2011 Share Posted October 29, 2011 For some reason this doesnt work for me. I have the texture improvement pack and the mask star forge robes. I did what was said about editing it but still the mod wont work. I tried reinstalling the mod and also emptying the override and just put the cape mod in it alone and still wont work. I am at a loss and kinda disappointed because I was looking forward to this mod for a long time now. This mod only adds animations to the masked Revan model(N_DarthRevan.mdl/mdx). If any other mod you use would make changes to that model, then you won't want to use it. If it changes the texture file(it looks for 'pmbj01'), any could be used as long as it matches the texture name it looks for. Also, you need to use the included disguise item to see the animations in-game. Link to comment Share on other sites More sharing options...
Revnant Posted October 29, 2011 Share Posted October 29, 2011 So what should I do because I had the override completely empty except for that mod alone? Is the disguise seperate? Link to comment Share on other sites More sharing options...
Rtas Vadum Posted October 29, 2011 Share Posted October 29, 2011 So what should I do because I had the override completely empty except for that mod alone? Is the disguise seperate? You should find a uti file named 'g_a_mstrrobe08' in the mod, that has to be added to the override. You'll have to use the console to obtain it, since it isn't placed anywhere in the game. You'll want to avoid wearing it during your meeting with Malak on the Leviathan, since the cutscene following it won't appear correctly. Link to comment Share on other sites More sharing options...
Revnant Posted October 29, 2011 Share Posted October 29, 2011 hm I used the console to get it and have the uti file in it but still nothing. Link to comment Share on other sites More sharing options...
jonathan7 Posted October 29, 2011 Share Posted October 29, 2011 Try installing this version; its my reskin with SithSpectre's model... http://knightsoftheoldrepublic.filefront.com/file/Revans_Robes_Revisioned;115747 Link to comment Share on other sites More sharing options...
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