ThunderPeel2001 Posted October 4, 2009 Share Posted October 4, 2009 This discussion was started in another thread, but it's not really on topic, so I thought, before taking it off on yet another tangent, I'd open a new thread. Basically I was very surprised to discover that the music in the PC version of Monkey Island 2 can be VASTLY improved. As an original Amiga owner I always had difficulty understanding the difference between things like "MT-32" and "General Midi" and "Adlib". Which was the best? What should I choose? Thanks to S-Island I was made aware of the fact that MI2's music was composed expressly to be heard through a Roland MT-32 (an old piece of hardware that you can no longer buy) and, after listening to the recordings on his site, suddenly realised what had been missing from my attempts at a PC play-through: The wonderful music I enjoyed on the Amiga. My immediate reaction was "where can I buy an MT-32?!", but, as I've already said, they're unfortunately no longer available and only appear on eBay from time to time (and aren't cheap when they do). My next reaction was: "What else can I do, then?". As it turns out, there are plenty of savvy PC users who already well aware of how important something like an MT-32 can be to a game's soundtrack, and many of them have attempted to fix this problem using modern software. Unfortunately there is no one definitive answer to this problem, so I decided to try and take a look at as many of the different options available, and see which offered the most authentic sounding music for Monkey Island 2. Here are my results... To start, here's how the Monkey Island 2 is SUPPOSED to sound. This is a recording of a real MT-32, (the hardware used by Michael Land when he composed the game's score): Real MT-32: Example Here are recordings from many of the different options available to a modern MI2 player. (I'd suggest listening to the ENTIRE track to get a proper idea for comparison - they're only 90 seconds): Roland VSC: Example MUNT Emu: Example Windows Midi: Example ScummVM Emu: Example Personal tastes aside, I think the Roland VSC sounds far closest to the original MT-32 soundtrack, although I have yet to test the Yamaha S-YXG50 SoftSynth (it isn't Vista compatible, unfortunately). If there are other options I should add to this list, please let me know. It'd be great if we can come up with a definitive answer for future MI2 players. I'll explain how to get each of the different types in more detail, but here's a quick breakdown: Roland VSC = Roland Virtual Sound Canvas. You can learn how to use this option by following this supremely useful thread at ScummVM's forums. (Note: I haven't tried the freeware software synthesizer - sfz - listed in that thread.) MUNT Emulation = A fan made MT-32 emulation which can be found here. Windows MIDI = The default Windows Midi synth. ScummVM Emulation = MT-32 emulation (that requires the original Roland MT-32 ROMs). Link to comment Share on other sites More sharing options...
purple_tentacle_ Posted October 4, 2009 Share Posted October 4, 2009 Ok so most of this sound stuff and computer stuff makes my head spin. Are these different sound opsions that you can replace with the old music? If so I would replace it with the Roland VSC. Sorry if I have the wrong idea I dont know what any of this is. Link to comment Share on other sites More sharing options...
elTee Posted October 4, 2009 Share Posted October 4, 2009 I think the Roland does sound good, but the Windows MIDI is the one that sounds closest to what I remember from the first time around. But I played on PC Link to comment Share on other sites More sharing options...
s-island Posted October 4, 2009 Share Posted October 4, 2009 Munt and ScummVM in MT-32 emulation mode should be identical as they're both based on the same emulation code. How did you record your Munt example? It sounds like something changed the instruments around before it got to the emulator. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 4, 2009 Author Share Posted October 4, 2009 I just recorded what I heard directly from my computer. I was really surprised at how terrible it sounded, maybe something was configured incorrectly? I installed MUNT (although the default .inf didn't work with vista, so I used an alternative one I found on DosBox's forums), then changed my Midi Mapping to "MT-32 Synth" (as per MUNT's instructions) and loaded up ScummVM. I could test it in DosBox... if I could figure out how to use it with MUNT (even with it Midi-mapped it seems to use its own synth(?)) :-/ Link to comment Share on other sites More sharing options...
Gabez Posted October 4, 2009 Share Posted October 4, 2009 Yeah the Munt is really out there! I quite like it though -- almost like a remix. Link to comment Share on other sites More sharing options...
Varrok Posted October 4, 2009 Share Posted October 4, 2009 I installed MUNT and it sounds bad too : / I've also tried: http://www.artworxinn.com/alex/ Is that old version of MUNT? Cause it sounds exactly the same I have XP, so you've propably installed it right Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 4, 2009 Author Share Posted October 4, 2009 http://www.artworxinn.com/alex/ Is that old version of MUNT? Cause it sounds exactly the same Yeah, that's an earlier version of MUNT, I believe. Thanks for confirming that it sounds as bad as it does for you, too Link to comment Share on other sites More sharing options...
Varrok Posted October 4, 2009 Share Posted October 4, 2009 Is there a possibility to edit MI2 files to use Track Files (you know, mp3s and similiar) as in e.g. MI1 EnhancedCD Version? With this we could convert real MT-32 MI2 music to track and listen to it ingame... I can't hack into SCUMM so i ask Link to comment Share on other sites More sharing options...
s-island Posted October 4, 2009 Share Posted October 4, 2009 MI2 uses imuse for music so it doesn't just play MIDIs in a loop. It does all kinds of things to them, like muting tracks, merging cues together, and transposing. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 4, 2009 Author Share Posted October 4, 2009 Here's a weird one (perhaps how MUNT is supposed to sound?): MUNT through DosBox: Example Link to comment Share on other sites More sharing options...
s-island Posted October 4, 2009 Share Posted October 4, 2009 Yeah, that's more like it. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 4, 2009 Author Share Posted October 4, 2009 It's kind of a cool remix Edit: Also, I just noticed - it IS exactly the same as the ScummVM emulation. Updated the links in the first post so MUNT is correct now. Link to comment Share on other sites More sharing options...
Varrok Posted October 4, 2009 Share Posted October 4, 2009 And here comes the question - why didn't it worked that way on Windows version? : / Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 4, 2009 Author Share Posted October 4, 2009 And here comes the question - why didn't it worked that way on Windows version? : / Did you run Monkey2 with the command "r" at the end? eg. At the dos prompt... Monkey2 r (I think this is what you're asking?) Link to comment Share on other sites More sharing options...
Varrok Posted October 4, 2009 Share Posted October 4, 2009 I'm asking about ScummVM and Windows MIDI emulation (MUNT) ScummVM's MT-32 Emulation works very bad with my computer (horrible lagging, crashes etc.) but it sounded correctly and MUNT midimapping with ScummVM worked fast, but quality was low, as in your first MUNT MP3 egzample... If there's way to configure MUNT to work correctly with SVM, it'll be great for me Gosh, my english is so bad... Hope you understand me Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 4, 2009 Author Share Posted October 4, 2009 You could try DosBox instead of ScummVM -- it's free and it does the job equally as well, and MUNT seems to work correctly with it, too. Maybe someone else could offer explanation for the oddness of ScummVM with MUNT? Link to comment Share on other sites More sharing options...
s-island Posted October 4, 2009 Share Posted October 4, 2009 Hmmm, if "Real MT-32" is not checked in ScummVM, it'd produce something like what you recorded with it and Munt. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 5, 2009 Author Share Posted October 5, 2009 Really? Why? If you select Windows Midi, shouldn't it be remapped to MUNT (providing you midi-mapped it in the control panel)... why would it sound messed up? Link to comment Share on other sites More sharing options...
s-island Posted October 5, 2009 Share Posted October 5, 2009 Because if "True MT-32" is not checked, ScummVM will remap all the instruments to the General MIDI standard used by most other synths. Munt is an MT-32 emulator and it expects instruments mapped to the MT-32's setup, not General MIDI. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 5, 2009 Author Share Posted October 5, 2009 Ah, that makes sense. Thanks for the explanation. Link to comment Share on other sites More sharing options...
Varrok Posted October 5, 2009 Share Posted October 5, 2009 I have one more question (if somebody asked about it before, sorry) - Are MT-32 ROM files free to use (can i download them from net and use legally?) or have I to buy some MT-32 hardware to have it? Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 5, 2009 Author Share Posted October 5, 2009 Their legality appears to be somewhat confusing... but they're probably copyrighted. http://www.artworxinn.com/alex/history.htm Link to comment Share on other sites More sharing options...
Varrok Posted October 5, 2009 Share Posted October 5, 2009 Thanks for answer Link to comment Share on other sites More sharing options...
speon Posted October 13, 2009 Share Posted October 13, 2009 Several years ago I tracked down an external MT-32 unit on eBay, largely for MI2 and Ultima VII. In my experience, DOSBox + MT-32 is the ultimate way to experience Monkey Island 2. Being intimately familiar with the game from playing on an AdLib, and later on a Pro Audio Spectrum 16 (basically a Sound Blaster Pro), I was blown away by how much I was missing out sound-wise. Given the chance, I highly recommend picking up an MT-32 (or CM-32L, CM-64 etc.). They're commonly found on sites like eBay, and one could probably pick one up fairly cheap if good MIDI audio is important to you, or if you're a fan of '90s PC gaming. For me it was unequivocally one of the best retro DOS gaming purchases I've ever made. That said, there were a few sound effects from MI2 that were seemingly exclusive to the Sound Blaster mode - picking up the 'sign' outside of Woodtick, Largo's spitting sound, crackling fire sounds etc.. I've always wondered if there's any way to experience both Roland music and Sound Blaster FX? Running monkey2.exe r s doesn't seem to work, naturally. Link to comment Share on other sites More sharing options...
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