Tinny Posted April 7, 2013 Share Posted April 7, 2013 Hi Guys, as you know the game is fully open sourced now . Should we try to have a git repository for the source and try to implement all the bug fixes from OJP, ioquake3, and.. start porting the sp to mp? I think that'd be a good community project, also i can post this to jkhub. Link to comment Share on other sites More sharing options...
setlec Posted April 7, 2013 Share Posted April 7, 2013 well ioquake3 would give a strong base to the games but since ICARUS/Ghoul2 is present it might complicate things. when you say "start porting SP to MP" you mean adding CO-OP? Link to comment Share on other sites More sharing options...
Tinny Posted April 7, 2013 Author Share Posted April 7, 2013 Yeeeeppp Link to comment Share on other sites More sharing options...
razorace Posted April 10, 2013 Share Posted April 10, 2013 This sounds like a good idea, even if I don't have the time to participate. Link to comment Share on other sites More sharing options...
katanamaru Posted April 11, 2013 Share Posted April 11, 2013 Well... all the projects have to be open-sourced as part of the codes release. So techniqually everything is an Open Jedi Project! Â I'm still down with this. Once force powers and styles are easy~ish to implement I'm planning on making a whole bunch of magic/force animations for people to use however they want. Link to comment Share on other sites More sharing options...
eXile777 Posted April 18, 2013 Share Posted April 18, 2013 Would be great to start a project like this! Â Amazing... Â Still enough people out there which would play a mod like this?? I think the community / the players arent that active anymore?? Link to comment Share on other sites More sharing options...
Psyk0Sith Posted April 18, 2013 Share Posted April 18, 2013 There's still a few active modders/players here: Â http://jkhub.org/page/index.html Link to comment Share on other sites More sharing options...
eezstreet Posted April 19, 2013 Share Posted April 19, 2013 https://github.com/razish/openjk  The open-sourced repo that we've been working on. Lots of bug fixes, and a modular renderer to boot as well. Link to comment Share on other sites More sharing options...
Kurgan Posted December 12, 2013 Share Posted December 12, 2013 Never thought I'd see the day... I wonder if this means the Dark Forces II source will ever be released? In any case... THANK YOU RAVEN SOFTWARE! Â I hope you guys weren't suggesting re-creating JKA from scratch using ioquake... why bother when JKA itself is open source? Â Anybody got a link to the Jedi Outcast source? I can only found JKA (granted, I am about 8 months late to the party...) Â MTFBWY Link to comment Share on other sites More sharing options...
katanamaru Posted December 13, 2013 Share Posted December 13, 2013 It should be on the github too. I think Eezstreet or Raz0r had it up. Link to comment Share on other sites More sharing options...
razorace Posted February 6, 2014 Share Posted February 6, 2014 So, I just noticed that Desura seems to be allowing mods to self-publish onto their service. This seems like a great idea to me. It could be an awesome way to distro OJP. Has anyone tried it? Link to comment Share on other sites More sharing options...
razorace Posted May 6, 2014 Share Posted May 6, 2014 Actually, it turns out that OJP Enhanced has already been released on Desura. Probably because they also own moddb. Link to comment Share on other sites More sharing options...
ImNoHero Posted September 18, 2014 Share Posted September 18, 2014 Is it possible to place the OJP saber and graphics system into JA SP now that the source for it is out? Link to comment Share on other sites More sharing options...
stoiss Posted September 19, 2014 Share Posted September 19, 2014 it is but you would need to convert the code as the MP code is networked in a hold other way Link to comment Share on other sites More sharing options...
razorace Posted September 26, 2014 Share Posted September 26, 2014 The saber code would probably be easier to port because it doesn't rely on the network code much. However, it's not really something I'm interested in doing at this point. I'm really just interested in fixing bugs and applying some polish to get OJP to a "finished" state. Link to comment Share on other sites More sharing options...
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