ThunderPeel2001 Posted April 12, 2022 Share Posted April 12, 2022 I wonder if anyone knows this, but does the storekeeper's safe have a combination you could hack in Part 1? Or does the game code just lock the safe no matter what Guybrush does? Would be interesting to know what the game does (if anything) if you opened the safe while the storekeeper was with Carla. Link to comment Share on other sites More sharing options...
OzzieMonkey Posted April 12, 2022 Share Posted April 12, 2022 I've seen speedruns where they just save and load over and over again, trying different combinations until it works. Saved them some time having to backtrack between the storekeeper and Stan's. Link to comment Share on other sites More sharing options...
Scummbuddy Posted April 12, 2022 Share Posted April 12, 2022 I don't recall it having a different code between playthroughs... Is that true? Link to comment Share on other sites More sharing options...
OzzieMonkey Posted April 12, 2022 Share Posted April 12, 2022 Yeah, it's random every time, but essentially if you just save every time you push/pull the lever, you can load back if you make a mistake and just brute force it through trial and error. Link to comment Share on other sites More sharing options...
Remi Posted April 12, 2022 Share Posted April 12, 2022 Doesn't the storekeeper come back if you try to touch the safe, anyway? Link to comment Share on other sites More sharing options...
neoncolor8 Posted April 12, 2022 Share Posted April 12, 2022 2 hours ago, Remi said: Doesn't the storekeeper come back if you try to touch the safe, anyway? I have to try it, but wouldn't this discourage the player from picking the safe when the time is right? Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted April 12, 2022 Author Share Posted April 12, 2022 (edited) No, you can play with the safe to your heart’s content. He’s only triggered to return when you ring the bell (or leave and come back, I believe). I know you can use the sound effects to crack the safe (if you're paying close attention), but I can’t get sound in EGA in ScummVM. I think it’s a long-standing ScummVM bug that they’re looking at at the moment... but I wasn't sure if I was just wasting my time even attempting it. Edited April 12, 2022 by ThunderPeel2001 Link to comment Share on other sites More sharing options...
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