Naphtali Posted February 2, 2002 Share Posted February 2, 2002 Well I dont know about you guys, but I hated the long corridor levels of endless halls, and right behind the corner is an enemy and another hall and another narrow corner. however not all levels were like this, I usually prefer wider open levels, or a good mix of both to strengthen gameplay. And it will be nice since they said it will be more wide open levels if they made some in the style of phantom menace, that was the a part ofthat game, the atmosphere. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted February 2, 2002 Share Posted February 2, 2002 Raven are good at making interesting levels........just look at EF, those were amazing........anyway, already from the screenshots we can see how detailed they are, I wouldnt really mind loads of corridors anyway, as long as there are lots od bad guys to kill Link to comment Share on other sites More sharing options...
Lord_FinnSon Posted February 2, 2002 Share Posted February 2, 2002 Let's hope there isn't any jumping puzzles. God knows we don't need that. This looks like one of those. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted February 2, 2002 Share Posted February 2, 2002 It sure does. Actually thats my favourite screenshot Link to comment Share on other sites More sharing options...
Jedi Howell Posted February 2, 2002 Share Posted February 2, 2002 hmmm...the first platform appears to be on kk's right...i dont think u cd jump that high in jk with f_jump...although a flip in mid-air wd probly give u an extra boost...interesting... jh Link to comment Share on other sites More sharing options...
Spider AL Posted February 2, 2002 Share Posted February 2, 2002 I think the big and sprawling nature of JK's levels was the really distinctive thing about the game, that attracted a lot of people to the SP. If Raven equals that, I and many others, will be happypeeps. Link to comment Share on other sites More sharing options...
Jedi Howell Posted February 2, 2002 Share Posted February 2, 2002 well, that cloud city pic seems to indicate big and sprawling levels. Link to comment Share on other sites More sharing options...
CaptainRAVE Posted February 2, 2002 Share Posted February 2, 2002 Thats cloud city??? Link to comment Share on other sites More sharing options...
wardz Posted February 2, 2002 Share Posted February 2, 2002 Rave, it looks like something out of ESB wardz Link to comment Share on other sites More sharing options...
CaptainRAVE Posted February 2, 2002 Share Posted February 2, 2002 I can see the likeness now...... Link to comment Share on other sites More sharing options...
T-Dogg Posted February 2, 2002 Share Posted February 2, 2002 There's that awful fat saber in that pic again! Weird I didn't notice it before... THAT'S how the saber must look like. The one above is an earlier screen, though... Hopefully this is the one they've put in the final version. Link to comment Share on other sites More sharing options...
Broode Posted February 2, 2002 Share Posted February 2, 2002 Actually, your right. I never noticed that one was fat, thats a much better representation of a saber (the second one). Link to comment Share on other sites More sharing options...
Agen Posted February 2, 2002 Share Posted February 2, 2002 I was taking that was a force jump training puzzle in the jedi academy. Link to comment Share on other sites More sharing options...
SL_Ki-Adi-Mundi Posted February 2, 2002 Share Posted February 2, 2002 Ehh... I don't think that there is anything quite that big in Luke's J. Academy. Since we don't know how powerful Force Jump has the potential to be later on in the game (Obviously it won't be that powerful as to make those huge jumps in that cyclinder thing in the start of the game.) that very well could be a jumping puzzle. Link to comment Share on other sites More sharing options...
Wacky_Baccy Posted February 2, 2002 Share Posted February 2, 2002 I agree that the second sabre looks much better than the first - but let's be thankful that finally we have the capability to make a sabre look like a sabre - not just a bright stick... Link to comment Share on other sites More sharing options...
lonepadawan Posted February 2, 2002 Author Share Posted February 2, 2002 At least they haven't got those horrible particle trails that they had in the first ever screens. Although they looke better than JK they don't look as good as the core trailing as well. Link to comment Share on other sites More sharing options...
StarScrap Posted February 2, 2002 Share Posted February 2, 2002 Originally posted by OCH The only thing that truly impressed me on Jedi Knight was the long drops when you die. Dark Forces made my eyes bleed. The first time I played both was last year. At least JK was pretty good when it came out, even graphics wise. The fact that you played them both for the first time last year just MIGHT have instilled a bit of a bias as to the necessity of pretty looking things. Also, level design has very little to do with graphics, as is evidenced by DF. My point is simply this: don't knock a game that came out 7+ years ago for having bad graphics. Oh, BTW, do you mean that the only thing GRAPHICALLY that impressed you in JK was the falls? Or that the only thing that was good in the entire game was watching kyle fall to his demise? Link to comment Share on other sites More sharing options...
StormHammer Posted February 3, 2002 Share Posted February 3, 2002 Personally, I think it's going to be very hard comparing JKII with JK. JK was (and still is) one of the best FPS games ever made, IMHO, with a very solid community of fans (as these forums indicate). Any sequel is therefore going to have quite a legacy to live up to...and when JKII is released, I'm sure we're going to be going over it with a fine-tooth comb to pick out all the bones of contention. I know that I have had some reservations about some of the features that will not be returning in this sequel. However, I am please with some of the new features that will be included. Hopefully things will balance out, but until I've actually played JKII, it will be hard to judge if it is a better or worse game than JK. Obviously, graphically it is superior. I have never really been worried about the visual presentation, though. It is the hardcore gameplay elements, choices and feature-set that really concern me. All indications are that Raven have tried to focus on the elements of JK that worked well, omitted or drastically altered things that were among JK's short-comings, and added a lot of new stuff into the mix to beef it up. Will it be like JK with just prettier graphics? No, I don't believe it will. I think it's a different breed of game, in the same way that RTCW is different from the original Wolfenstein 3D. In many ways, RTCW is faithful to the original, in others it is vastly different, and all the better for it. I am hoping the same will hold true for JKII. Link to comment Share on other sites More sharing options...
Sounds Risky Posted February 3, 2002 Share Posted February 3, 2002 Originally posted by StarScrap At least JK was pretty good when it came out, even graphics wise. The fact that you played them both for the first time last year just MIGHT have instilled a bit of a bias as to the necessity of pretty looking things. Also, level design has very little to do with graphics, as is evidenced by DF. That's my point. My perspective on the game is different from most of yours because I didn't play it until last year. My point is simply this: don't knock a game that came out 7+ years ago for having bad graphics. The graphics aren't too bad, I just wasn't really impressed with the game as a whole. I've never really been impressed by a Star Wars game, so here's hoping for Jedi Outcast. Raven does good stuff, so they should be able to work their magic on the Star Wars license. Oh, BTW, do you mean that the only thing GRAPHICALLY that impressed you in JK was the falls? Or that the only thing that was good in the entire game was watching kyle fall to his demise? Not Kyle falling to his death, but the huge drops in some of the levels. I should have worded it differently the first time, but that was something cool. Link to comment Share on other sites More sharing options...
Broode Posted February 3, 2002 Share Posted February 3, 2002 Which reminds me; when you fall off something really high in JKII, will it show you falling and then fade to black like JK? It's not really an important feature, I just thought it was ultimately cool. Link to comment Share on other sites More sharing options...
Redwing Posted February 3, 2002 Share Posted February 3, 2002 That was ultimately really lame...because when you used mods that let you fly, you couldn't fly there without dying Link to comment Share on other sites More sharing options...
CaptainRAVE Posted February 3, 2002 Share Posted February 3, 2002 I never liked the scream Kyle made when he was falling. He sounded like a wimp .....Raven have said though that it'll be different this time Link to comment Share on other sites More sharing options...
Broode Posted February 3, 2002 Share Posted February 3, 2002 Originally posted by Redwing That was ultimately really lame...because when you used mods that let you fly, you couldn't fly there without dying Yeah I played a few of those too, the trick is to go down really slow so the game doesnt think your falling Link to comment Share on other sites More sharing options...
CaptainRAVE Posted February 3, 2002 Share Posted February 3, 2002 As long as you were careful nothing happened.....It would take a while for the computer to kill you. Link to comment Share on other sites More sharing options...
Redwing Posted February 3, 2002 Share Posted February 3, 2002 Originally posted by Broode Yeah I played a few of those too, the trick is to go down really slow so the game doesnt think your falling I know, but how are you supposed to fight? I played a jetpack mod called Manowars 3, and every time I tried to zip under something, I'd get sucked into a death fall...and if you go too slow, the game makes you fall anyway -_- Link to comment Share on other sites More sharing options...
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