StarScrap Posted February 19, 2002 Share Posted February 19, 2002 Originally posted by Emon 2. It's doubtful the game will even have joystick support, so rapid fire buttons aren't a problem. Correct me if I'm wrong, but didn't JK have joystick support? Link to comment Share on other sites More sharing options...
Emon Posted February 20, 2002 Share Posted February 20, 2002 1. [sWS]Strider, I said that it may be like that, where you need to be in the heavy stance, but probably not. 2. StarScrape, JK does have joystick support, but that does not mean that JK2 will. I believe all Quake III Arena or Quake III Team Arena based games do not support the joystick. It's rather useless for the genre, especially when they are this fast-paced. Link to comment Share on other sites More sharing options...
sanpilou Posted February 20, 2002 Share Posted February 20, 2002 hum, first one to push the mouse button wins the saber lock..................this game will call on reflex more than many others... Link to comment Share on other sites More sharing options...
Redwing Posted February 20, 2002 Share Posted February 20, 2002 It seems there's two basic possibilites here... 1) Whoever swings first gets the advantage 2) Whoever presses fire the most times within X seconds gets the advantage. Now, I'm sorry, but 2) would be extremely lame. IMO it woould really screw gameplay, since smart players would just write scripts like WD_T said, or use a rapid fire joystick button. So basically, whoever cheated or had better hardware would win every time. Not good...not good at all. FYIs: JK did have joystick support, and it is completely unconfirmed as to whether or not the saber stances will have anything to do with locking. That was just a theory put forward a little back. Link to comment Share on other sites More sharing options...
Wilhuf Posted February 20, 2002 Share Posted February 20, 2002 It's possible there will be a time delay between the execution of multiple user script command statements. This would reduce the advantage of scripting in this kind of situation. Link to comment Share on other sites More sharing options...
WD_ToRMeNt Posted February 20, 2002 Share Posted February 20, 2002 Even beyond scripting, I'm guessing some one will figure out a way to input rapid fire commands. Who knows, maybe we'll see rapid fire bots in addition to aimbots. Link to comment Share on other sites More sharing options...
JackTheGaffer Posted February 20, 2002 Share Posted February 20, 2002 Dude there are going to be broken mouses all over the world. Link to comment Share on other sites More sharing options...
db6 Posted February 20, 2002 Share Posted February 20, 2002 Originally posted by Emon 2. It's doubtful the game will even have joystick support, so rapid fire buttons aren't a problem. Actually, JK2's engine is actually a modified Q3:TA engine which does support joysticks/gamepads. This is also stated in another forum here Link to comment Share on other sites More sharing options...
Emon Posted February 20, 2002 Share Posted February 20, 2002 1. Who actually has a rapid-fire joystick? They hardly make them, and they usually aren't in gamepads. Besides, the control with a gamepad or joystick would suck so much that it's not worth it. 2. If a person cheats with scripts, kick them! You don't even know if you can do that in JK2 yet, they said they have numerous new anti-cheat measures. This isn't something to worry about. 3. How else do you solve a saber lock? Make it random? Make it depend on health? Well that just plain sucks right there. Link to comment Share on other sites More sharing options...
Imp Destroyer Posted February 20, 2002 Share Posted February 20, 2002 i think that i read somewhere that the saber lock is a button. and as for those people who say a joystick is waste of time for a FPS, i use a joystick/trackball (when i get the game) and i will kick your butt if you use a keyboard/mouse i use the mouse for sniping! Link to comment Share on other sites More sharing options...
TheBlueFlamingo Posted February 21, 2002 Share Posted February 21, 2002 OK, get this. Your in a saber lock, you use fore push to push the ignition button on the other person's saber, his/her saber goes out. I think there was a guy that said everything pushed on gives the same and oppisit push. well your pushing on his saber, his goes out, your still pushing, your saber goes right through the other persons body, you win. HOT DAMN! I found a flaw in the game, now i'm gona post it and make a big deal out of it, and not forget to try to prove my self right when talking aobut mousees and joysticks! Oh yeah, I'm just joking, i don't mean to offend anyone. Link to comment Share on other sites More sharing options...
+Nimbus+ Posted February 21, 2002 Share Posted February 21, 2002 You guys do kinda act like they are clueless making the game, the first person to press the button first wins, if you watched the exclusive trailer, it didn't show breaking out of the lock. It did however show how fast they are locked, it's fast paced, they aren't gonna make you press a button repeatedly. It's obvious, if you saw the PC Gamer UK trailer of the multiplayer if the action is moving that fast, they wouldn't make you press buttons for hours just to win a saber lock, they might run out of batteries Link to comment Share on other sites More sharing options...
Redwing Posted February 21, 2002 Share Posted February 21, 2002 WAITASEC....we've been real dummies here :D Why? It's simple: If breaking a saber lock depends on who presses the fire button the most times per second, then how are the AI supposed to break a saber lock???? They don't HAVE fire buttons!!! Gee I feel SMART now... Link to comment Share on other sites More sharing options...
Desslock Posted February 21, 2002 Share Posted February 21, 2002 The lot of you are paranoid. The article states that whoever presses the fire button fastest wins the lock.. Alright lets dissect this sentence. First, implying that the sentence means that you must press the fire button repeatedly to win the lock would be a bad choice of words. Have yet to see a reviewer of a large site (i.e. Gamespy) use odd wording. I doubt thats the case here. Second, why on earth button mashing? It doesn't make sense. Sure, 'one button ends the saber lock' will make for pretty quick saber locks, but I see no better solution to ending a saber lock. Yikes guys, lighten up. I know its going to be the uber coolest 1337 game of the world but you dont need to get all frantic over it Link to comment Share on other sites More sharing options...
Guest Lord Chief Posted February 21, 2002 Share Posted February 21, 2002 I definitely second that opinion. Raven Software is well known for their succesful attempts into incorporating all sorts of interesting elements of gameplay to any of the games that they produce. I say its a bit premature to declare this game a loser or winner in terms of gameplay. Lets just wait for the demo shall we? Link to comment Share on other sites More sharing options...
Naphtali Posted February 22, 2002 Share Posted February 22, 2002 Im sure its not what you all think, aside gamepads as well as any control will work fine, just because your so narrowly attached to the keyboard doesn't mean we all are. Link to comment Share on other sites More sharing options...
oki-wan Posted February 22, 2002 Share Posted February 22, 2002 Originally posted by ukdag69 PC Gamer Uk is the finest games magazine on the planet, ignore the criticism and go and buy it, people. rofl i hope everyone takes that statement with a grain of salt pcg uk rated Command & Conquer: Renegade as a 47% title. Renegade is a 80%+ title, judging from what i played at a press-demo two weeks ago pcg do reviews, and they do "reviews" - eg they want lots of support from the developers, or they don't write anything too great.. my tip is to save that cash for internet access & a nice subscription news site with good content .. then again, some people call me insane Link to comment Share on other sites More sharing options...
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