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zombi3

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These people have the described freeze / sound loop:

 

zombi3

p3, 933mhz

512mb ram

geforce2 ultra 64mb

xp pro

 

Jedimaster74

Win XP Pro

latest drivers from Nvidias Site

Geforce3 TI200

1.4Ghz System

 

Mormegil

Athlon 1.1

Geforce 3 Ti200

Windows XP Home

256MB Ram

SB 128

 

BobaBot[dD]

AMD XP 1050 mHz

512 DDR Ram

Radeon VE DDR w/ 64M Ram

 

TFlea

Athlon 1.2 ghz

512 mb ram

Radeon 64mb DDR Vivo (latest drivers)

Soundblaster Live! (latest drivers)

Win XP

 

Doppler

AMD 1.333 @ 1.5

768mb Crucial PC133

Geforce 2 Ultra (27.42)

SB Live XGamer

IBM Deskstar 60GXP

Dx8.1

VIA 4in1 4.38

Windows XP Home

later fixed by changing GL Extensions

 

SnowHeart

latest drivers (Nvidia and Creative Arts Audigy)

Athlon 1.4 on an Asus board

256 meg PC2100 DDR

VisionTek GeForce 3

Audigy Gamer

Windows ME

 

Victim

Windows XP Pro

GeForce 3 Ti 500

SB Live

 

dlosnet

Athlon 950 @ 1045

512 MB Ram

ATI Rage Pro 128

 

McDeth

Windows XP Pro

AMD Athlon 1600 XP @ 1.6 gigz

Geforce 3 ti500

sblive 5.1 xgamer

389 mb ram

later fixed

 

Ttam legacy

AMD T-bird 1.3

Soundblaster LIVE!

GeForce 2 GTS/PRO 64MB DDR

DET drivers 23.11

512 MB SDRAM

WIN XP Pro

 

swippiho

win2k

p4 1.7ghz

512mb ddram

geoforce 2 mx pro

sblive 5.1

 

works on following computer

p3 450mhz

win2k

768mb ram

3dfx voodoo3

sblive

 

Oblivion

winXP Pro

512mb RAM

Tnt2 16mb

Pentium III 933mhz

Built in sound

can play for 10-15 minutes, then crash

 

ubamonkey

1.8ghz Athlon

512m DDRAM

Geforce 3 TI200

Abit KR7A+

 

Buckermann

Slot A Athlon 800 Mhz

TnT2

SB Live Value

(all driver updated)

 

gro

XP Pro

1.2@1.3 Athlon

768 MB RAM

Creative Geforce 2 GTS (23.10 drivers)

Soundblaster Audigy (Latest drivers)

Epox Ktah3 Motherboard

Latest Via 4in1, as well as latest Mobo bios update.

 

HolySmiter

NVidia Geforce 2 mx400 (64mb ram)

Athlon 900 mhz

256 mb of pc133 ram

Windows XP professional

Sound Blaster Live Value

 

Emptea

Athlon Xp 1500

Geforce3 Ti200

1024 Ram

Windows Xp and has sound blaster live card

 

panikinanakin

PIII 700

384 Mb Ram

10 Gb Maxtor HD

Creative Labs 3d Blaster Annil. GF2 Mx 32 Mb

Ess solo sound card

Asus motherboard

OS is Win 98 SE

nVidia driver 27.50 (from Creative's website)

6.50 from Creative's website allows 2.5 - 3 hrs of gameplay

 

TavanZafca

Win XP Pro

P4 1.6

Gforce 3 64mb

SV Live!

512mb Rambus RAM

 

Exitium

Athlon 1.2ghz

Asus A7A266 Motherboard (With 2.74 AGP drivers for ALi Chipset)

Creative Labs GeForce 2 GTS

256mb PC2100 DDR RAM

Creative Labs SB Live! Value

Windows XP Professional

tried the drivers 23.12 (WHQL), 23.11 and 28.32

 

white_lancer

Athlon 1 gHz

256 SDRAM

Visontek GeForce 3

Soundblaster Live! Value

Windows 98 Second Edition

(tried five driver sets including 23.11 and 28.32)

DirectX 8.0 and 8.1

 

game DOES work on:

Athlon 1.1 gHz

256 SDRAM

GeForce 2 MX

Soundblaster Live! Value

Windows 98 Second Edition

Detonator 28.32

DirectX 8.0

 

Demolisher

Athlon XP 1.6 Ghz

64 Mb NVidia GeForce 2 MX with 23.11 Detonators

256 Mb RAM

61 Gb harddrive

Windows 98 SE

DirectX 8.1

 

Drakii

Athlon 700

384M Ram

SD11 MoBo

Radeon 8500 Retail

 

Avernus

Athlon 650

192MB SDRAM

Hercules Prophet DVI/DDR (GeForce 256 w 32MB)

SB Live Value

Windows ME

DirectX 8.1

Various Video drvs(including the recommended 23.11)

 

Differing errors:

1-jk2sp.exe error msg crash to desktop with gamma

2-crashes to desktop with no error msg

3-total freezes requiring cold reboot-in menus, sp, and mp

4-freezes with sound loop in menus, sp, and mp

 

ubernerd

athlon 1.2ghz

512 MB PC2100 RAM

radeon 8500 w/6052 drivers

soundblaster live 5.1

winxp pro

 

JediDrew

PIII 733

256 MB Ram

SB Audiggy

Radeon 64 DDR

 

Phenoman

athlon 1000

256 mb pc-133 ram

msi geforce3 ti-200 (detonator 28.32)

sounblaster live! (newest driver)

20 gb ibm harddisk

win 2000 pro

 

Lemmy

Athlon 1 gHz

256 RAM

GeForce2 MX 200

SB-128

Win98SE

Newest Detonator Drivers

 

jasho

AMD 1Ghz

1.2GB RAM

ASUS A7V

ASUS v8200 GeForce3 Ti500

Creative Sound Blaster Audigy

DirectX 8.1

VIA 4.38

nVidia Detonator 28.32

Windows 2000 SP2

 

mr_mcdylan

Athlon 900

ATI Rage Fury Pro (32mb)

VIA sound card (on motherboard)

320 mb Ram

Win 98 SE

DirectX 8.1

all updated drivers

 

cwood60

AMD 1.4 ghz

256 DDR Ram

Nvida GeForce 2 MX-100/200

Windows 98 SE

Avance? '97 Sound Card

 

will work on...

PIII 550mhz

256 Ram

Matrox Millenium 16mb ram (NO 3D ACCELRATOR)

Crystal Sound

 

pbdrummer

p2 350

320 mb ram

geforce2 32 megs

Creative AudioPCI sound

updated drivers, everything; even tried with older drives

 

Morgon

p2 400

128 RAM

Voodoo 2

Win 98

9 gb hd

 

drakken_k

ATHLON 1900XP

abit KR7A-RAID

HDD in RAID 0

430 W PSU (enermax)

scsi tekram DC310

3com nic

RADEON 8500 (all drivers)

FORTISSIMO (last drv)

win2000 sp2

last 4-in 1

same crash with GFORCE 2 GTS (all drivers) and SBlive

crash as well on WinXP

still crash with no sound, no network and no scsci

 

sammy

Hercules Game theater Xp

ECS K7S5A (sis 735 chipset)

AMD 1500XP

nvidia gforce2 GTS

256 SDR ram

Herculer game theater Xp sound card

Win XP

 

DaveSauce

AMD T-Bird 1.0 gig

Asus A7A266 mobo (ALi chipset)

512mb PC133 SDRAM

Gainward Geforce3 w/23.11 drivers

 

jasho

Intel PII 300MHz

512MB RAM

ASUS P2L97

VisionTek GeForce3 Ti200

Windows 2000 SP2

Creative Soundblaster Live! X-Gamer

DirectX 8.1

 

nexus_mike

3D Blaster Geforce 4 MX440 (28. detonator drivers)

Direct X 8.1

SB Awe64 Gold

 

nikkyo

Athlon 600Mhz

192 Mb RAM

Matrox G400Max (32megs)

Sblive!

 

Chacal

PIII 866 overclocked to 1 ghz.

512 RAM

GeForce 2 GTS

Soundblaster Live!

Win 98 SE

 

now fixed

could play multiplayer but not singleplayer

downloaded the 28.11 (he thinks) drivers for the GeForce then un-overclocked his processor

 

Fatal-x

win 98se

amd t-bird 1.4

soundblaster 512

geforce 3 ti 200

7200 40 gig hd

48x cd rom

 

jereboa

P4 1.9Ghz

512 DDR RAM

Hercules 3D Prophet 4500 (64MB)

SB Live 5.1

Win 2K

DirectX 8.1

latest drivers for video board

 

Current number of people who have returned the game in frustration: 1

 

- - - - - - -

 

Originally posted by Kev Boy

My Detonator thing might just be correct , these are some of my specs : - AMD Athlon "Thunderbird" 1.2Ghz

- 512 Mb RAM

- Win XP

- Geforce 2 GTS/Pro 64 Mb : Latest drivers , no detonators.

- I ain't got no SoundBlaster , dunno what exactly

 

HEY! Kev Boy, I still want to know what drivers are you using, if not Detonators, and where did you get them?

 

NB: If anyone has updated information about their system or problems, please post and help the rest of us!

 

[Edit: updated ; added Fatal-x, jereboa]

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I too have this problem, it looks like it may be a problem with creative soud cards, 99.99% of the people listed in white_lancer's post are using them, also the fact that the sound loops rather than freezes with the rest of the system seems odd.

 

I've downloaded the latest drivers for SB Live! but after I install them my computer still lists the old drivers as the most current on my system, anybody have any thoughts on whats going wrong?

 

I also tried to install nvidia 23.11 drivers over 28.32's but got a run32 error and my machine locked up several times at the desktop. Do I need to unistall the newer drivers befor installing the older ones? If I do should I allow my system to reboot before intalling the other drivers?

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Here's an update to my system:

 

I'm running Windows XP Professional

 

I've tried the drivers 23.12 (WHQL), 23.11 and 28.32 (Latest) to no avail. The game still crashes. I managed to play for an hour and a half without crashes with the GL Extentions off, but when I wanted to end the game session by pressing escape it just froze, but without the awful sound loop (the background/ambient sounds were looping, though.)

 

I thought that perhaps it ran out of memory so I gave it another go after cold-booting (I had no other option, ctrl-alt-del and alt-tab didn't work) and it crashed only after 4 minutes of play.

 

At this point, I gave up.

 

I just reformatted my PC, defragmented and scan-disked for bad sectors (as suggested by the techs at LucasArts) but found no Bad Sectors or anything that would cause the game to crash based on JPEG errors. I'm going to have another go at the game later so I'll post any updates.

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I've downloaded the latest drivers for SB Live! but after I install them my computer still lists the old drivers as the most current on my system, anybody have any thoughts on whats going wrong?

 

If you're using Windows XP you should be able to safely install the new SB Live! drivers over the ones which come with XP. Otherwise, uninstall whichever drivers you're already using before putting in the new ones.

 

 

I also tried to install nvidia 23.11 drivers over 28.32's but got a run32 error and my machine locked up several times at the desktop. Do I need to unistall the newer drivers befor installing the older ones? If I do should I allow my system to reboot before intalling the other drivers?

Yes to both questions. It looks like you already answered your own questions. :)

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I have exactly the same problem

 

my sound card is a Hercules Game theater Xp

 

 

my system

 

ECS K7S5A (sis 735 chipset)

AMD 1500XP

nvidia gforce2 GTS

256 SDR ram

Herculer game theater Xp sound card

Win XP

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Hm, I think the freeze/sound loop may be a DX problem. Many people have the same problem with Counter-Strike...I dunno though because for me it just appeared and disappeared one day....

 

Anyway, I have a different crash problem.

 

For some reason it will randomly restart my computer. I noticed the second time that before it crashed, in the upper left hand corner it said in yellow something about a shader...so I'm thinking its a graphics problem....problem is I have a rock solid system...

 

AMD T-Bird 1.0 gig

Asus A7A266 mobo (ALi chipset)

512mb PC133 SDRAM

Gainward Geforce3 w/23.11 drivers

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I have another computer in which I loaded JO and it works just absolutely beautifully.

 

Intel PII 300MHz

512MB RAM

ASUS P2L97

VisionTek GeForce3 Ti200

Windows 2000 SP2

Creative Soundblaster Live! X-Gamer

DirectX 8.1

 

I wonder why it works on this system and not my other one. The only major difference I can tell is that the motherboard is using a different chipset. Can all those who have problems please state which CPU and motherboard chipset you are using? Also those who HAVE a working JO please post this info. Maybe it is the 4-in-1 drivers from VIA that are not working well. I could be wrong, but it is a theory.

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whoa

 

it's taken me a while to read half the posts (i can't stay awake forever)... but it sounds like I've got a slightly different yet similar problem

 

Ok, my problem with JKII is that it freezes - no surprises there. The only thing is that i have no idea what even the main menu looks like as the game freezes on the white screen during loading. I can't Alt+F4, CTRL+ALT+DEL or even move the mouse. I've tried the most obvious things and here's a few details about my comp:

 

3D Blaster Geforce 4 MX440 (28. detonator drivers)

Direct X 8.1

SB Awe64 Gold

etc, etc

 

Medal of Honor runs extremely smoothly on my system at high detail settings with only a strange paintball/rainbow effect appearing on some textures. Wolfenstein is great at highest settings too...

 

i'm just looking for some help as I desperately want to play this game being an avid fan of the books and films and other games i need my fix here guys

 

... please

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Not something all THAT bad but when i am in a multiplayer game and i wanna quit the current game (not JK2) it chrashes , if i quit JK2 it does it just fine , so..when i wanna switch to another server , its the hard way ;)

 

But i don't know what i have exactly..i'm tired and hungry , i'll tell you guys tommorow , if i remember , JK2 is huge fun :D

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My specs:

Athlon 600Mhz

192 Mb RAM

Matrox G400Max (32megs)

Sblive!

 

Hey guys. :c3po:

 

Like many others I tried everything to play jk2 more than 10 minutes. I could play it on a lan without any problem after having set my agp aperture to 32 Mb (!). But it seems that the trick doesn't work for playing over the internet.

 

But I found a repeatable case of crash.

 

In mp mode, did you ever try to play the demo jk2ffa ? Each time I try, I have the freeze/sound loop exactly at the same point : a player writes "I must crush the new republic", then the player who recorded the demo launches his lightsaber and... FREEZE! The screen is frozen but win 98 is still running in the background, my hard disks are still accessible from the lan.

 

In every game configuration, with every agp aperture size, with every hardware audio acceleration level etc. the demo never runs further. I d'like to know if the guy finally gets his saber back !

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I have updated the list.

 

Kev Boy, I still want to know what drivers are you using, if not Detonators, and where did you get them?

 

After many hours of reboots and graphics card swapping, I have determined that (in at least my case) the cause of the hang is not entirely based on what card you have. I swapped two different GeForce 2 MXs and one GeForce 3 in my system, none of them worked. In the second system, I swapped the same cards. All of them worked. Now I don't know what to think.

 

Originally posted by nikkyo

...

But I found a repeatable case of crash.

 

In mp mode, did you ever try to play the demo jk2ffa ? Each time I try, I have the freeze/sound loop exactly at the same point : a player writes "I must crush the new republic", then the player who recorded the demo launches his lightsaber and... FREEZE! The screen is frozen but win 98 is still running in the background, my hard disks are still accessible from the lan.

 

In every game configuration, with every agp aperture size, with every hardware audio acceleration level etc. the demo never runs further. I d'like to know if the guy finally gets his saber back !

 

Good eye! Someone mentioned that when he installed Jedi Outcast, other games now have similar problems. Perhaps JO alters some system settings in a way that some buffer is filled and not emptied? (I don't know about that sort of thing.)

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That's strange, though. The demo runs fine for me (and I'm sure a lot of other people as well). It's definitely related, though. Good job on spotting that out.

 

Here's one I spotted:

In the second mission (Artus_Mine) I was standing around when one of the flying meteors hit the ground. The game froze instantly. Can't remember if there was a crash sound, however. Could be the game's physics or something.

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I'm fairly certain the freeze/sound loop problem IS a graphics problem. And since it isn't very selective on who it attacks, i'm thinking it may be a DX problem. The freeze/sound loop also occurs in Half Life: Counter-Strike...

 

Its either that or its a Windows problem. Ive never heard of anyone having this problem running on Linux or Mac. And consider that Windows and/or DX are the only common links between everyone's problem.

 

.....that or its a game problem. I've never played Quake, so I dunno if its an inherent engine flaw or not.

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Well, I was having a similar problem to some of you, in single player. My computer was spontaneously restarting every 15 minutes or so. After posting in another thread, I learned that I too was just getting a critical failure causing WindowsXP to reset itself. So I went into the system settings and disabled automatic restart so I could see the error.

 

Once I saw the error, it turned out to be in my soundcard driver! Suprised me since I assumed it was in my graphics card ( a GF3, like many others). Then I remembered that I had enabled the cvar s_UseOpenAL, which turns on 5.1 dolby digital surround in game (which sounded very nice). I turned that off, and voila! No more crashes. So if anyone else has enabled this, you might want to try turning it off. As for anyone else, make sure to think about how your sound card could be causing your problems, and not just the graphics card.

 

Good luck=-

 

Foren

:tie:

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Thanks for the tip, unfortunately it didn't work for me. I hope it solves someone else's problems.

 

Recently, on account of my Jedi Outcast woes, I reformatted my hard drive. I tried playing JO before touching any sound settings or installing any drivers and was confronted with the same freeze (though I heard no sound loop. :)) So I doubt its a sound issue.

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I see this thread is still alive and kicking...

 

Specs:

 

Athlon 1.1

Geforce 3 Ti200 (now oc'ed to 220 500 but was not oc'ed at the time)

XP Home

256MB Ram

SB 128

 

I had the freezing problem, and it's now working fine. Even finished the game a week ago or so.

 

http://www2.ravensoft.com/jedioutcast/

 

I started off by going through all the FAQs here. I tried a bunch of different det drivers. I think I finally settled on the 23.11 set.

 

I updated my drivers for SB 128. Yeah, XP has them built-in, but there are XP drivers at creative, so I gave them a shot. To be honest, this is one of the last things i tried, so maybe that's what did it...

 

Disabled all accessibility options such as "sticky keys".

 

Increased the min & max size of my paging file.

 

http://support.lucasarts.com/trg/tgd.asp?id=2309&g=120&s=7

"Some cards may have issues when running the game after selecting any 1280x1024 or higher Display Mode in the Graphic Settings screen. You may experience severe hitching, a generally poor framerate, or occasional lock ups or crashes. If any of these issues occur when playing the game, please select a lower resolution."

 

So I play at 800x600.

 

I can't say which thing did the trick, but it seems fine now. I've had not one crash since. Maybe I'll give it a shot at 1024x768 again just to see if that was the problem. 'Cause I should really be able to play at that resolution. JO is part of the reason I dropped $500 in upgrades, so I'm not too happy that I have to play in a lower resolution.

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Here are my specs first

PIII 866 overclocked to 1 ghz.

512 RAM

GeForce 2 GTS

Soundblaster Live!

Win 98 SE

 

Could play multiplayer but not singleplayer, so I jacked with my settings.

 

I downloaded the 28.11 (I think) drivers for the GeForce then un-overclocked my processor and now I am playing single player!!!

 

Don't know if this helps anyone, but it solved my problems.

 

:atat:

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Okay I just tried playing again (remember, I reformatted, scandisked, etc) and guess what, the game froze in under 10 seconds the moment I got into a multiplayer game. Tried it with Single Player and froze up the same way.

 

It's got nothing to do with 3d sound for me either, because I don't have that enabled. I even tried playing with sounds disabled and the freeze still occured. Some other guy on the board took out his soundcard to play, but the problem didn't go away, either.

 

Damn.

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I just read the FAQ. I just don't get it. Why is Jedi Knight 2 the only game which runs smoothly but manages to "overheat" your graphics card and/or processor?

 

I just don't buy that. It sounds like a load of ****. I and I'm sure countless others too have ran hardware intensive programs like MadOnion.com's 3dMark 2002 that certainly takes a lot more processing and graphics power than JK2 and none of these programs have ever crashed. I can play RTCW and MOHAA both without a hitch, and to say that JK2 is "hardware intensive and capable of overheating your computer" is like saying RTCW will burn your house down. Flamethrower, anyyone? The physics and visual intensity involved in that weapon is far more burdening than anything JK2 has to offer.

 

The thing is, if JK2 is truly overheating your processor/card shouldn't there be some sort of safe mechanism to stop that? You don't see crashes happening in the heaviest of RTCW games.

 

The thing is, if JK2 were truly "overheating" or using too much processing power of your graphics card and CPU, wouldn't it show? Certainly, if it were true, your FPS rate would drop to 5-15. But it doesn't. It plays at a smooth 60 for me, and then it just freezes up. Overheating? Ha, probably. Maybe the game's just too faulty.

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Do you know what pisses me off? FAQs with ambiguous answers. All the answers assume that you're trying to run the game in 1600x1200 (not that it should crash you if you have the power, a lot of people play other games in that resolution) and that it's the reason for your freeze-ups. The answers either assumed far-fetched things like that or they simply replied, "We don't really know what's wrong with your game but maybe something is wrong so perhaps you should try something totally unrelated."

 

It's like the fanboys on the Dungeon Siege message board on PlanetDS defending DS' slow-ass framerate problems, saying that "RPGs don't need more than 10 fps" and nonsense like "It's not a bug, it's your crappy PC, or perhaps you are trying to play it 1t 2048x1280."

 

Funny how Gas Powered Games even admitted that it was a bug and that they're working to fix it.

 

I'd like to see the same from Ravensoft. They gave us a lot of good support when they made Heretic II, but so far I've seen nothing for JK2. I just really wanna play the game here.

 

I don't like scapegoats and excuses about how I might have turned on 3d sound and that it's the main reason for my crashes, or that I should scandisk my drive because of some JPEG error. Because I don't have 3d sound activated and I reformatted my hard disk and scandisked it for errors and found absolutely nothing.

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Well, the tech support is not that good after all. I know I only have an 8 MB chipset, but it could handle the game without the rendered cinematics, and very-very long loading times.

I mentioned them in my e-mail, and mentioned thet these were my problems with the older drivers, and the new one is good, gives better performance (cutscenes are played perfectly, and no stuttering, and best of all, I have normal loading times, but the game freezes after a few seconds). The new driver improved the performance of other titles too, so it shouldn't be that bad (they released it because some people reported freezing (!) in Star Trek: Elite Force - no comment)

The answer what I received was this:

 

"Thank you for contacting us - unfortunately the S3 8MB card is not a supported chipset to run with Jedi Outcast. You really need to be running with at least a 16 MB card although the crucial factor is to ensure that your drivers are fully compliant with DirectX 8 and the problem with S3 cards is that S3 do not write new drivers because they have not been in business for some time now. I would suggest that you may need to update your graphics system and a good rule of thumb would be to consider a good 32MB one because they offer the best in terms of forward compatibility."

 

It seems to me that the people of tech support totally forgot that I have the drivers from IBM, and they upgrading their drivers, even for the Savage! And forget, that there are people who can run this game without problems on 8 MB video cards...and on other unsupported chipsets.

I know it was easier to them to forget these things, but it ruins my confidency in tech support.

:(

 

Anyways, I hope Raven will release a patch which can solve these mysterious freezing problems.

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