Andy867 Posted July 17, 2002 Share Posted July 17, 2002 Rut is right, you need to go to http://www.geocities.com/dmccarthy100 and get a real copy.. from there, you just need to extract the files BACK into your gamedata folder aka the JediMod folder when you use "use Folder names" then you need to go into the autoexec.cfg and add this line seta mod_debugcheats 1 this will make everything but the doubleblade work to get THAT to work add this line seta mod_dualblade 1 (for one doubleblade, 2 for 2 doubleblades) Link to comment Share on other sites More sharing options...
t3rr0r Posted July 17, 2002 Share Posted July 17, 2002 Originally posted by rut-wa jodar sounds like you downloaded the beta version instead of v1.0 because the main jedimod.pk3 file should be over 2.5 mb actually, v1 is only 1.83mb. i hope dest allows movement when taunting, in the future. as well as fixing the bug that freezes a person if they're choked when sitting. as well as the other little things. Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 17, 2002 Share Posted July 17, 2002 Originally posted by nomad I'm in the same boat as rut-wa jodar I've done all the things you've said. I also had it working in the original tckmod. Is it just missing or is there something else we've got to do now? -nomad yep exactly the same here had it working perfectly in tchouky's mod but someone has taken it out for some reason. Link to comment Share on other sites More sharing options...
emagdinm Posted July 17, 2002 Share Posted July 17, 2002 W00t it works... now to find some servers that use it... anyone know of some good ones? Link to comment Share on other sites More sharing options...
m0stw8nt3d Posted July 17, 2002 Share Posted July 17, 2002 is anyone having any problems with the colors for the double lightsabers? i go to setup and to the tck mod thing and change the color but it never shows up... it's still the regular blue or red... can someone help? i've enabled the saber colors but it still doesn't do anything.... EDIT: the tck color mod works when i'm playing in FFA but it doesn't work in TFFA and i usually play TFFA... Link to comment Share on other sites More sharing options...
nomad Posted July 17, 2002 Share Posted July 17, 2002 hmmm The version I have is the exact same size as the one you're saying to download. I think I have the correct version. Also, when I unzip it, I just right click, extract to here and then I copy and paste into the gamedata folder. I get no such options about "use folder names", I've never had to deal with that option. "Curious" But you're telling me if I go about it this way (the way you mentioned), then botdoublesaber can be enabled and will work? I'll give it a go then. Thanks for the help and this is still a truly great mod. -nomad MTFBWY Link to comment Share on other sites More sharing options...
remark 666 Posted July 17, 2002 Share Posted July 17, 2002 this mod is great, I love everything (exept that you can't see when in mrbig mode) this would get a lot better if you made more things like /kiss /sit /stand /etc, bla bla bla. How about float, fly, dance, swim, punch (in that hydroball mod), play dead, fart 0_o and some other fun things ^_^ Link to comment Share on other sites More sharing options...
rut-wa jodar Posted July 17, 2002 Share Posted July 17, 2002 Originally posted by nomad I'm in the same boat as rut-wa jodar I've done all the things you've said. I also had it working in the original tckmod. Is it just missing or is there something else we've got to do now? -nomad I heard somewhere that the reason bot`s can`t use maul like double sabers is because of some conflicting bug in the source code. can anyone verify that ?? Link to comment Share on other sites More sharing options...
Andy867 Posted July 17, 2002 Share Posted July 17, 2002 In TFFA and TCTF the colors will ALWAYS be just red and blue.. that is a hard coded line in the source code... well, actually, i dont know bout that, but I know that the line in the source code for gameplay overrides the TCK TGB saber color mod... Link to comment Share on other sites More sharing options...
m0stw8nt3d Posted July 18, 2002 Share Posted July 18, 2002 In TFFA and TCTF the colors will ALWAYS be just red and blue.. that is a hard coded line in the source code... well, actually, i dont know bout that, but I know that the line in the source code for gameplay overrides the TCK TGB saber color mod... i was able to use the tck tgb saber color mod before in TFFA but not while using the jedimod... does anyone know why it won't work? Link to comment Share on other sites More sharing options...
rut-wa jodar Posted July 18, 2002 Share Posted July 18, 2002 yeah ! its because some of dest. source code is conflicting with some Tck rgb saber code Link to comment Share on other sites More sharing options...
Andy867 Posted July 18, 2002 Share Posted July 18, 2002 you might want to consider that DEST might have implemented the idea that for TFFA and TCTF, to help distinguish better who is red, and who is blue... ever think of that.. That's my hypothesis Link to comment Share on other sites More sharing options...
emagdinm Posted July 19, 2002 Share Posted July 19, 2002 i am not seeing 2 sabers... i have the mod working, well i thought i did, what do i need to do to get 2 sabers, the 2 new stances work just fine. but i want another saber ... o yeah, it is v1.0 (just thought i would let u know) Link to comment Share on other sites More sharing options...
remark 666 Posted July 19, 2002 Share Posted July 19, 2002 shift + ` then type /twosaber in the console Link to comment Share on other sites More sharing options...
emagdinm Posted July 19, 2002 Share Posted July 19, 2002 i read the read me's and all, i tried that. but i will go try again. any other ideas? Link to comment Share on other sites More sharing options...
Andy867 Posted July 19, 2002 Share Posted July 19, 2002 to get the sabers working, you need to make sure you have the for them activated.. to do so, you need to have a line in either the autoexec.cfg or another cfg that tells the Game this: seta mod_dualsaber 1 ///this will activate the dual sabers also make sure to have these lines JIC seta mod_debugcheats 1 seta mod_dualblade 1 (or 2 if you want dual doublebladed sabers) seta mod_emotes 1 seta scaleModels 1 (if you want to scale the models to the sizes as listed in the tck.cfg file located in the JediMod folder. ) hope that helps!!!! Link to comment Share on other sites More sharing options...
emagdinm Posted July 19, 2002 Share Posted July 19, 2002 well, i was me being dumb, i had to first switch to the one handed styles to get the thing to work (DUH!). so yeah it works now, ty for your help i had seta mod_dualsaber 1 in the autoexec.cfg but i will add the other stuff as well, this mod rules! Link to comment Share on other sites More sharing options...
Dest Posted July 19, 2002 Author Share Posted July 19, 2002 bot dualsabers and the unknown command bug will be fixed in version 1.1 Link to comment Share on other sites More sharing options...
emagdinm Posted July 19, 2002 Share Posted July 19, 2002 //====================== //tchouky's autoexec.cfg //====================== seta tck_saber 1 seta tck_dualcolor 1 seta tck_red1 9 seta tck_green1 0 seta tck_blue1 160 seta tck_red2 255 seta tck_green2 255 seta tck_blue2 0 seta g_botdoublesaber 0 seta g_enabledoublesaber 1 seta g_enableextended 1 seta mod_dualsaber 1 seta mod_debugcheats 1 seta mod_dualblade 1 seta mod_emotes 1 seta mod_tckcolors 1 the above is the contents of autoexec.cfg. my saber colors are still red. i would like to know what i need to do to get them to change... do i need another mod? (besides JediMod v1.0) i also tried to change them in game but that did no good either. Link to comment Share on other sites More sharing options...
Red Devil Posted July 19, 2002 Share Posted July 19, 2002 how do i have doublesaber with dual saber Link to comment Share on other sites More sharing options...
Tchouky Posted July 20, 2002 Share Posted July 20, 2002 well that's great Dest ! You're doing a great job! Can you send me your source code ? i'd really like to see it ! martin.tck@wanadoo.fr thx by the way how the selectable hilt mod is going ? i worked on it but i had a problem with the saber throw.... Well i have only one thing to say : keep it up ! (argh it's horrible, 2 months without pc i can't stand it !!!!) Link to comment Share on other sites More sharing options...
rut-wa jodar Posted July 20, 2002 Share Posted July 20, 2002 Originally posted by Tchouky well that's great Dest ! You're doing a great job! Can you send me your source code ? i'd really like to see it ! martin.tck@wanadoo.fr thx by the way how the selectable hilt mod is going ? i worked on it but i had a problem with the saber throw.... Well i have only one thing to say : keep it up ! (argh it's horrible, 2 months without pc i can't stand it !!!!) I think Dest is away for a week or so You can find the source code here http://www.jk2files.com/file.info?3952 Link to comment Share on other sites More sharing options...
NickR Posted July 20, 2002 Share Posted July 20, 2002 I have already started work on selectable hilts which will work just like you select a model/skin. Link to comment Share on other sites More sharing options...
t3rr0r Posted July 20, 2002 Share Posted July 20, 2002 Originally posted by NickR I have already started work on selectable hilts which will work just like you select a model/skin. good luck. hope you figure it all out. Link to comment Share on other sites More sharing options...
TheWhiteRaider Posted July 20, 2002 Share Posted July 20, 2002 I think you should resend your Jedimod to jediknightii.net again it's not showing up. Link to comment Share on other sites More sharing options...
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