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Best of: "What new civilization would you like?"


Compa_Mighty

After the 3 polls, these are the most popular civs, which one would you pick out ?  

31 members have voted

  1. 1. After the 3 polls, these are the most popular civs, which one would you pick out ?

    • The Hutt Clan
      3
    • Mon Calamari
      9
    • Chiss
      5
    • Bespin
      2
    • New Republic
      3
    • Black Sun
      3
    • Corellians
      0
    • Kaminoans
      2
    • Bounty Hunter\\\'s Guild
      4


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I'm not taking credit for this, it's jcb231's idea, I'm only creating a briefer poll, with YOUR TOP 9, and asking you an extra question:

 

As I said in previous posts, I think it would be great that LA released a new x-pack with 6 civs new terrains, units, etc. of course at a full game's price (after all, it'd have the same size as the original game).

 

So the question is:

 

Which 6 civs would you like this x-pack to feature?

 

Answer and let's see which ones are the most popular. My civs are:

 

- Mon Calamari

- Chiss

- Noghri

- Black Sun

- Trandoshans

- Kaminoans/ Vong (I'm not sure about this one)

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Hmm. Top 6 civs???

Mine would be....

 

1. Smugglers Alliance. (i've always wanted these people)

 

2. Yuuzhan Vong. (these guys are really, really, really... don't know how to say it.. COOL!)

 

3. Mon Calamari (lots of stuff about them in EU, and I love their aircraft.)

 

4. Imperial Remnant (I would consider this to be the sum total of the whole EU Imperial forces, after Endor and the fall of Coruscant, and up to their surrender in Hand of Thrawn. As such, you could incorporate such things as Reborn, Cloaking shields, females and aliens, SoroSuubPreybirds :rolleyes: and so on. Also have a whole bunch of cool heroes eg. Thrawn, Daala, Pellaeon, Desann, Iceheart....)

 

5. New Republic (a down-to-earth version of the old Republic, with not as much 'guerilla-ish-ness' as the Rebels. You could incorporate elements of both, making it the best of both worlds. But with its drawbacks tooo.)

 

6. Hmm... I'd like another 'neutral' civ, like the smugglers. I'd say Kaminoans, but they're part of republic (clones). I'd say Noghri, except they're too small- not in height, but just... civ size. (my personal idea is for them to be the new republic bounty hunter)

I'd say Chiss, except as i said in a different thread, there's not enough material about them that I've seen. oh well, no neutral.

For 6th, I'd like Cloud City. (it has all great stuff; bespin cops, aircars, twin pod thingys, etc. etc. Some of the buildings are even already in GB!)

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Those are my top 9 from all 3 polls?

 

Weird...I was hoping for better choices. I have absolutely zero interest in a Chiss civ or Noghri or so on.

 

My personal top 6 would be--

 

I'm solid on these four and really, really want to see them:

-Ewoks

-Bespin/Cloud City

-Hutt Clan

-Mon Calamari

 

The next two I'm a little sketchy on, but the frontrunners are:

-Black Sun

-Corellians

 

Also, I'd like to see a Geonosian civ seperate from the Confeds, but that's really more of a sequel thing.

 

I'd also support a THIRD expansion pack that had the post Return of the Jedi civs....Imperial Remnant, New Republic, Yuzahn Vong, and Smuggler's Union.

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Well..I did spend like 20 mins writing a long response but the login thing messed up and I lost it. You get the short response

 

 

Civs I want in Game

 

 

1- Yuuzhan Vong

 

2- New Republic

 

3- Imperial Renmant

 

4- Black Sun/Smugglers

 

5- the Hutt Syndicate

 

6- I don't know some small civ........ like the Peace Birgade, but they could included in the Yuuzhan Vong civ as the bounty hunters and other thngs guess.

-----------------OR----------------

6- I just saw this on one of the other polls. The Hapes Consortium.

 

The Imperial Renmant would be like a scaled down and "crappified" version of Galactic Empire.

 

The Hutt Syndicate would be like all of the Hutt stuff put together or something.

 

Black Sun and the Hutt could have little Campaigns against each other.

 

The Yuuzhan Vong and New Republic would be fighting and could have Campaigns against each other for known reasons....

 

 

WOW! This took me like 3 mins.........

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I choose the Hutts, because it is the one they were going to make.

 

 

EDIT: Looking at some of the other choices, I think the game would actually do without too many EU civs. Maybe 1 or 2. but not too many.

Also why create Imperial Remnant? They are basically the Empire! They both got stormies with Imperial Blasters, and the Tie Defender was even included for the fans by the devs.

And New Republic?!They both use the same fighters and have the same build style. Trooper uniform hasn't changed much either.

Finally, SEPARATE GEONOSIANS FROM THE CONFIDERACY?! WTF?! What will be the build style for them? They can't use the Trade Fed's !

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Crazy dog-- Vong, New Rep, Imperial Remnant and Smugglers Union are, as somebody said, post-ROTJ civs. More like updated versions of the old civs. Now they would be different, as technology has taken great leaps since the time of the Battle of Endor.

What's wrong with EU civs?

On the issue of EU, the 'hutt' civ is EU. All you see in the movies is some palace people and hangers-on, which maybe gives you ideas for troopers and the like, but there are about 4 hutts in all the movies and trust me, they would not make a good UU. ;)

Look at the ones in the game. Big fat thingys.

What would you do for buildings? Fighters? Mechs? Workers?

This is like the Chiss issue in that there's just not enough material. I'd like to see what LA was planning. Probably something insane.

I sorta agree with you on the confed/genosian issue, though not as... .vehemently. As individual races, they wouldn't work- not enough known about them independently. Without Genosians, what would the Confed UU and aircraft be? Without Confed, what would the Genosian Trooper be? Without Genosians, what would the Confed buildings be?

I don't support any breakaway ideas, as far as I know.

 

 

 

Monty Cora---- I like your picks. They're sorta like mine. Go Smugglers! :D

But... what's the Peace Brigade?

are they something in the Vong books? I'm out of date on them... they're not in the local library, somebody stole them all. :(

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Weird... whatever happened to the Chiss as a big favourite?

Not a single vote.

Not that many votes all up, but still, not a single vote for the Chiss.

Maybe my cunning arguments convinced everybody to drop the Chiss idea :D

Compa, who exactly is most of us? No offense- I voted Mon Cal myself- but it's only tied for the lead. More people need to vote.

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Well Corran, I said something about the Chiss in poll #2.... I think it's more logical to have Chiss workers than Smuggler workers, anyway, I think most people who voted in the other polls haven't voted in this one.

 

About the Mon Cal thing, although there aren't many votes here, many people in this forum wouldn't want Mon Cal if they could get 1 extra civ only. But if they could have 2, they'd go Mon Cal, in the same way, there are many poeple who would go Mon Cal as their first choice.

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Ok, here's my opinion of the civ's-

1. The Hutt Clan - fantastic. A civ unlike any other that would have many differences in looks and abilities (ie strongest bounties)

 

2. Mon Calamari - part of the rebel's - besides i would prefer the game more movie, not EU based.

 

3. Chiss - who are they?

 

4. Bespin - what would you use? All we see are troops and fighter's. Could work, though i'd prefer the hutt's.

 

5. New Republic - Rebel's.

 

6. Black Sun - my second choice. Fairly similar to the hutt's.

 

7. Corellians - arent they humans? Either way they do equipment etc for everyone, so what would they use that would be unique?

 

8. Kaminoans - they are the republic droids. Also, what did we see of their military? Nothing.

 

9. Bounty Hunter's Guild - again, who are they?

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1. Hutt Clan....would rock as a civ

 

2. Mon Calamari...enough units (B-Wings, Mon Cal Cruisers, etc) were shown in the movies to create a cool civ...at least as defined as the Wookies

 

3. Chiss...everything would have to be made up....I don't like these characters anyway, so I vote no Chiss. Chiss are the blue skinned aliens like the Confederate general in CC, or Grand Admiral Thrawn in the EU books. No way is thee enough material for a civ.

 

4. Bespin....troops (Bespin security), workers (ugnaughts), air vehicles, and tons of architectural elements are in the movie, as well as lots of ideas for unique abilities or research techs. Their navy, heavy weapons, and some mechs would have to be made up, but that's the case with most civs. No Navies except one Gungan submarine and one Naboo gondola appear in the movies, and no heavy weapons appeared for any civ before the Clone war part of ep II.

 

5. New Republic....they are NOT the rebels, anymore than the republic is the Empire, but I don't want to see them unless my most wanted civs (Bespin, Ewoks, Hutts, and Mon Cal) get in first....New Republic would be a "modern" version of the Old Republic, but with Rebel style troops (only more advanced), even better air, some cool naval forces, more elaborate architecture, etc....they are in charge of the galaxy now and their forces would show that level of sophistication.

 

6. Black Sun...very different from Hutts, but could be cool.

 

7. Corellians could also be very cool...yes, they are humans, but so what? Several game civs are mostly human. They make some of the ships for other civs in the movie, but nothing that really appears in the game right now....they could get freighters, smuggling bonuses, great air pilots, etc. Imagine a more permanent version of a Smuggler's union and you've got something.

 

8. Kaminoans--Not droids, they are the tall skinny aliens that make the clones. Would make a crappy civ, I agree. No military at all shown, and they have only one or two possible units seen i n the movie.

 

9. Bounty Hunter's Guild....dumb idea for a civ. They would tie in to the Hutts, and that could enhance a Hutt civ, but basically this is just a collection of mercenaries and bounty hunters, like a union of sorts. There fore there would be no buildings, mechs, heavy weapons, etc. Would be dumb to have Boba Fett, Dengar, etc all get together and make little farms.

 

6.

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OK this is why there should be few (notice I said few, not none) EU civs: This game isn't gonna be popular with non-hardcore fans that way. I mean a regular guy goes into a game and sees a Vong player and would think "WTF?!"

 

I suppose a few EU civs could make it into a game, but no small groups like Kaminosians (Republic, remember), Corellians

( Wookiees have a corellian trading unit, and they are usually occupied by Rebels, Republic or Empire)

 

I actaully agree also with jcb(:eek: ) that bounty hunters would make a crap civ.

 

 

Oh yeah and I still hold my ground against a NR and IR civ.

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I was thinking, with some of these civ's you would run into problems. I have only watched the movies, and im not interested in any EU stuff, none of that is familiar to me, and for the most part i dont like it, and im sure there are a lot more people around who have watched the movies than those who know the movies and EU. For most civ's, to include one, you have to include another (to battle in campaigns) so this is what i think.

 

1. Hutt clan - good partner would be black sun to battle over stealing things, assasinating each other etc - my favourite

 

2. Mon Cal - could be added as a single civ, but why would you want it, they are part of the rebel's and that it.

 

3. New Republic - would also need to add the imperial remnant and really, why buy a game with the rebels, new rep, empire, and imperial remnant?

 

4. Bespin - could also be added as single, fighting the empire but as we see in the movies they are neutral and are exclusively on cloud city.

 

5. Chiss/Kaminoans/Corellians/Bounty guild - extremely difficult to put into the game. Chiss unheard of, Kam's work for republic and no military, cor's work for anyone, bountie's work for anyone.

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Mon Calamari are largely depicted in EU, they were important before joining the Alliance.

 

Long before you arrived we discussed the campaign could be before they joined the Alliance and ending with the Battle of Mon Calamari, the battle after which they joined the Rebels, and they recovered their planet.

 

Smuggler's fixed economy?

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But you see, Trandoshans are COMPLETELY made up for the game and EU stuff...there was only one in the movie, and he was a bounty hunter.

 

I still say that Mon Cals would make a great civ, because they have their own tech style seen in the movies, as well as some of the cooler ships like B-Wings. If Wookies can be a civ, so can Mon Cal.

 

A Cloud City civ would only exist on Bespin, but the Gungans and Naboo only exist on Naboo yet they appear in the game, so who cares? Besides, I think its more reasonable for a mining/trading civ like Cloud City to expand its influence in search of new markets than it is for the Gungans to leave their swamps for off-world colonization.

 

Corellians do not "work for anyone." They have their own society, they just happen to be shipbuilders as one of their major traits. They would be strongly EU, granted, but could be cool after all the movie civs were already used.

 

I don't think a full Black Sun civ would be necessary to add the Hutts....it might be cool to play as them, but I think that maybe just a few special units (like what was done for the Trandoshans) might be incorporated into the toybox and some campaigns as enemies...that would be enough.

 

Not many people have commented on Ewoks here. Along with Cloud City and the Hutt crime Organization they are the only civ left to add with any true degree of movie-based elaboration. Mon Cals are elaborated on a bit in ROTJ, but just a little bit. I have some posts on this topic (as do many other people) on version #2 of the civ poll.

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ok, the 6 new cis should be

 

1. mon cal

2. yu vong

3. black sun

4. hutts

5. bespin/ new republic/ imperial remnant

6. bespin/new republic/ imp remnant ( i cant hitnk of anythign else to put instead

 

mon cal- would have good sea and air, and all that good stuff, would be nothing like rebels

 

yuuzhan vong- wouldhave the good troops, the good air, regenerate all their stuff cus its organic, and be good really good against jedi

 

black sun- virago fighter, little dark sneaky troops, liei the hutts, but different looking

 

hutts- liek weequay or amorrean troops, rancors, that sort of stuff

 

bespin- i know this sounds crazy, but u got to admit, it would be cool, they could have their whole city floating, farms, turrets, buildings nd everything, and it could move (really, really, really slowly) but it could move, so u could have a moving base, then cloud cars and what not and all that good stuff that everyone else said

 

new reopublic- who knows, i just couldnt think of anything better to put, i gues they could have better jedi air and troops, but like no navy, and or things worse than nrmal rebs

 

imperial remnant- i guess u could make it equal to the empire, it would be against continuity, but who cares, i like the reborn idea, like make trhat their unique unit maybe, give them better troops,i dont know what the troops would looklike, i guess it would have ot be stormtroopers, but oh well

 

i really dont like the idea of ewoks, but i think that is just because i dont like ewoks in general, now im goin, cus i cant believ ei typed this much

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sorry bout the bad spelling, i do tht when i type for a while, and i've been on for like 3 hours cus i cant find anything to do tonight, so yeah, its gotten prety bad, and im too lazy to fix it, sothat doenst help

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Frankly, i see the introduction of the New Republic, Imperial Remnant, and Yung Vong as impossible. As i said in a previous post, why would you want-

-Rebels

-New Republic

-Empire

-Imperial Remnant

In the game? Also, the Vong would be very difficult to put into the game because they are organic.

 

JCB - remember this,

-bespin = city, Naboo = planet

-Naboo/Gungans civilisations, Bespin = mining site for workers

-Naboo led by elected leader, Bespin controlled by businessman

 

I really dont see how Bespin would make a good civ, but overall the civ's i can see being added to the current 8 would be-

-Hutt's

-Mon Calamari

-Black Sun

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