frendon Posted December 4, 2002 Share Posted December 4, 2002 Originally posted by Flanders Could somene awnser my question? that's one of the ctf skins for the ep2obi model that toonces, arco and neomarz are working on. Link to comment Share on other sites More sharing options...
Andi Ken-Obi Posted December 5, 2002 Share Posted December 5, 2002 I will also work on making that poof saber non-jedimod compatible I have a non jedimod compatible lightsaber package from Quamosity and there´s already Yarael´s lightsaber included. I added a saber icon for the weapon bar as you can see on that screenshot. If requested, I could submit a link for download. Link to comment Share on other sites More sharing options...
Taigan Posted December 5, 2002 Share Posted December 5, 2002 Yarael is my least favourite from the jedi council,But now im actually anxious to have it! AHHHHHHH Link to comment Share on other sites More sharing options...
quamosity Posted December 5, 2002 Share Posted December 5, 2002 wow, I completely forgot about that original package. You have my permission to re-release the saber with the graphics. Thanks for doing them. oh, and I would like to download em, too Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 6, 2002 Share Posted December 6, 2002 Originally posted by Flanders Nice picture, he is big tho, maybe a little too big! and whats the skin you are using to face Poof? Looks cool! well you may be right. I was looking at the Zam Wessel comic as a reference for his height. Comics tend to exagerate for effect. In one scene he looks almost to be twice the size of Zam! In the cfg file it's an easy fix, so don't worry too much about that! We will come up with a good Height, right guys? Mars out! Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 6, 2002 Share Posted December 6, 2002 Originally posted by Flanders Could somene answer my question? Glad you asked... It does look rather interesting eh? Its the Sith version of my ObiWan. Should be released soon:D I think Toonces said it may come out the weekend (Obi that is) Mars out! Link to comment Share on other sites More sharing options...
nomad Posted December 6, 2002 Share Posted December 6, 2002 Marz, what size was he in that screenie? I tried him out at 1.4 Check out this pic: http://www.starwars.com/episode-i/snapshot/2000/11/snapshot20001113.html It's a good one for trying to determine Yarael Poof's size. Remember, he is sitting down in this picture. I was glad to see that you had him very large in that first in-game shot, because I was afraid that people wouldn't realize how tall he really is. Great job on the skin!! And Psykosith, really awesome job on the model. It looks great and it moves very well. I see you used the Mon Mothma style for the bottom of the robe's weighting. It works quite well. If only we could make his head sway with JK2's engine. Just so everyone knows, Yarael seems like a very peaceful being, and his taunts reflect that. -nomad MTFBWY Link to comment Share on other sites More sharing options...
Andi Ken-Obi Posted December 6, 2002 Share Posted December 6, 2002 Thanks for your permission quamosity, I´m glad that you like it. I also added icons to the other sabers in your package (except Quinlan Vos) because I don´t like to have a new saber model and still see the default icon of Kyle´s. I hope that everyone who wanted the saber will enjoy it. So here´s the link. Saber Poof Link to comment Share on other sites More sharing options...
Taigan Posted December 6, 2002 Share Posted December 6, 2002 So..... Is it coming out real soon?:lsduel: Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 7, 2002 Share Posted December 7, 2002 Originally posted by nomad Marz, what size was he in that screenie? I tried him out at 1.4 -nomad MTFBWY Yeah we must think about the same, I did it at 1.5! Based on the fact that we have similar numbers, we cant be too far off! Anyone one else have any thoughts on the sizing? Mars out! Link to comment Share on other sites More sharing options...
t3rr0r Posted December 7, 2002 Share Posted December 7, 2002 Originally posted by NeoMarz1 Anyone one else have any thoughts on the sizing? Originally posted by t3rr0r since his scaled height would be 1.47 (since kyle = 1.8m = 1). Link to comment Share on other sites More sharing options...
Psyk0Sith Posted December 7, 2002 Author Share Posted December 7, 2002 I also used 1.4 to size him, it looked pretty good. nomad: is it ok if i send the soundpack to the beta testers? i think they should listen to it and give some feedback. By the way i lowered the pitch of the voice to a whole step down, and it makes him sound more like a monk like you said. If you have cool edit or something like that, you should try it and let me know what you think. and maybe some examples could be linked here so others can hear what he could sound like... Link to comment Share on other sites More sharing options...
Padawan_7 Posted December 7, 2002 Share Posted December 7, 2002 t3rr0r, actually Yarael Poof should be scaled down a little lower than 1.47. It's true Yarael is 2.64 meters tall and Kyle is 1.8 meters tall. And thus, the scaling factor would normally be 1.47....but you have to take in consideration that when Kyle is measured as 1.8 meters tall, that's from his head to his feet as attached to the JKII skeleton. The Yarael Poof model's head is attached way above the JKII skeleton’s position for Kyle's head (do to Yarael's neck length). So his scale should be adjusted accordingly. Link to comment Share on other sites More sharing options...
NeoMarz1 Posted December 7, 2002 Share Posted December 7, 2002 Just sent Psyko the final skin pack. It looks pretty good, so there shouldn't be anymore adjustments (with exception to model tweaks) I added a new "green robed" varient... Oops I just thought of something... Hey Psyko, did we want to keep the "green skinned" varient as a choice? (e-mail me on this matter) On top of that I just finished the icons. Which were a pain due to Yaraels size. His long neck forced me to downsize the image causing problems with resolution. I made some good compromises, so it doesnt look too bad. Mars out! Link to comment Share on other sites More sharing options...
Enjoi9187 Posted December 7, 2002 Share Posted December 7, 2002 padawan, so you are saying that the 2.64 meters on yareal ARENT from his head to his feet? meaning, if kyle is 1.8 from head to toe, and in game he is 1, and yareal is 2.64 from head to toe, then the same rules apply Link to comment Share on other sites More sharing options...
Psyk0Sith Posted December 7, 2002 Author Share Posted December 7, 2002 marz, i only got the screenshot?, haha it looks cool! thanx! (copy paste if ya cant see it) http://www.geocities.com/psykopat.geo/yarael_vs_yoda.jpg could you please send the skin pack again?, i dunno what i happened but it's not in my box. oh and about the icons, should i send new ones with close ups of his face? Link to comment Share on other sites More sharing options...
Padawan_7 Posted December 7, 2002 Share Posted December 7, 2002 Originally posted by Enjoi9187 padawan, so you are saying that the 2.64 meters on yareal ARENT from his head to his feet? meaning, if kyle is 1.8 from head to toe, and in game he is 1, and yareal is 2.64 from head to toe, then the same rules apply No, Yarael is 2.64 meters tall from his head to his feet. What I'm trying to say (this is difficult without a picture)....well, picture this: Kyle is 1.8 meters tall in 'real life,' right? In game the JKII skeleton used for all the models in multiplayer is 1.8 meters tall. And thus, the Kyle model attached to the JKII skeleton is 1.8 meters tall. Now (here is the tricky part) Yarael in 'real life' is 2.64 meters tall. The JKII skeleton used by Yarael in game (without a scaling mod) is again 1.8 meters tall. And the Yarael model attached to the JKII skeleton in game (without a scaling mod) is 1.8+ meters tall, due to the fact that he has a very long neck that extends way above the JKII skeleton itself. In fact, the Yarael model's lower section of the neck is attached at the place that the Kyle model's head and face would be attached on the JKII skeleton. So in other words, without any scaling mod in use, if you had the Kyle and Yarael models in game, the Yarael model would already be taller than Kyle (due to Yarael's neck length). However, since both are attached to the same JKII skeleton, their shoulders will be exactly the same height. Understand now? I hope all that makes sense. Link to comment Share on other sites More sharing options...
Taigan Posted December 7, 2002 Share Posted December 7, 2002 Its coming out soon right.....? Its done right!?!!? SOON RIGHT?!!? Link to comment Share on other sites More sharing options...
SpYzEr Posted December 7, 2002 Share Posted December 7, 2002 Originally posted by Taigan Its coming out soon right.....? Its done right!?!!? SOON RIGHT?!!? 2 words to describe your posts: useless spam 1 word to describe you: N00B 2 words of advice: SHUT UP! Sry for being off topic Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted December 7, 2002 Share Posted December 7, 2002 Spyzer one word... Amen. Hellfire Sry fer off topic Link to comment Share on other sites More sharing options...
Psyk0Sith Posted December 8, 2002 Author Share Posted December 8, 2002 Sorry for making you guys wait for the model, but it still needs some small fixing up, the audio is not final yet, and i'm waiting for the final skin from neomarz...so please /me looks in Taigan's direction...be patient . I have fixed the left hand bug (i had to make his arms shorter, but it still looks good so its alright.) Here's the first soundpack from nomad, anyone interested in this model should listen to it and give feedback. (the file is 1.177 mb. taunts, jump and gasp) http://www3.sympatico.ca/psykopat/yp_sndpack.zip Here's my opinion: i think you and your bro did an excellent job, here's a few things i would like to change: 1.Some of the taunts are too long, i personnaly prefer shorter taunts. We could leave a few longer taunts. 2.I would like to lower the pitch of the voice to make him sound older. 3.Finally, a bit of de-noise or something like that to reduce the hissing. Remember that this is not final, so please don't hesitate to add your own suggestions. Thanx! Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted December 8, 2002 Share Posted December 8, 2002 My fav is Lower your weapons There great maybe sound like schhhhhhhhhhh to much in the backround Do you record these your self nomad or make them from a proggy Link to comment Share on other sites More sharing options...
Hekx Posted December 8, 2002 Share Posted December 8, 2002 They sound very... intriguing.. hehe I picture futuristic aliens to look similar to Yarael Poof, what about the idea of harmonic keyboard-type sounds instead of an actual voice? Just a suggestion. Link to comment Share on other sites More sharing options...
t3rr0r Posted December 8, 2002 Share Posted December 8, 2002 they sound really good... any chance you could lower the pitch of his voice just a bit? Link to comment Share on other sites More sharing options...
Enjoi9187 Posted December 8, 2002 Share Posted December 8, 2002 nice, but if hes gonna roll the r's, do it for all taunts, like: "The forrrce, is my ally, the darkside (should roll r) is enemy to all." "As a jedi, is it my responcibility (roll r), to eliminate threats like you." also, that jump is WAY too long Link to comment Share on other sites More sharing options...
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