DarkLord60 Posted March 24, 2003 Share Posted March 24, 2003 Originally posted by mariners2001 AJL - what's the chances of ledge-grabbing being included? i think this ability would take the game to a new level. by the way, have you considered making your mod combinable with others? i really want to use forcemod with this. Yes that is what I want and I think he already mentioned something about ledge-grabbing. Link to comment Share on other sites More sharing options...
Zappa_0 Posted March 26, 2003 Share Posted March 26, 2003 yea thats a great idea... also the othe stuff that was said..flamethrower, grapple, ect. It would be nice if you could combine this with the new forcemod that is comming out soon. Also ive just downloaded it and like Anakin..Darklord influenced me also . From what is said here...it sounds great, I hope you get back into making this mod soon. Link to comment Share on other sites More sharing options...
DarkLord60 Posted March 26, 2003 Share Posted March 26, 2003 Hey lets just say this is one of my favorite mods Link to comment Share on other sites More sharing options...
Zappa_0 Posted March 26, 2003 Share Posted March 26, 2003 I just played it and I love the thermal Det's, reminds me of how they are in Star Wars Episode I The Game, really cool effects! Plus the Clone Trooper Gun was awesome also. The Blaster's was pretty equally set out, just like the movies. Sabers and force was great also. Keep up the good work! Link to comment Share on other sites More sharing options...
Anakin Posted March 27, 2003 Share Posted March 27, 2003 Hey lets just say this is one of my favorite mods Flipping eck and I thought you loved Omni Mod Darklord Link to comment Share on other sites More sharing options...
DarkLord60 Posted March 27, 2003 Share Posted March 27, 2003 OMNI Mod err whats that..... Nah I like it but Forcemod and this mod prove too be much better! Link to comment Share on other sites More sharing options...
Lord_Plo_Koon Posted March 28, 2003 Share Posted March 28, 2003 I just downloaded it and..... AWESOME!!!!!!!!!!! It is so so so cool!!! Link to comment Share on other sites More sharing options...
UDM Posted April 30, 2003 Share Posted April 30, 2003 Hmm the saber glow was too wide. Maybe if you could trim it down a bit... Some other issues: Falling down was a big pain, and I couldn't see how to disable force. The camera angle was also too far from the player (I think the original is better). Also, the combat could have been better if you'd added a meter of some sort (like MotF's dodge meter). It becomes more of a trial and error match which hits are by luck. You might wanna stick back to the original Sorry if I'm too direct. Anyway I think the saber trails are awesome. Your mod's trails are the best to date. For one, they don't resemble flags. Keep up the good work man Link to comment Share on other sites More sharing options...
MattKG Posted May 12, 2003 Share Posted May 12, 2003 This would be like the best mod ever if 1) It incorparated some features from JediMod ie selectable saber hilts, etc. (eye-candy stuff) 2) The saber collision code was significant improved ie MotF. Right now, although the saber animations are better than any other mod I've played, the collision code leaves much to be desired. There seems to be very little realistic blocking/parrying and no locking except in duels Link to comment Share on other sites More sharing options...
UDM Posted May 15, 2003 Share Posted May 15, 2003 The camera angle's pretty awkward too Link to comment Share on other sites More sharing options...
MattKG Posted May 20, 2003 Share Posted May 20, 2003 i love the camera angles! lol Link to comment Share on other sites More sharing options...
zERoCooL2479 Posted May 30, 2003 Share Posted May 30, 2003 I like it... Link to comment Share on other sites More sharing options...
Doctor Shaft Posted June 13, 2003 Share Posted June 13, 2003 I'm actually quite impressed by this mod. I couldn't beleive it, i Just accidentally bumped into it, and here I am. Good mod, I understand you're taking a break, have fun taking it. Like some others have suggested, this would be awesome if it were combined with force mod. the one thing that kills force mod is that, despite the immense number of features, including the class systems, the game play is still very much "ye ole JK2" style. This isn't bad persay, but it isn't good either. Most servers now are plagued with nothing more than flying in the air infinitely and using force push to knock people off ledges. It's obvious most servers aren't interested in creating Forcemod servers that actually utilize it's full potential, which lies in its class system and creating limitations for players. Anyway, the saber combat. I don't know exactly why you did, besides put in the realistic saber code, and maybe turned on the ghoul2 collision stuff, but who cares? I loved it ,it was neat, and the saber effects added to that. The force lightning change is remarkable, something that should be mimicked. That's the first time someone actually did something with lightning that I've always though should happen. If this were to be combined with Forcemod.... I'd say you've created one heck of a thing. I'm know modder, coder, etc., so I don't know how attached or proud you guys are to your works. But I would say that if anything should be done, it's that small mods, great ideas, etc., should all be mixed together. Lots of mods have been coming up with gems of ideas. Oh well, SFX2 will definitely stay on my hard drive, even though there are no servers to play it on. Cheers. Link to comment Share on other sites More sharing options...
KaiaSowapit Posted June 13, 2003 Share Posted June 13, 2003 I agree Doctor Shaft, I'd really love to see a marriage between SFX2 and ForceMod. Though ForceMod is by far my favorite, the elements of SFX2 you mentioned would be welcome additions. (I'd also like to see a taste of those thermal detonators too! ) Link to comment Share on other sites More sharing options...
<JOTD>Jedi Hunter Posted July 4, 2003 Share Posted July 4, 2003 I will perhaps be the only person with anything bad to say about this mod. I'll make it quick, so we can get back to the praise. Nothing about this mod to my liking. Nothing was improved. You've only made the game easier. One nice thing to say though, you have worked very hard I'm sure. And it seems your efforts have paid off. Good job. Link to comment Share on other sites More sharing options...
DarkLord60 Posted July 9, 2003 Share Posted July 9, 2003 Man that was harsh I though alot was improved I mean look at the sabers! When you jump or fall you can even see a small trail coming from your saber. Link to comment Share on other sites More sharing options...
vince56 Posted December 6, 2003 Share Posted December 6, 2003 BUMP!! This was a great mod. I still play solo MP games with it all the time. AJL, if you even read this, is there any way to extract your sabers and effects from this mod to be used in single player in either outcast or academy? Your sabers are phenomenal and no one else even comes close! I hope you're still around and read this. Peace... Link to comment Share on other sites More sharing options...
AJL Posted December 12, 2003 Author Share Posted December 12, 2003 No... unfortunately that is not possible since there is no SP code available... Or is there ?? (I haven't checked much JO/A news lately) Link to comment Share on other sites More sharing options...
t3rr0r Posted December 12, 2003 Share Posted December 12, 2003 Originally posted by AJL No... unfortunately that is not possible since there is no SP code available... Or is there ?? (I haven't checked much JO/A news lately) the mp source has been released. i suggest looking at ojp... your work would be be a great addition. http://www.lucasforums.com/forumdisplay.php?s=&forumid=542 Link to comment Share on other sites More sharing options...
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