bleek Posted February 22, 2003 Share Posted February 22, 2003 Well if anyone would want to that would be awesome. I dun know anything about that kinda stuff. BTW....the model looks awesome! ...all of em Link to comment Share on other sites More sharing options...
Rebel_Spy Posted February 23, 2003 Share Posted February 23, 2003 I agree with Matt-Liel, should be around 1000-2000 polys. Link to comment Share on other sites More sharing options...
HapSlash Posted February 25, 2003 Author Share Posted February 25, 2003 Here is what I have for the Cylon's rifle so far,... http://wat.midco.net/eggnog1/cyrifle.jpg I still need to get some better detailed pictures before I can finish it, but it probably wont look all that much different than it does now. Link to comment Share on other sites More sharing options...
Rebel_Spy Posted March 31, 2003 Share Posted March 31, 2003 HapSlash, any updates so far? Did you find those references pics? and what happen to that Farscape TC?, I'm still interested in be part of it, if I could. Link to comment Share on other sites More sharing options...
DarkLord60 Posted April 1, 2003 Share Posted April 1, 2003 This model look freakin awesome! Link to comment Share on other sites More sharing options...
ninja Posted April 1, 2003 Share Posted April 1, 2003 man this is gonna be a cool model. Link to comment Share on other sites More sharing options...
HapSlash Posted April 2, 2003 Author Share Posted April 2, 2003 I've put up a few new pages on my site, and one of them has a picture of the current model. It doesn't really look like it's changed much as most of the work that I've done is in refining the mesh. I've got some more shots I can put on the site of some in-progress work, but I've got a few things I need to take care of first. I also plan on updating with more information on some of the models I've worked on in the past but have yet to finish. Oh yeah, and for those interested in a Farscape mod I've started a basic site, but it doesn't have any real content yet. You can find the link in my sig. Link to comment Share on other sites More sharing options...
t3rr0r Posted April 2, 2003 Share Posted April 2, 2003 Originally posted by HapSlash I've put up a few new pages on my site, and one of them has a picture of the current model. It doesn't really look like it's changed much as most of the work that I've done is in refining the mesh. love the new work, as always, hapslash... how are the other models coming along? Link to comment Share on other sites More sharing options...
HapSlash Posted April 3, 2003 Author Share Posted April 3, 2003 Most of the other models haven't gotten very much farther than they've been for a while. Some of them only need to have the skeleton worked into them, but it's a task I easily get bored with. I've been talking to someone about getting some of my models into the game, but he's almost as clueless about it as I am. Link to comment Share on other sites More sharing options...
sledgy Posted April 3, 2003 Share Posted April 3, 2003 Wahoo!!! I'm glad a Cylon is making it into the game...the only only one I've seen was a Cylon skin for the Quake1 guy back in '96. Don't forget the super-hi-glossy-burn-your-eyes-out shader! Link to comment Share on other sites More sharing options...
SkiTzoGuy Posted April 4, 2003 Share Posted April 4, 2003 WoW! What a Kick A$$ model.. im seriously impressed.. Looks like a robotic samurai or sumtin like that.. man keep up with the good work! Link to comment Share on other sites More sharing options...
Rebel_Spy Posted April 4, 2003 Share Posted April 4, 2003 D'argo is looking so good, man. Any plans on modeling Moya or Talin? Did you get my e-mail? Link to comment Share on other sites More sharing options...
HapSlash Posted April 4, 2003 Author Share Posted April 4, 2003 Thanks,... I did get your message, but I don't get online every day and sometimes I forget to check my mail. I don't have any mapping experience so I'd have to leave that up to some one else. Link to comment Share on other sites More sharing options...
ninja Posted April 8, 2003 Share Posted April 8, 2003 lol i was just watching that movie a few days ago on the sci-fi chanel lol. i forgot how shiny they are aaaaahhhhhh i'm blind lol. Link to comment Share on other sites More sharing options...
SkiTzoGuy Posted April 8, 2003 Share Posted April 8, 2003 I seriously can't wait for this model too come out, im like so anxious. Well is the model almost done or does it still need more finishing touches? when i looked at the screenshot i was like wow just send it in already! Link to comment Share on other sites More sharing options...
ninja Posted April 13, 2003 Share Posted April 13, 2003 check out this cool pic i found lol. http://www.legionxxiv.org/cylon124/dc01cylon2trprs.jpg Link to comment Share on other sites More sharing options...
HapSlash Posted April 14, 2003 Author Share Posted April 14, 2003 Originally posted by CyBerNetiX I seriously can't wait for this model too come out, im like so anxious. Well is the model almost done or does it still need more finishing touches? when i looked at the screenshot i was like wow just send it in already! Thanks,.... I would, but the model doesn't actually have any textures on it yet, it hasn't even been uv mapped. The chrome look was achieved through simple lighting effects. Link to comment Share on other sites More sharing options...
g-blatt Posted April 24, 2003 Share Posted April 24, 2003 will there be a skin with that ever-so-slight golden tint? posted by sledgy Don't forget the super-hi-glossy-burn-your-eyes-out shader! Don't make it to shiny, I want to be able to see them, thats the one thing I diden't like about the Cylon's. That and that they kept falling for the old turn-of-the-engines-so-we-can-shot-them-from-the-back trick... Link to comment Share on other sites More sharing options...
HapSlash Posted April 25, 2003 Author Share Posted April 25, 2003 posted by g-blatt will there be a skin with that ever-so-slight golden tint? Yeah,... I'm planning on including the Cylon Commander re-color along with the Centurion. That and that they kept falling for the old turn-of-the-engines-so-we-can-shot-them-from-the-back trick... It's just another bug in the Cylon programming that none of them ever lived long enough to report. Link to comment Share on other sites More sharing options...
g-blatt Posted April 25, 2003 Share Posted April 25, 2003 lol oh and btw, any up-dates? Link to comment Share on other sites More sharing options...
g-blatt Posted April 25, 2003 Share Posted April 25, 2003 lol oh and btw, any up-dates? Link to comment Share on other sites More sharing options...
HapSlash Posted April 25, 2003 Author Share Posted April 25, 2003 Not really,... I haven't done much editing in the past month, been getting that dredded spring cleaning out of the way. That and I think one of my relatives poisened me with their Easter dinner, couldn't get out of bed for almost 2 days. Link to comment Share on other sites More sharing options...
PerfectJamie Posted April 28, 2003 Share Posted April 28, 2003 I beleive the map won't load, or the game quits as soon as the weapon is on screen, unless you keep the poly count below 1000, but I managed 1100 so somewhere around 1100 should be ok Link to comment Share on other sites More sharing options...
ninja Posted July 19, 2003 Share Posted July 19, 2003 how you doin HAP, havent heard from you in a while. Link to comment Share on other sites More sharing options...
HapSlash Posted July 23, 2003 Author Share Posted July 23, 2003 I started up my own thread in the main showcase forum. I simply had too many projects started to keep individual threads for each of them,... That and they are both models and skins, so technically they really don't belong in either modeling or skinning forum. I don't know if you've seen it yet, but you can find the thread here: HapSlash's Website - UPDATED See you there,... Link to comment Share on other sites More sharing options...
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