Zippo85 Posted March 21, 2003 Share Posted March 21, 2003 sorry....here is a picture http://www.geocities.com/rjurs85/clone01.jpg say what you think Link to comment Share on other sites More sharing options...
Niblem Posted March 21, 2003 Author Share Posted March 21, 2003 Not bad, not bad at all.. :) When Im Finished, I'll let you mess with my textures and see if they work, if you'd like.. Link to comment Share on other sites More sharing options...
Daskers Posted March 21, 2003 Share Posted March 21, 2003 Great! And the caps? Link to comment Share on other sites More sharing options...
Padawan_7 Posted March 21, 2003 Share Posted March 21, 2003 That looks sweet man! They're perfect. Good job!!! Link to comment Share on other sites More sharing options...
Anakin Posted March 21, 2003 Share Posted March 21, 2003 Great work Cant wait to see this released Will this also have bot support as well NPC functionality and LOD? Link to comment Share on other sites More sharing options...
MustangMatt302 Posted March 22, 2003 Share Posted March 22, 2003 That clone army pic, is almost like going down a Star Wars toy figure trench and seeing all the new, coolest figures ever! PIMP DATTY! Diggin' the clone pilot and the sand-ridden armor! I wish I could model. Link to comment Share on other sites More sharing options...
Niblem Posted March 22, 2003 Author Share Posted March 22, 2003 Thanks.. Im working on the caps... Trying to figure out how to do it. Cause the lightsaber would cut right through the armor, so I could make the cut through the armor, or at a joint. Not sure how to accomplish this But yeah I will include them. In fact I havent even seperated the black body mesh yet, unlike the last trooper who's body was in parts. So I have to figure that out, and I still have to set up the hiearchy, the skeleton and the skin weighing. So there still is more work to do. And then I have sounds also The LOD's will be included and there allready is bot support. Ciao, I'll keep you updated. Link to comment Share on other sites More sharing options...
12thMonkey Posted March 22, 2003 Share Posted March 22, 2003 Maybe you could make one of the ARC Troopers (Advanced Recon Commando Trooper) 'an elite soldier of the Republic.' Here's a shot of the Hasbro figure of it: Link to comment Share on other sites More sharing options...
mace_sundancer Posted March 22, 2003 Share Posted March 22, 2003 looks cool, but you forgot the green one. check out the starwars q&a section, there's five colors, plain for grunts, green for sarges, blue is leiutenant, red is major and gold is commander (might have red and blue wrong way round) oh and make sure you set you're commander's bot up the right way. the old one was set up as a grunt with the name clonecommander... Link to comment Share on other sites More sharing options...
Hekx Posted March 22, 2003 Share Posted March 22, 2003 Here's what he's talking about. The ARC trooper looks cool too. Link to comment Share on other sites More sharing options...
MustangMatt302 Posted March 23, 2003 Share Posted March 23, 2003 I'd like to see those 5 colours into effect! I like the ARC trooper too! That is a bounty hunter looking Clone Trooper. Link to comment Share on other sites More sharing options...
DarkLord60 Posted March 23, 2003 Share Posted March 23, 2003 Yea it is funky lookin... Those ARC troops I mean. Link to comment Share on other sites More sharing options...
superracer0022 Posted March 23, 2003 Share Posted March 23, 2003 it looks awesome, i would also like to see you make a green one (clone sergeants) just to complete the package Link to comment Share on other sites More sharing options...
boinga1 Posted March 23, 2003 Share Posted March 23, 2003 :clone::clone: Link to comment Share on other sites More sharing options...
Niblem Posted March 24, 2003 Author Share Posted March 24, 2003 Yeah sure I can include a green skin But I dunno about the ARC trooper. Kinda wierd looking. But regardless, I might in the future.. Just not im my plans for the time being. And also I dont recall seeing any in AOTC. So currently this will be a movie release Maybe later. Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted March 24, 2003 Share Posted March 24, 2003 VVVVVVEEEEEEEEEERRRRRRRRYYYYYY nice. I am sure you fixed the bug in the older one in which the legs and torso were not connected..... Link to comment Share on other sites More sharing options...
ninja Posted March 24, 2003 Share Posted March 24, 2003 aawww man arc troopers. thats groovy. Link to comment Share on other sites More sharing options...
Niblem Posted March 26, 2003 Author Share Posted March 26, 2003 Alright, not fun, not fun, not fun! heh I've been making progress.. There are a few joint bugs in the model when imported into the game, plus I need to update some of the other files. Both skins are shaded with shaders. They are both shiny so to speak even the battle damaged one, but it looks good, trust me Got all the skins included and added the sergent. Still havent worked on the pilot yet, he's awaiting export from 3dmax. Lots more work to be done so be patient. If anyone can remember I cant seem to, what was the bone needed to be weighted for the saber back hand move to work correctly? Thanks. Link to comment Share on other sites More sharing options...
Anakin Posted March 27, 2003 Share Posted March 27, 2003 Great news, do you have any ingame shots yet BTW? Link to comment Share on other sites More sharing options...
DarkLord60 Posted March 27, 2003 Share Posted March 27, 2003 Yes ingame! Link to comment Share on other sites More sharing options...
Master_Payne Posted March 27, 2003 Share Posted March 27, 2003 Looking great, I only find one little "mistake" (sort of): The commander needs to be darker in the yellow parts (more like the pilot) the captain did'n match the movie one (needs to be a little darker too) and the liutenant (blue) is far away to match the movie ones. can you post a pic of the sergeant (green), and none of them has marks on the knees. never meant to be rude but my english is limited edit. added ref pic (see marker to find clones): #$%&!, netfirms dont let me link, anyone knows another free hosting? anyways there is the pic: http://www.starwars.com/community/downloads/wallpaper/viewer/theme20020822/3_1280x1024.jpg but there are no markers, yet you can see a commander, 5 captains, 5 liutenants a 3 sergeants. Link to comment Share on other sites More sharing options...
Niblem Posted March 28, 2003 Author Share Posted March 28, 2003 Thanks for your input however im not trying to go all movie with this model. Because well Tim Appleby reviewed my model at polycount awhile back and I was kinda dissapointed, however I felt that he hit alot of real problems which has led the model to its current state. (however they reviewed model ver. 1.0 not 1.2 where I fixed some of those problems) Here's the statement (click it for the link) "The model also has ctf skins, while simplistic, the CTF skins are reminiscent of ranking officers from Ep2, but for functionality I don't think its enough variation for ctf skins. In a fast paced game it becomes very easy to loose track of which are the red team clone troopers and which are the blue. The ctf skins definitely need more color variation on them. " So thats why there are those extra color bands. And sure I can set the color of the commander to the same as the pilot. Not sure about the blue and red tho, maybe i'll match them with the pic provided. But Im using a specular map on my models regardless with a shader so the color kind of changes depending on the lighting. Heres some shots There are some obvious errors I have noticed with the models. If I fix the major ones I might release a beta version for you guys to download :) Shot 1 Shot 2 Shot 3 Shot 4 Link to comment Share on other sites More sharing options...
Anakin Posted March 28, 2003 Share Posted March 28, 2003 There are some obvious errors I have noticed with the models. If I fix the major ones I might release a beta version for you guys to download Great look foward to seeing those. What aboutthe reflectiveness of the amour, have you got that sussed as well? Link to comment Share on other sites More sharing options...
Niblem Posted March 28, 2003 Author Share Posted March 28, 2003 Yeah the refllection is there, looks great. I need to adjust a specular map tho. Just wanna make it more detailed. Link to comment Share on other sites More sharing options...
Kurgan Posted March 28, 2003 Share Posted March 28, 2003 While that is a valid criticism he makes, it shouldn't matter too much in an actual team game, considering the "team beacon" icon you can turn on (and which is on by default IIRC). Kind of hard to ignore a big symbol above the heads of your teammates. Link to comment Share on other sites More sharing options...
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