The Truthful Liar Posted March 29, 2003 Posted March 29, 2003 Just a start, a similar continuation from my duel map "Terminal Velocity" yet for FFA. I've drawn out the layout already for the floor plans so no worries this will be finished. :-) Comments? Suggestions? Flames?
lassev Posted March 29, 2003 Posted March 29, 2003 Very smooth use of curves and textures. Looks as perfectly tuned as your previous works. And nice phone booth, by the way.
Prime Posted March 29, 2003 Posted March 29, 2003 Can't wait to see how this turns out. Keep up the good work! Can you explain a little bit what sort of location it is supposed to be? And people say that JO is dying? With maps like this, JO is still very much alive!
master_thomas Posted March 29, 2003 Posted March 29, 2003 And people say that JO is dying? With maps like this, JO is still very much alive! Yeah, take that! Nice, Nice, job, but what are they? One thing looks like a very fancy conveyor belt and the first thing is hard to identify.
The Truthful Liar Posted March 29, 2003 Author Posted March 29, 2003 Originally posted by Eagle_e7 Looks great so far I still hate you. Originally posted by Altus_Thrawn Looking good, like all of your work! Really? I wouldn't say that untill it's finished and you're sure. :-) Originally posted by lassev Very smooth use of curves and textures. Looks as perfectly tuned as your previous works. And nice phone booth, by the way. lol, I try. ; ) Originally posted by Prime Can't wait to see how this turns out. Keep up the good work! Can you explain a little bit what sort of location it is supposed to be? It takes place in my mind, I drew the map out on paper first. And people say that JO is dying? With maps like this, JO is still very much alive! It's only the beginning! Originally posted by master_thomas Nice, Nice, job, but what are they? One thing looks like a very fancy conveyor belt and the first thing is hard to identify. They are screenshots of a map and this particular area is a bending hallway filled with fog on the bottom and supports holding up a walkway in the middle with curvy windows/walls up top looking into the nebula star filled sky connecting to other areas in the map which will soon be developed. /End long sentence.
The Truthful Liar Posted March 31, 2003 Author Posted March 31, 2003 Update: New room and finished hallway. The extra supports aren't there right now for compiling purposes. :] I still have to work on the lighting in this room similar to the rest of the hallway.
wedge2211 Posted March 31, 2003 Posted March 31, 2003 THat's a very high corridor. Will we be able to use all of that vertical space? (ie, Can snipers sit on those ledges at the top of the wall? Is there any way to get up there from the other side of the walls, instead of jumping from the middle? Maybe put some catwalks that run along the wall about halfway up.)
The Truthful Liar Posted March 31, 2003 Author Posted March 31, 2003 No, you're not meant to get up there. For hinting reasons. Edit: Boo
acdcfanbill Posted March 31, 2003 Posted March 31, 2003 You do good work Legion, i cant wait to see it finished
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