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Halflife 2! FRESH NEWS! HOT OFF THE PRESS!


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dont say i never do anything for ya ;)

 

At long last! The sequel to the best PC First Person Shooter of all time has been announced at a press conference with Valve in NY this afternoon.

 

Having been present at this meeting of developers and media, I got to witness the first running preview and in-game demo to leave the walls of Valve's Design Studios since development began way back when, after the release of Half-Life. And I must say, I was no less than awestruck!

 

At a glance, you could mistake this game for a DVD movie. The Half-Life 2 engine, built from the ground up, and boasting cinematic quality graphics at blistering frame rates, looks like it will easily topple Doom3's engine before ID even releases it!

 

The Dev team showed us a demo of a working alpha just to prove that the game's cinematic-style graphics were in-fact, being rendered real time. It was nothing short of amazing, especially considering that it was cutting 70fps in highest detail on a 1.7ghz processor and Geforce 4 Ti4200!

 

"We've tried to accommodate for the widest range of users possible. We felt that allowing gamers with lower end PCs to play with the highest settings would greatly increase the multiplayer potential and encourage the online community to really get behind Half-Life 2." commented Willam Sykes, source programmer.

 

As some people may also know, the tactical aspect of Half-Life 2 has been greatly increased over its predecessor. Weapons are now fully functional with gun jams, dirty barrels, overheating and weight. For example, in any in-game mission, one is expected to clear bullet casing jams, hold weapons steady (counteracting against weight) and perform maintenance tasks such as stripping, cleaning and polishing of weapons.

 

The Team are excited with the new tactical aspect which includes missions of the following varieties:

 

 

Radio operator missions where you take on the role of 'behind the main lines' support crew, skills in tuning radio frequencies and counter-acting for static will be essential in giving the fighting troops accurate bearings on targets

 

 

Co-ordinating scouting missions into unknown regions. Again, these require the player to stay at base with a radio and satellite uplink, communicating with fighting soldiers during battles.

 

 

Weapon Maintenance missions are completed before every main mission. In these preparation segments, players must ensure their firearms are fully functional and well kept. Failure to successfully maintain one's weapon reults in demotion and 'less action' in main missions.

 

Of course the above is only a TASTE of whats to come in the retail package. Expect a lot of the features that made HL1 so popular, like the adventure aspect and of course, slaughtering a LOT of ultra high resolution baddies! While I looked on at valve's demo, I thought it a shame that these baddies were ceasing to exist by Gordon's well-maintained firearm, as they were so extremely detailed it was a pleasure to watch them! The models were so realistic in-fact, that whilst watching the demo, I noticed the following:

 

 

All models have rising and falling chests/areas where lungs are used (this is helpful when you are unsure if enemies are dying, dead, sleeping or pretending!

 

 

All models are fully destructable in an unlimited number of ways. Say goodbye to shooting the whole head off an enemy. Depending where you hit it, the skull will fragment accordingly, and differently every time!

 

 

The sheer detail is ridiculous: actual hair/fur (not textures), sweat, dirt, cuts (can be made anywhere and of different severity Eg: a cut on the skin, right up to a limb coming off or an opening into the abdominal area etc)

 

 

 

Along with the overwhelming abundance of eye-candy, this game has quite a few never-before-tried features incorperated into the adventure.

 

Players may be at first shocked to find that Valve has taken the standard mouse look of FPS and added in a 'turn head' type feature. This feature allows the player to look around while keeping the body and weapon aimed in a particular direction, and is controlled by the mouse (as are the body movements). This system, for example, will allow the player to observe an environment around them whilst still keeping a weapon trained on the many prisoners that are taken during missions.

 

Keeping in line with the new weapon detail systems (cleaning, unjamming, maintaining etc) a sidebar will be added that will allow the player to access his weapon cleaning kit quickly by toggling and then using the mouse to grab and apply tools to clean the firearms. After battles, it is quite common to 'take 5' and make use of the weapon maintenance kit in a quiet corner. The most impressive feature of the weapon maintenance kit is that the player will take control of the tools with the mouse. For example, when cleaning the barrel of a firearm, the player must move the mouse back and forth to move the wad inside the barrel. Players must also take care not to spill cleaning solvents with the mouse when applying them. Move the mouse too fast and you'll waste some good fluid.

 

Our first look at Half-Life 2 was an exciting experience to say the least. The team here at Deepgame Online News are looking forward to the inevitable flow of screenshots and movies that will spill forth from Valve's Studios over the coming months, and will keep you up to date with all the latest developments as the title progresses.

 

Keep an eye out this Friday as we will be releasing the first screenshots of Half-Life 2 for all to marvel at.

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...probally after you shoot 100 round's or so youll just press a button for a quick wipe the same duration as you reload your gun.

 

You have to clean it manually...like casting a spell in Black & White.

 

For example, when cleaning the barrel of a firearm, the player must move the mouse back and forth to move the wad inside the barrel.

 

That's what I think is annoying about it. If I could just hit a button, it wouldn't be so bad.

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The thing is, you can't just "wipe it clean", cleaning for instance an automatic rifle means that you will first have to pick it apart, then carefully clean it with oil and several instruments (like the little thing that looks like a toilet brush, the tootpicky item, a hankerchief and a tin rod), and then you'll have to wipe it dry, and then you'll have to assemble it. Trust me, I did my fair share of this in the army, and I hated it. It takes ages (from 15 minutes for a very quick clean-up, to up to two-three hours for the really tough inspections by the captain), it's boring, it makes your fingers hurt, it makes you smell like weapon oil and it is tedious.

 

Now, the day I see a game make this fun, I'd go bury myself under a rock! :)

 

EDIT: for you who don't get why you can't just wipe the barrell: the assorted dust and gunpowder residue that stucks in the barrell isn't what makes your gun malfunction, unless you are operating at intense cold. It's most often the firing pin, the chamber, or the chamber that dispenses the gas from the chamber (sorry, I'm not good on weapon parts' names in english :(). Also, an attempt to clean the barrell without taking the gun apart first will only result in larger concentrations of crud at the beginning of the barrell, where it is most dangerous. To put it blund: wiping a rag up and down the barrell will only make the gun more prone to malfunction. Sorry if the explaination is a bit... weird, but if you had handled automatic weapons on a daily basis, and experienced jams, weapon care and malfunctions yourself, you'd understand.

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Bah, I pity you, sexist fool. I was a tank officer (actually a "närskyddsgruppbefäl") between... june -00 and april -01. I was equivalent to your rank of sergeant, with command of a group of 8 soldiers. I got to ride in a kickass tank (not the best, the 122 leopards (which is considered by all experts the world's best tank, all cathegories), but a stidsvagn 90 (actually a 9040), still a decent tank). My group was sort of a bodyguard group, it was supposed to be the personal defense of the commander of our battallion, and his group's tanks. Which meant we had some really heavy equipment, everyone carried AK5's, a modified FN FNC, with two troopers also carrying Ksp 90's with two other troopers carrying additional ammo belts and boxes, and everyone without Ksp-90's carried Pansarskott m86's (it's so good, that large parts of the US army realized their anti-vehicle weapons sucked in comparison, and bought these instead). Also the general amount of shgr 90 (spränghandgranat 90), stridsvagnsmina 6 (anti-tank mines) and truppmina 10 (anti-personel mines). Also, we had immediate support of an additional group of more aggressive infantry, and a group equiped with Granatgevär m48's. That, and we had a whole company of tanks. :)

 

In some ways it was fun, I got to see the north of Sweden (think of it as a mix of northern Canada and Alaska), and I learnt that I really, really don't enjoy cold places. I learnt a lot of leadership, I learnt a lot of tactics, and I learnt how horrible it is to live with 50 male teenagers. I also learnt that weapons are fun and exciting for two weeks, after that, they are just something you have to drag along and clean every day. I also learnt that military life sucks, and not fit for anyone.

 

I also learnt how military structures dehumanize both their own troops and the potential enemies, and that noone goes through military life unscared, on psychical level. It's true, a lot of the guys I were there with got psychic traumas that are still healing, and then the swedish army is considered one of the more humane ones! So my advise for everyone: don't join the army. I went through it, and it's really not worth it.

 

We also got the chance to kick american army's collective asses! We had some competition simulations, for instance our tanks vs their Apaches. They got such a onesided beating on EVERY level that they flew home three days early, to avoid further humiliation! Every time their stupid Apaches rose above the trees to fire their missiles, they were welcomed with at least three anti-air turrets from our stridsvagn 90 lvkv with their laser sights locked and loaded on their sorry butts (you see that big can on the hull? It's a radar that saw all of them through the woods, killing them instantly when they got in range, which is about 3-4 kilometers!) . I'll admit, the look on those yankees alone sort of made it worth it, after all. :D

 

EDIT: so yes, until you supply an equal merit, I guess I am the authority on weapon maintenance around here. Just take a look of one of those pictures on the Ksp 90 picked apart. Now, imagine me cleaning one of those for four hours. Then imagine my eternal disgust of weapon maintenance! ;)

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Set, you never cease to amaze me! Good thing you didn't go up against our Abrams :D

 

Anyways, I think it'll be awesome. I've always been afraid of water in games, because of those mutated shark things in the water! I love half-life it's a great series!! I never play that game without a light on in my room!! lol

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The entire being that is setsuko is a neverending piñata of suprises.

 

 

EDIT: Oh, I missed mentioning the cutest vehicle ever, the bandvagn 206, we used those sometimes to get around in the woods, and frankly, even though they have a maximum speed of 50 km/h (approximately 35 miles/hour), I wouldn't mind having one of those! (once, me and two fellow would-be officers had to wash clean two of these. By hand. With rags. See what you did, legameboy, you started me telling army stories! Now it'll NEVER end! :p)

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This is bad... do not do it!!! But somehow, I find it hilariousin a sick and twisted "My mother would die if she found out."

 

Fill a PiÑata

 

----FULL EDIT: I come back and realize I do not like this post... so edit away boys!!!----

 

:( :( :( I would NEVER do this!!!:( :( :(

 

It makes me sad, yet at the same time funny in a not so ha ha kinda way...

 

Now I feel bad... But cannot stop laughing.

 

P.S. My mind is somewhat more innocent in that I never really think of someone getting hurt in a violent or humiliating way; just a... Ok I know I am messed for posting this, but here goes.

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