chris the cynic Posted April 27, 2003 Share Posted April 27, 2003 I was wondering whether or not you guys had decided to go with the Jedi Knight way of doing it or the original Dark Forces. I remember some talk of it earlier. Also I wanted to point out, because there was some discussion on it, that as I remember it the conc in DF didn’t target multiple people. It fired in an arc, and the animation showed up on what had been damaged in the arc, but the actual “bolt” was a big invisible arc. Link to comment Share on other sites More sharing options...
EnforcerSG Posted April 27, 2003 Share Posted April 27, 2003 I don't know how much this makes sense, but...maybe modify the droid gun? The secondary fire made that bubble thing, if you could make it expand faster and with no visible bubble. Also if you could change the blue lightning that hits a person to a blue flame? I honestly don't know how doable that is (i really want to learn how to code games) but that is pretty much the only idea I would have to help. Also, the model of the conc in the screenshots IMHO does not look like the original at all, but that is a minor point. Link to comment Share on other sites More sharing options...
recombinant Posted April 27, 2003 Share Posted April 27, 2003 Currently, the Tenloss Distruptor (a.k.a. the sniper gun) will be replaced by the concussion rifle. I know that doesn't answer Chris' question, which answer would probably be the standard "we're gonna attempt to be as close to DF as possible" answer, though I'll defer to Darth_Linux on that one... Hope this Helps! Link to comment Share on other sites More sharing options...
Emon Posted April 27, 2003 Share Posted April 27, 2003 The Concussion Rifle, I believe, is supposed to fire compressed bursts of air that create concussive force, hence the name Concussion Rifle. Besides throwing your enemies into nearby structures at extreme speeds, it would probably have the effect of bone crushes and muscle shredding as well. Link to comment Share on other sites More sharing options...
recombinant Posted April 27, 2003 Share Posted April 27, 2003 Originally posted by Emon The Concussion Rifle, I believe, is supposed to fire compressed bursts of air that create concussive force, hence the name Concussion Rifle. Besides throwing your enemies into nearby structures at extreme speeds, it would probably have the effect of bone crushes and muscle shredding as well. cool... thanks for the techincal data. ...I guess that's why it made that airy whooshing sound when firing. Thanks, Emon! Link to comment Share on other sites More sharing options...
Geoffrey S Posted April 27, 2003 Share Posted April 27, 2003 Originally posted by chris the cynic: It fired in an arc, and the animation showed up on what had been damaged in the arc, but the actual “bolt” was a big invisible arc. Wasn't that the BFG in Doom II? Could be right for the Concussion Rifle, too. Link to comment Share on other sites More sharing options...
The_One Posted April 27, 2003 Share Posted April 27, 2003 You ever seen Minority Report? In the car factory scene there are these guns that fire this kind of pulse wave that knocks people back. No funky effects or anything, but you can see this shock wave and then the target gets thrown back a few metres. I think something along those lines would be cool. Link to comment Share on other sites More sharing options...
Geoffrey S Posted April 27, 2003 Share Posted April 27, 2003 Like force push with nifty effects? Something along the lines of the Minority Report weapon sounds good. And it keeps the fun of pushing stormtroopers of cliffs. Link to comment Share on other sites More sharing options...
StormHammer Posted April 27, 2003 Share Posted April 27, 2003 I'm sure you mod devs will come up with something cool for the conc. I didn't mind the effects in either JK or DF. I wouldn't even mind if it looked something like the combo fire of the shockrifle from UT. Just go with what looks good, I say. I think you should keep the sound effects, though. It has a very distinctive sound when fired. Are you going to have the alt fire for the conc. as well? It was kind of like a directional sonic shotgun blast at close range. Link to comment Share on other sites More sharing options...
Katarn07 Posted April 27, 2003 Share Posted April 27, 2003 Originally posted by StormHammer going to have the alt fire for the conc. as well? It was kind of like a directional sonic shotgun blast at close range. Although I was against the Bryar charge and the axe, I am all for this. It got quite nasty fighting off guys two inches from yourself... However, you don't have to alter the ammo drained, because then people would keep using that once they got it and once they beat the game I would think... Link to comment Share on other sites More sharing options...
Emon Posted April 27, 2003 Share Posted April 27, 2003 Keep in mind that the Concussion Rifle does more than push you, it also kills you by crushing your bones. Link to comment Share on other sites More sharing options...
The_One Posted April 27, 2003 Share Posted April 27, 2003 Originally posted by Emon Keep in mind that the Concussion Rifle does more than push you, it also kills you by crushing your bones. Yeah it's pretty nasty. A satisfying "scream" should also be added Haven't seen you around here for a while Emon, welcome back! Link to comment Share on other sites More sharing options...
Maullaney Posted April 27, 2003 Share Posted April 27, 2003 I was just wondering if it would be possible to import quake 3 animations or weapon efxs in to the JkII engine(Im pretty sure it can be done with models). If this is possible couldnt all of the stuff needed for the conc. be made in quake then transported. Just a thought Link to comment Share on other sites More sharing options...
Emon Posted April 27, 2003 Share Posted April 27, 2003 Um, yes you could since JO does use the Q3TA engine but uh, it would be much easier to just make it in JO in the first place. Link to comment Share on other sites More sharing options...
Maullaney Posted April 28, 2003 Share Posted April 28, 2003 Well, the quake 3 engine has an sdk out. So. . . that would make it easier to build, right? Link to comment Share on other sites More sharing options...
recombinant Posted April 28, 2003 Share Posted April 28, 2003 The tools are readily available for doing the models, efxs, animations, etc. for creating new JK2 weapons. The DF team is already in the process of creating alternate models for most of the weapons, and there's little point in creating them for Q3 and bringing them into JK2, really. Link to comment Share on other sites More sharing options...
Maullaney Posted April 28, 2003 Share Posted April 28, 2003 Oh, since the quake 3 sdk has been out for a long time I thought it would be easier to create the stuff needed on that then transport it to jo. Link to comment Share on other sites More sharing options...
recombinant Posted April 28, 2003 Share Posted April 28, 2003 Originally posted by Mullaney Oh, since the quake 3 sdk has been out for a long time I thought it would be easier to create the stuff needed on that then transport it to jo. No worries.... perfectly logical idea. Thanks for the suggestion! Link to comment Share on other sites More sharing options...
StormHammer Posted April 29, 2003 Share Posted April 29, 2003 Originally posted by The_One Yeah it's pretty nasty. A satisfying "scream" should also be added Oooh...I definitely like that idea. Link to comment Share on other sites More sharing options...
Solbe M'ko Posted May 6, 2003 Share Posted May 6, 2003 I like the idea of a new conc gun, but I'm concerned about its role in the game. If the developers alter some important parts of the game, but not others, game balance could be compromised. I hope this will be adressed before any really important changes take place. -PS- Any comments on the impending Boba Fett showdown? I'm interested in what you folks have to say. SPOILER EDIT Link to comment Share on other sites More sharing options...
chris the cynic Posted May 10, 2003 Author Share Posted May 10, 2003 Hey this is still going on, cool. All of this sounds good. The conc was like a crunch your bones version of force push which is in turn like a crunch your bones version of the minority report gun. So that means that everyone seems to agree pretty well about what it is we want. And of course who could resist a satisfying scream, maybe even a bone crunching sound. Just don't forget that it can get you too, if you shoot at something that's too close. Link to comment Share on other sites More sharing options...
Stormtrooper X Posted May 31, 2003 Share Posted May 31, 2003 Mazing! My fav weapon is (and always will be) the concussion rifle. The blue bolts are really something. Make it like force push, but no force energy required, and doing tons of damage. And keep the secondary fire! Link to comment Share on other sites More sharing options...
The_One Posted May 31, 2003 Share Posted May 31, 2003 Also, rumour has it there will be a Conc in JA - maybe when that comes out we could have a look at their code and see how they pulled off the Conc... Link to comment Share on other sites More sharing options...
Fracman Posted May 31, 2003 Share Posted May 31, 2003 Or the JA people are waiting how we are going to do it Link to comment Share on other sites More sharing options...
Dante_CL Posted May 31, 2003 Share Posted May 31, 2003 That sounds really good the concussion rifle Link to comment Share on other sites More sharing options...
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