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Dark Trooper Phase 1 WIP


CortoCG

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uh.....i get:

El archivo que usted busca no se encuentra disponible. Si tiene alguna duda sobre este error, comuniquese con webmaster@farmmas.com

 

so the archive that im looking for was not found available and if i have some doubt about this error, i should communicate with the webmaster of farmmas.com....

 

thats great, but i was kinda looking to see the pictures....ive tried copying the address and whatnot, but it isnt working. any help?

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thanks. :D

ah, the links have already been changed.

 

well...it looks good, definitely more humanoid. its also easy to tell that youre going for the concept look, instead of the game sprite. but...i must say that the DT look that i prefer is like the second picture that Frac posted, and how they look in the Essential Guide to Droids (which also has that second picture). they look more...robotic in those. but thats just my personal opinion, it looks good, cant wait to see more progress.

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Mmm..nice, the new face kicks butt.

I would suggest shortening up the covering in the legs top and bottom so you can see the joins..if its possible. And those protuberances at the back that look like horns..they seem a little out of place..maybe something different, more robotic-like..

Thats it, to me it looks very good.

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Originally posted by chrustec

Much better - only I still think you can get the poly count down further for that model - Like Tim said the hip area could be optimised abit better.

 

Well, I don't think he really did much work on the areas I mentioned. The meshes shown seem pretty much identical, except the alterations on some spikes, a tiny bit on the thighs, and the larger changes like the hands, head, and shield.

 

I don't know if he plans to alter it further. He could cut still cut some out of the model, but it's not all that necessary. The most you could probably cut out before you noticed any real visual changes would be somewhere between 50-100 polys (estimated).

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