Ok, time for DREAMM 2.0b12.
In addition to supporting a bunch of new versions (especially demos), I dove in and finished implementing a bunch of user interface to-do items. Feels like I'm a lot closer to release now, though you might spot a few new bugs with the UI changes. Give it a try!
https://aarongiles.com/dreamm/beta/
Changes since 2.0b11
====================
* Revamp some aspects of the user interface
- New configuration screen for managing each game and switching between versions
- Configuration of games can now be done before launching
- Removal of games now supported (accessed via "More Options" on the game configuration screen)
- New screen for changing the installation folder (accessed via "DREAMM Options")
- Newly added games now get a "New" badge to help you find them
- Links in text are "hot" now and will open web pages/email
- Shrink text size a bit for hover hints
- Updated background image with some newly supported characters
* Sam & Max: fix bug that led to hangs at startup in the talkie version due to disabled throttling
* Mouse: fix incorrect tracking in several early games (e.g., Loom)
* CGA: fix incorrect screen height when selected
* Add support for numerous demos and alternate versions
Wow, that's great. Thanks for giving it a thorough once-over! Too bad I didn't see this before releasing b12, but that's what b13's for.
Yes, those are expected to work, even if you have to manually add the files. Glad to hear you got them to go.
Yes, there are a few weird combinations in the demos. Not 100% sure they really worked, will need to test on DOSBox to confirm that it's on my end and not something else weird.
Still new versions turning up, eh? If you're 100% sure those are legit releases, it would help me out to run (from the terminal)
./dreamm.app/Contents/MacOS/dreamm -dirjson <path-to-directory-or-image-file>
and send me the results. Then I can add them sight unseen.
You must have an ISO with my Windows port on it. Both are valid. You can run either the DOS version or the Windows version and they should be roughly equivalent. Same for The Dig (though DIG95 is the port that [I believe] Matt Russell did at the time of the original release, and not my later Windows port).
Blasphemy! Yes, it is a necessity, and supported in b12.
Yeah, I'm debating what to do here. I can just replace all the Alt+ strings with the option character, or I can change the Mac version to accept the Cmd (cloverleaf) instead. Or maybe in addition? (e.g., Alt+X and cloverleaf+X would both do the same thing). As a Mac user, I value your opinion (or anyone else's) on this matter.