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Showing content with the highest reputation on 03/10/25 in all areas

  1. "comedy narrative adventure" Yeah. I mean, he explicitly doesn't call it a point and click adventure game. And I guess as a designer, you just don't want to repeat the exact same thing you did 30 years ago. On the other hand ... he's introducing Ahern and himself as the designers of MI3, and he's developing a new comedy narrative adventure. I'm getting fairly mixed signals here. "have been developing" This basically says nothing about the state of the game. What do they have that they'd like to present to prospective publishers? Not an almost finished game, that much is certain. "our development team is ready to roll" This is a remarkably confusing sentence to me. Is the "development team" just him and Ahern? Or is there a group of people already hired? What does "ready to roll" mean? Sitting around idly, waiting for money to rain from the sky? Are these folks in cryogenic stasis? using the twice saluter's platform to market the game to publishers ... no comment.
    1 point
  2. I figured out Monkey Island Frantic #69 in 12 seconds after 1 attempt. 😍 https://funzone.mixnmojo.com/Frantic/ Spoiler alert: Playing this on Chrome is about twice as fast as Firefox.
    1 point
  3. It would be very funny if they did a new Monkey Island and undid everything in Return, like they did to the ending of Revenge with Curse! *Guybrush wakes up* "Oh what a confusing dream! Oh well, time to figure out why Voodoo Lady brought LeChuck back to life."
    1 point
  4. The true Curse of Monkey Island is that every game in the genre is going to be compared to it and inevitably lose, even other Monkey Islands 😄 Anyway, looking forward to hearing more. We had a lot of Curse-likes back in the day and like pizza, even if it's bad, it's still pizza.
    1 point
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