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Ulmont

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Status Updates posted by Ulmont

  1. Show spoiler
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    galaxy2ak3.jpg
  2. Hey, sorry about being uncharacteristically quiet in the forum. My Grandmother just died (she was 94) and I'll probably won't be posting for awhile.

  3. Hey, sorry about being uncharacteristically quiet in the forum. My Grandmother just died (she was 94) and I'll probably won't be posting for awhile.

  4. I don't mean to bother you, but do you know how to Mod Fallout 3? And if so, could you create a .nif mesh of the ODST and Marine armors from Halo 3? I've been trying to for about a week now, and I'm stumped.

  5. Been doin' good and doin' well. ^_^ As for what, well, my days mainly consist of the mod, reach, and college/high-school stuff (graduating, finally, though applying is a pain).

  6. Do you have EAW or FOC? (For explination, check out the tread in TF).

  7. Is it too late to call now? (Sorry about the intermitant posting right now. I'm working on a few of my personal projects. Just gotta put in a little bit more work on 'em today. Almost finished.)

  8. Welcome back E-Varmit! Where'ya been?

  9. Do you mind if I fiddle with you skins?

  10. Hey, sorry about being uncharacteristically quiet in the forum. My Grandmother just died (she was 94) and I'll probably won't be posting for awhile.

  11. True dat. We put alot of work into that though. Hope it makes File of the Week.

  12. Oh, and can you give me the .uti/.mdl/.mdx/.2da files that go with em.

  13. Team Fett. Check out the latest post there.

  14. Yes, you have to do it every level. And for some reason, they won't follow squad orders. That means no demolitions, bacta, etc. You can revive 'em though. I guess you could duplicate one of the default squaddies and then change the mesh. That might work. I think I did that once, but I can't remember.

  15. Yeah.

     

    Quick Tutorial:

     

    Step 1: Make a normal map

    Step 2: Import the Normal map EXACTLY AS YOU WOULD A NORMAL TEXTURE

    Step 3: Make a SHADER for the texture that you want the normal applied to

    Step 4: Open the shader properties

    Step 5: Apply the normal map under the bump-mapping slot

    Step 6: Open it up ingame (It'll only show up on med & high bump-mapping settings)

     

    If you want me to make some for you I can do it in Photoshop.

  16. Yeah, I'm semi-fluent. What do 'ya want vod'ika?

  17. Oh, and for god's sake. Don't use Ages of Star Wars for the cutscenes. THE CHARACTER MODELS ARE TERRIBLY LOW-QUALITY. Trust me. I have it. (That and KotOR Files doesn't seem to accept mods that use content obviously taken from another game. I tried to submitt several launchers based off of screenshots taken from that mod, but they denied them all.)

  18. Hey, can you send me NWMax? (I'm trying to put GMax onto my new computer since my old one died, but for some reason, I can't access the NWMax Download Page).

  19. Wold 'ya mind seconding me for Vet. Fan Artist?

  20. Show spoiler
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    sirulmont@yahoo.com


    You fix those last few bugs yet?
  21. Uh, try drawing the following:

     

    A new character

     

    A new gun

     

    A indoors-environment.

  22. If you can export the models into a .MA or .OBJ format, then I'll do them in Maya. (You won't get 'em for about 3-4 Month's though, as I have to wait 1 month for my Maya class 'cause I refuse to pay $3,000 for a years liscence, that plus another 2-3 months to animate everything)

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