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Laserschwert

Poster Guru
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Everything posted by Laserschwert

  1. A bunch of scans of this book (and the map) are available online for free at several university libraries. This one seems to be the best one (at #116): https://babel.hathitrust.org/cgi/pt?id=uc2.ark:/13960/t2r500b87 But they are all not great, so I'd rather scan it myself. Reprints of the book aren't that expensive, so I guess I'll get one of those and hope the print quality doesn't suck.
  2. We should really have a kind of war chest for items like these maps, so that we could easily purchase material like this for the project.
  3. Yeah, it might get a bit tricky to get rid of the red coastlines.
  4. Maybe @Crumb can also unearth the map used on the Fate of Atlantis box/manual?
  5. As a quick test I took the 1977 map (which had the best quality at Archive.org), cleaned it up and color-matched it to the back of the game's manual: We should get an even better results as soon as we can work with uncompressed high-resolution scans.
  6. Now that's some excellent reproduction work. You should open a dedicated thread for that! I've thought about doing more custom boxes myself, but mostly for stuff that didn't get a big box (or a very limited one, like ToMI), like BTTF or the Double Fine remasters.
  7. The question is so, how we would put this new knowledge to use. Obviously I'll add a poster version of HTR with its border, but apart from that?
  8. We'll see, but based on typography I guess we'll need either the 1989, 1990 or 1991 edition. The 1992 edition already has a slightly updated typography.
  9. Apart from a quick Google search I haven't looked into this before. So this is great! We are getting closer
  10. This 1977 edition is closer in terms of typography: Plus, we'd need a version from at least 1987 (that's when Interstate 88 was built). EDIT: 1988 edition, still no match (and no 88 yet):
  11. Holy crap, that's some grade A detective work. I don't like beer, but that map surely is the next best thing that I DO like. Thanks a lot! Edit: Looks like you can just "borrow" it online for free. Unfortunately it's not identical: The design is definitely the same, so it's probably the right publisher, but the wrong edition/year. But this brings us a lot closer! If someone on the team just scanned one he had in his glovebox, it might be a few years older even. For example, this one seems to be missing Interstate 88 south of Rockford (at least in this overview map). Granted, if we used this to rebuild the HTR background, I don't think anyone would notice.
  12. Yeah, it's more complex than most other movie logos, with the arrow element being integrated into the title, plus, being airbrushed for most uses, instead of being a plain two-tone shape, like Star Wars, so putting in the work to match that look isn't something that's usually done. Also, the German logo has the advantage of having the first line end in a K as well, which already allows for a cleaner use of the arrow (only the Croatian version had that luxury). The effort put into the localized logos varies wildly too: https://www.zidz.com/logos.php
  13. I've added four posters for Back to the Future: The Game to the thread. (Uploading the posters to Mojo is bugged at the moment, so right now these are linking to my GoogleDrive) Ah, the heck with it. German versions as well: This is the logo I grew up with. One of the most amazing localizations of a movie's logo, imho. Thanks to @TheHutt for rebuilding and sharing it!
  14. This is totally on-topic, so don't worry. Unfortunately I don't know the source of this map either. I don't even know where to start looking.
  15. I took the liberty to replace whatever font was used on the game's official poster and used Univers Condensed instead, to match the movie poster. The TTF doesn't quiiiite fit, but with some tinkering it looked good enough.
  16. Once I've finished up a few more variants, this one will go up into the thread as well (the dirty edge is just to make the white frame show up on this forum):
  17. Ron should just close down the comments again. Nothing good comes from it.
  18. Official WiFi streaming on the Quest is called Air Link, but I'm not sure if it's limited to the Quest 2. But as Jake said, Virtual Desktop is a solution that works on Quest 1 as well.
  19. Yeah, you can hook the Quest up to your PC to use it like any other headset. Works both wired via USB or per WiFi streaming. Both Oculus PC and SteamVR work fine.
  20. You can just buy the PCVR box and play that version on the Quest.
  21. There were the steel girders as the "ceiling" of the Afterlife in Episode 5, which never got picked up on again ever. When I first saw it, I was sure this was some nod to the amusement park concept.
  22. I'm talking about the movie. But now that you mention it, yeah, the game does too.
  23. Back to the Future begs to differ.
  24. I haven't played ToMI in a while, but at least in my memory it didn't feel too constrained, but gave the feeling of covering a lot of ground during your journey. Sure, you return to Flotsam, but it was different enough to work well. What excites me in that IGN interview was the definitive confirmation that this is a pirate story, island hopping and all. I was still somewhat afraid that it might be a meta setting along the lines of Thimbleweed Park, which could easily suck all the atmosphere out of the pirate setting.
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