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BaronGrackle

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Everything posted by BaronGrackle

  1. I was never a Zelda fan, but forgive me if I hold hope that in Zelda and Smash Bros. today there exists both "Link" and also "Toon Link", rather than the latter destroying the former!
  2. Related topic: is the parrot in Booty Boutique the same as the one on Dinky Island? ARGUMENTS FOR: 1. This is the same breed of parrot: red head, yellow belly, purple wings with green tips. 2. Both are called "Polly" or "Mr. Polly". 3. With the MI2 ending, these locations might be very very close together. The amusement park looks a lot like Booty Island, right outside the store. If this is actually the same parrot and his name is Polly, then is "Polly the Squawker Lives in Davy Jones' Locker" about him? Is this parrot undead??!!! Probably not. Probably not.
  3. EDIT: Ah, but it was pointed out to me the tails are a different thickness. Look closely! Smirk monkey + Banana monkey (Jojo Sr.) + Three-headed monkey + Bride monkey with thicker tail than Jojo Sr. = 6 monkey heads
  4. If the monkey arms don't count, then the monkey HEADS seen in Tales are a minimum of 11, plus Jacques for 12 total!
  5. It is unrelated to the onscreen count (otherwise MI1 would presumably have a lot more monkeys on the island, offscreen), but the dialogue exchange is Elaine: "How many more of these filthy creatures do we need to unload before we can meet up with Guybrush?" LeChuck: "Dozens. Seven more islands and one peninsula should suffice." My count is not perfect. 😆 It's based on Images J and K depicting 11 monkeys all at once, added to Image F (1 monkey arm) and Image H (2 monkey arms). My total being 11 above deck, 3 below deck, plus 1 for Jacques at 15 total. Does your count of 13 (minus Jacques) infer that there are only two monkey arms seen from the grate, and not three? EDIT: I argue Escape surpasses it. Jojo, Jr. states monkeys have been gathering to Monkey Island from the entire Caribbean. This would presumably include every monkey previously seen at Big Whoop, but also monkeys migrated from other islands like Timmy and the prosthetics store monkey from Lucre.
  6. Let's look at Tales. Our money shot is the cutscene in Chapter 3, depicting Elaine and LeChuck delivering monkeys. ::cracks knuckles:: Image A One, two, three. LeChuck responds: "Dozens. Seven more islands and one peninsula should suffice." Note that this indicate a minimum of 24 monkeys left, possibly more. But we're only counting on screen appearances. Let's continue. Image B Four. Image C Five. This guy fires the cannon and is thrown backwards, overboard. Image D Six, seven. Image E Eight. Elaine gets poxxed and responds: "The chimps can roast on an open flame for all I care!" Reaction shots: Image F Nine, ten. (Don't miss the hand beneath the grating!) Image G Eleven, twelve. Image H Thirteen, fourteen. Image I Fifteen. We then get a shot of LeChuck and Elaine facing the sea, surrounded by monkeys. HOWEVER! Several of these monkeys are suggested to be the same as before. The one on LeChuck's hat (from Image B), the two with swords (from Image D) and the one climbing back on board (from Image C) are most likely monkeys seen earlier. Here's the shot: Images J and K: I don't think we can count these as brand new monkeys. But we can compare the count! The scenes leading up to this show about 15 monkeys total, if none of them were repeated. The final scene shows the group together with... 11 monkeys total. So we have a discrepancy. Let's reconcile them. Out of the 15, there are 3 under a grate. They would therefore not be on deck in the final scene. With the new on-deck comparison being 12 seen throughout versus 11 seen in the final shot, I now infer that 11 is the correct on-deck number, and that one of the monkeys has been repeated between Images A, E, F, G, and I. 11 monkeys seen above deck, and 3 monkeys seen below. This totals 14 monkeys depicted in the cutscene. Add Jacques the monkey for a conservative estimate of FIFTEEN MONKEYS MINIMUM DEPICTED ONSCREEN during Tales. Or TWELVE MONKEYS, if we are only counting monkey HEADS and exclude the ones in the hold. The number gets larger if you treat the ceremony monkey in Chapter 1 and the portal beacon monkeys in Chapter 5 as separate monkeys, which is entirely possible because Elaine and LeChuck had already been dropping off monkeys before this cutscene began. Revenge: 3-5 monkeys *Secret: 4-5 monkeys (6-7 monkey heads) Tales: ~15 monkeys (~12 monkey heads) Curse: Infinite-low monkeys Escape: Infinite-high monkeys *it was pointed out to me on a discord that the MI1 monkey on Monkey Island is different than the similar monkey in the wedding dress, because one has a thicker tail. The hat monkey at Smirk's and the dress may or may not be the same. EDIT: For Curse, if someone wants to assume the monkey(s) in LeChuck's monologue is a single monkey that goes on and offscreen, you could do a count from the others seen on Plunder Island I suppose!
  7. But right... the Switch. I'm buying this on Nintendo Switch. My computer lives in the office where my wife works from home. Also, the computer is old and had issues trying to run Delores, so I'd have doubts about it running any new game. I'm also not eager to jump into the wars of Steam vs. GOG, from what I hear. The Switch version will let my kids and me play together on our big TV. If I like the game and want to replay it, I can do so in bed during the evenings while my wife is on her phone or the TV.
  8. This is a sincere question because I don't really have a gauge on how old everyone is: Do you have strong memories of when the Star Wars special editions and Episode I: The Phantom Menace came out? People talk about twitter being toxic and an echo chamber. But just ask Jake Lloyd or Ahmed Best if it was a few rogue twitter comments that got to them. "Media backlash".
  9. The throne? The MOST? That has to be Escape. Escape has the Monkey Kombat section, with arguably infinite monkeys appearing on the map and in fights. Close to that is Curse. Because during LeChuck's monologue, don't you see monkeys wander on and off screen infinitely? So Escape wins with a big infinite monkeys, and Curse is second with a low infinite monkeys.
  10. Maybe? But maybe not; internet fans can be awfully petty for its own sake - I kind of wish people would factor that in more often. With RMI and its artstyle complainers, I've seen people on reddit speculate that the haters must have bad jobs and unfulfilled lives, and they take it out on a video game. With Star Wars products nowadays, people say that haters must be misogynist racists. That wasn't the case in the late 90s and early 00s. With Star Wars Prequels or with EMI, you could be a fan while heaping all kinds of vile hate onto the products. You could hate, and complain, and argue, and nobody would question your ulterior motives. If you happened to be hating the Star Wars Prequels, then TV/magazine media would pat you on the back and hate right alongside you.
  11. Shoot, it is Revenge. Jojo, and two intro monkeys for THREE total. I can't change my answer from Secret, sadly. Secret has Smirk's hat monkey which may be the same as Bride Monkey #1, it has the monkey on Monkey Island, the three-headed monkey, and Bride Monkey #2. That's FOUR OR FIVE monkeys, depending on whether the hat monkey appears twice. Remember that Curse has the monkeys at Danjer Cove AND the Carnival of the Damned, visible in the background of LeChuck's monologue. Escape has a virtually limitless supply. Tales has several, with the subplot of LeChuck and Elaine rehoming thrm.
  12. Finished Grim Fandango on PS4, with my kids. Things I had forgotten about: not knowing what Manny is looking at, trying really hard to make Manny look at something different, trying to figure out where the exits in a room actually are, following a trail with a bone grinder or a NN ticket and desperately wishing Manny would say, "I think I get the idea" and resolve the puzzle after I'd started it. Grim Fandango is a game whose narrative and environment aged much better than its gameplay and UI, in my opinion!
  13. Check your Grail Diary for the skull notes. But I'm hoping it's E, C, E, D to open that mouth.
  14. Guybrush opens his inventory and uses the horse armor with a person or object, getting a voiced comment that sounds very specific to that person or object. This would showcase the inventory and also demonstrate that Guybrush can show this preorder bonus around!
  15. Well shuck, apparently it wouldn't help anyway. It was delisted in 2018. https://delistedgames.com/the-cave/ This is the cruddy side of the digital age. In contrast, a PS2 game like Escape from Monkey Island can still be purchased decades later.
  16. In the Phatt City library. That's how we know Scabb's history as a sort of leper colony!
  17. I just wrote a whole series paragraphs and then deleted them. Summary: 2D game Castlevania Symphony of the Night has a much higher regard than 3D game Castlevania 64. But I don't know how well they sold. EDIT: I think it would have been possible by 2009, yeah. People were remembering 2D fondly by then, at least.
  18. It's weird. I never really picked up on Full Throttle's sales and popularity breaking out of the adventure game nichedom.
  19. Of course, Myst lacks dialogue systems. Those migrated to Bioware RPGs and to Telltale games pre- and post- Walking Dead.
  20. Hey, I never badmouth Myst. Sorry, Flying Welshman. 😛
  21. Do have much gauge for Tim's contributions to MI1 and 2? I know in the commentary, he fought against Guybrush's pants falling down while graverobbing. I don't know what should be attributed to him. But I also know that on reddit, MI3 consistently wins polls for favorite Monkey Island. That didn't have any of the original three.
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