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Remi

Mojo Updater
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Everything posted by Remi

  1. All said, it’s the first interesting interview I’ve read in a while — it actually has quite a bit of good non-spoilery information. Linux port is all but confirmed for those who are interested in that kind of stuff.
  2. The Ars articles might not be chock full of spoilers, but compared to most of the other ones we've seen... you might want to skip it if you don't want a couple of pretty decent reveals.
  3. And to address the Wordle/Mojole thing: Total coincidence that both featured "WHOOP" on the same day. Unless Wordle ripped off Mojole, which sounds plausible.
  4. I'll bet my left kidney it won't see higher scores than mid-seventies to mid-eighties from mainstream media. Left. Kidney.
  5. While we haven't had an official editorial meeting about it, we'll definitely make sure to keep it spoiler free for a couple of weeks. There'll obviously be some news, but we have a spoiler tag for anything minor -- the major stuff will be links to elsewhere, internally (separate page, below the cut, etc.) or externally.
  6. The whole MI1 originally having the MI2 ending came from a — or possibly more than one — magazine from that time. With the editorial quality of those gaming magazines at the time, it is questionable if they were correct or not.
  7. Ah yeah, that old article might look very outdated two weeks from now, but I think it held its own at the time. We'll see soon enough!
  8. Curious about where you saw/heard that. Can't recall seeing that at TSB/Mojo forums back then.
  9. We’ve seen, what, two dialogue trees? I’m sure there is plenty of silliness in the game — see the burp teaser — but looking at the dialogue with the pirate leaders specifically, it seems like a natural progression from MI2. There wasn’t a lot of “I want to be a fireman” in that game, either. Nor should there have been — Guybrush had shed a bit of his naïveté at that point.
  10. While I don't know what they'll do with it, that is something they introduced in MI2. Odds that it might be touched on seem decent.
  11. As for NYT vs. Mojo: Mojole changes at midnight server time; NYT at midnight client time (aka your time). I'm glad they're finding inspiration in the frankly superior -le.
  12. If we don't get a code, we'll probably just write something based on the screenshots. But really, should we post something, we'll probably do what we've been doing over the last years -- an impression of the first two hours or so with minimal spoilers. (Then something larger a while later -- we're gonna milk this cow dry.)
  13. As for time, #MonkeyIslandMonday has consistently fallen on 8 am PDT, so that's my guess and I'm sticking to it.
  14. Ditto, though I also feel appreciation for his contribution has increased over the last few years. Listening to his MI2SE commentary shows his influence on both the world of the games and Guybrush as a character. In a sense he balances out Ron’s cynicism and Tim’s boyish enthusiasm, and they may have been missed by some/many. I’m stoked he’s back for ReMI.
  15. You’ll need to translate the translation, but… https://www-gamersglobal-de.translate.goog/interview/return-to-monkey-island?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=wapp
  16. To paraphrase @elTee, the original games were all about the DRM of the time.
  17. OK, consider this pretty much done (music addition may or may not happen (but probably may)): https://mixnmojo.com/countdown/ Thanks to @Marius and @Kroms for constructive activities additions, and more importantly @Thrik -- our miniature Buddha -- for his strict but wise guidance.
  18. You bastards lure me into doing all kinds of ridiculous stuff. https://mixnmojo.com/countdown/ Click the ReMI image on the frontpage and the same thing should come up.
  19. I’m not seeing the UTC release date, unless I’m missing something: Release Date 19 September 2022 (in 16 days) If I remember correctly Nintendo releases at midnight Eastern, too?
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