Jump to content

Home

Achilles

Members
  • Posts

    8398
  • Joined

  • Last visited

Everything posted by Achilles

  1. So far, all Infiltrator and Hardcore have done is make me overconfident about my chances with Insanity.

  2. I'll need a clean run to test it, but I think my spreadsheet showing all the missions and in which order they should be completed is finished. Now I'll just have to assign optimal squad members and include my notes on available weapon upgrades.

  3. I want to start a petition for Bioware to release a patch that addresses the "serious issues" with ME3. Specifically, why Thane isn't in a hospital gown and the fact that his eyes are still open and moving after Shepard closes them. This game is the worst thing I've ever played.

     

    btw, I apologize for my outburst. Sometimes I'm terribly critical of every aspect of the things I claim to love.

  4. New favorite thing: Wait for Cerberus Engineer to set a turret, wait 0.5 seconds, then pop out of cover and hack it :D

  5. Every time I'm forced to deal with the Dalatrass, I want to leave her tied to a rock out in front of a Reaper. Why do they not have a Renegade interrupt for this?!

  6. Hardcore wouldn't be so hardcore if I could force myself to use medi-gel every once in a while.

  7. It depends. I see "poorly written" as code for "there were parts I didn't understand" (which incidentally, could be a valid argument), as well as, "I don't like the way it was written". "Poorly written" to me means that it either failed to accurately/adequately use writing convention (i.e. a story that tries to be good, but fails) or that it relied too much on archetypes and/or over-used themes (a story that paints by the numbers).

     

    Good writing on the other hand successfully breaks from convention or turns convention on it's head. TSL did a lot of the latter. The first game gave us lots of clear black and white and the second spent a lot of time telling you that white was black or vice versa. ME3 did the former. The end of a game is supposed to have a boss fight where the hero wins and everyone lives happily ever after. We didn't get that. We didn't get the conventional ending so people equate that with bad writing. 20 bazillion Twilight/Reality TV/Michael Bay fans can't be wrong.

  8. Liara's love for Shepard was so much more poignant when it was unrequited.

     

    Then again, I think everything is better when it's spun as a tragedy :xp:

     

    LOL. Mordin's attempt at self-censorship is awesome!

  9. I'm really struggling to wrap my head around what they were thinking when they set up some of these side quests. It's like they want you to meta-game. Side Quest A is only available after Main Quest B, but will become locked out if you complete Main Quest C, which just happens to be on the same planet. So go here and do this to unlock it, then go here and do that to complete it but make sure you immediately go there and talk to that person first before going back to where you were or you won't ever be able to finish.

  10. 3rd playthrough and I just now realized that Dalatrass is not the same Salarian as the Counselor (he's a she if the Counsel dies). Explains the personality change in the comm room later that didn't entirely make sense before.

  11. Atrium on Hardcore with Infiltrator. Only died once. And I didn't lose any squad members.

  12. I finally bit the bullet and endured all 27 hours of Blasto 6.

  13. I must have skipped Overlord on my previous imported Shep. There are definitely references to it this time through.

  14. I get that, but it didn't even come up. Helps my blood pressure for them to just die from now on.

  15. Too much like Saren? At first I liked it better, then I had time to think about it.

     

    Reclaimed my space hamster on the third try. Single digits this time. Gettin' good at this.

  16. No acknowledgment by the Counsel that Shepard was right all along? No, "I told you so" sandwich from Shepard? They are never surviving again.

  17. Rant regarding Infiltrator in ME3: Submachines guns are either a) useless or b) useless at lower levels. I understand that feathering the trigger is an art form, but it would be nice if bullets two and three also hit the target sometimes.

     

    Also, it seems tactical cloak is broken. By definition, "invisibility" means that you can't be seen, let alone chased and shot repeatedly.

  18. Why is it that I never remember medi-gel?

  19. That was my second time through as well. Glad to hear I'm not alone :)

     

    I finished the suicide mission at 5:30 this morning. Took the kid to see Hunger Games and now I'm finishing up Arrival. Should be neck deep into 3 tonight.

  20. Either I've missed this 5 different times or Infiltrators get a special option during Kasumi's L-Mission, but I just discovered that there's a way to sneak into Hock's private quarters from the balcony.

     

    EDIT: Ooo, the alarm clock becomes dangerous when you sneak in :(

  21. Oh, but it's horribly written with no sense of closure, so you won't become emotionally invested in it or anything.

  22. After you enter, she's over by the window on the right, speaking to a counselor. You have to come back about 15 times to get the whole story, but it's worth it. Even has a tie-in to the Spectre console and some war assets.

×
×
  • Create New...