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Everything posted by Achilles
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I want to start a petition for Bioware to release a patch that addresses the "serious issues" with ME3. Specifically, why Thane isn't in a hospital gown and the fact that his eyes are still open and moving after Shepard closes them. This game is the worst thing I've ever played.
btw, I apologize for my outburst. Sometimes I'm terribly critical of every aspect of the things I claim to love.
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It depends. I see "poorly written" as code for "there were parts I didn't understand" (which incidentally, could be a valid argument), as well as, "I don't like the way it was written". "Poorly written" to me means that it either failed to accurately/adequately use writing convention (i.e. a story that tries to be good, but fails) or that it relied too much on archetypes and/or over-used themes (a story that paints by the numbers).
Good writing on the other hand successfully breaks from convention or turns convention on it's head. TSL did a lot of the latter. The first game gave us lots of clear black and white and the second spent a lot of time telling you that white was black or vice versa. ME3 did the former. The end of a game is supposed to have a boss fight where the hero wins and everyone lives happily ever after. We didn't get that. We didn't get the conventional ending so people equate that with bad writing. 20 bazillion Twilight/Reality TV/Michael Bay fans can't be wrong.
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I'm really struggling to wrap my head around what they were thinking when they set up some of these side quests. It's like they want you to meta-game. Side Quest A is only available after Main Quest B, but will become locked out if you complete Main Quest C, which just happens to be on the same planet. So go here and do this to unlock it, then go here and do that to complete it but make sure you immediately go there and talk to that person first before going back to where you were or you won't ever be able to finish.
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Rant regarding Infiltrator in ME3: Submachines guns are either a) useless or b) useless at lower levels. I understand that feathering the trigger is an art form, but it would be nice if bullets two and three also hit the target sometimes.
Also, it seems tactical cloak is broken. By definition, "invisibility" means that you can't be seen, let alone chased and shot repeatedly.