keshire Posted April 28, 2004 Posted April 28, 2004 Ya, OJP still needs some of the vehicel improvements that Renegade made but hasn't ported yet. For the best droideka experience try out the Movie Battles 2 beta.
tFighterPilot Posted April 28, 2004 Posted April 28, 2004 Originally posted by Doomgiver can't find server duh You need to make a server, or solo.
Neo_Knight Posted April 28, 2004 Posted April 28, 2004 Originally posted by Duncan_10158 This version includes a death animation, check in Modview. i dont know why its not showing, perhaps it has something to do with a mod, but when i tried it, it always worked. take also a look into animation.cfg, perhaps something got wrong there. btw, did you try the droideka in OJP mod or in another or an unmoded map? I've checked the model, yeah i've got a death anim too. Dunno why, when we're using it in Forcemod III, it doesn't work. Maybe because it's not a vehicle but the player himself ? We've got several others ja crashes with the droideka>http://forums.mt-wudan.com/viewtopic.php?t=27&start=20
Azymn Posted May 4, 2004 Posted May 4, 2004 Originally posted by keshire Ya, OJP still needs some of the vehicel improvements that Renegade made but hasn't ported yet. For the best droideka experience try out the Movie Battles 2 beta. Neo_Knight - keshire is absolutely right. Phunk implemented the droideka model as it was intended - as a vehicle. There are a TON of cool animations he made for it that you can't see b/c of problems with loading it as a player model in FM3. Try out MB2 and see for yourself - Duncan did an amazing job.
Duncan_10158 Posted May 4, 2004 Author Posted May 4, 2004 thanks Azymn, amazing is what MB2 and FM3 are doing with the droideka. cause the droideka is not a simple vehicle it depends very much on a code that supports improved walker class vehicles. it is possible to use the droideka similar as a player model, as phunk told me it works that the droideka is spwaned at the same time as the player model an and already in the vehicle and cant cant exit it. it works then like a player model but isnt in fact. its very importent to share the code for the droideka between the different mods. if one mod makes a great improvement it should be possible for the others to use it too. the droideka can be a hugh crash cause if the code isnt working right, so to share the code is in everyones interesest. i know i cant order you to share your work with others, but its my philosophie that everyone can use my work in her/his mod, map or whatever. so i please you as creator of the droideka to share the code, thanks.
Zappa_0 Posted May 4, 2004 Posted May 4, 2004 I like what Azymn did with it in his Force Mod III class as a playable model. Its really nice so far.
MadCow1989 Posted May 22, 2004 Posted May 22, 2004 hmm Duncan is there a way the Droideka Could be an NPC with AI i mean Not a vehicle Like a Npc lol that attacks
keshire Posted May 23, 2004 Posted May 23, 2004 Also renegade's improved walker class code is freely available. Its part of the OJP code base. As well as he should be making some more improvements. If you have any suggestions track down the various vehicle threads on the OJP board.
heavy Posted August 18, 2004 Posted August 18, 2004 after reading this threats i think i`m right here, cause, since weeks i search for technical drawings (like top/side views) of the robots and starships from StarWars Films, to build up my own in MAyA - model and animate them. every day i search the net but i dont find anything yet... do U have some tipps were i can find technical drawing stuff? Books/online etc.??? i bought the book TheArtofStarWars by VazCotta and its interesting but not enough. i need better stuff.
{xg}darthVADER Posted August 18, 2004 Posted August 18, 2004 dont dig up old threads make a new one in the correct forum
tFighterPilot Posted August 19, 2004 Posted August 19, 2004 Post it in the modeling forum and you'll get more help
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