TIE-pilot Posted May 9, 2004 Share Posted May 9, 2004 Duncan, i found something out: in the MOD MBII (Movier Battles 2) has the ATAT the correct size ( like the picture), but it has many errors: -no textures -a few animations wont work -the secondary firemode wont work -you can walk through it i got sreenies... i can send you them if you want... just tell me Link to comment Share on other sites More sharing options...
PR-0927 Posted May 9, 2004 Share Posted May 9, 2004 Originally posted by Dolmkazaahr Could u please e-mail me ur AT-AT, im just like my name Dolmkazaahr@hotmail.com Yep, I sent it to you, and I accidentaly sent one e-mail with the file, one without. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 9, 2004 Share Posted May 9, 2004 Umm, Dolmkazaahr, your e-mail account is full, you will have to delete stuff from your account. Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 9, 2004 Share Posted May 9, 2004 OK Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 9, 2004 Share Posted May 9, 2004 I cleared space Majin so u should be able to send it now, how big is it?? Link to comment Share on other sites More sharing options...
PR-0927 Posted May 9, 2004 Share Posted May 9, 2004 O.K., I'm sending it now!! Link to comment Share on other sites More sharing options...
PR-0927 Posted May 9, 2004 Share Posted May 9, 2004 Oh, the size, it's umm, like, 800-900 KBs. But, when I send the file, it adds more, so it is like...1000-something KBs. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 9, 2004 Share Posted May 9, 2004 Hey Duncan_10158, umm, I sent you the file, did you like it? Sorry about naming it "atat.pk3." I read what you said about this at http://www.pcgamemods.com and I have to disagree. I hate naming files anything that they aren't. I hate having to deal with file that are named with weird letters and numbers that I have no time to understand. Oh, and do you like my AT-AT? I'm gonna try to put shields on it. Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 9, 2004 Share Posted May 9, 2004 Can u send me the atat pk3 inside a zip so i can get it to work. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 9, 2004 Share Posted May 9, 2004 Hey, Dolmkazaahr, I sent you two e-mails (one for each subject). I also sent you the file in a .zip. Link to comment Share on other sites More sharing options...
TIE-pilot Posted May 10, 2004 Share Posted May 10, 2004 Majin, can you send me the file, too? Jedi_Dark_Fox@web.de is my e-mail adresse Thx Link to comment Share on other sites More sharing options...
Dolmkazaahr Posted May 10, 2004 Share Posted May 10, 2004 Its flamin amazin i took ut a whole armie of stormtroopers. Just wondering has anyone made an ATAT beta testing server so we can try out lot of people in it. Link to comment Share on other sites More sharing options...
Kurgan Posted May 10, 2004 Share Posted May 10, 2004 Looks pretty amazing. As probably pointed out before, you can judge the scale in JA based on the "crashed AT-AT" on Siege Hoth. That's the head! (zoom out in specator mode and you'll see). The AT-ST in JA (and the rest of the JK series) is not quite full scale with the humans, since it looks like a one-man craft rather than a two-man like in ROTJ. Likewise the AT-AT may not be "full scale" (in the movie, three men easily fit into the cockpit of the "head") with plenty of elbow room, but it's still definately huge. Once all the animations are done, the real trick is figuring a way to fit it into a mission, since the thing would be so powerful. Still, great work, I hope you get it done, regardless, it's quite an achievement. Let the mappers use their imagination to find a way to make it useful. ; ) Currently in JA you can't have seperate gunners for a multi-person vehicle. Well you can, but their view port will be SUPER SHAKEY making aim virtually impossible. This is because of bad prediction code or something I don't understand. However, I think that the AT-AT would still be good as a multiperson vehicle. Why? Well you can have 1 gunner pilot, but it's a TRANSPORT right? So other players can ride along with it. Of course if the vehicle blows, they ALL die. One way to get around the health issue (other than making only points of it vulnerable) is to simply make the WHOLE THING one big target (vulnerable only to certain weapons like explosives, sabers, demp2, etc) and just give it a ton of health. But maybe make the vulnerable points to MORE damage to it than usual. That way troops on the ground could be hitting it with stuff to distract while the ships do the real damage. Link to comment Share on other sites More sharing options...
TK-8252 Posted May 10, 2004 Share Posted May 10, 2004 Hmm... I wonder why having a seperate gunner would make their view really shakey. It'd be nice to have seperate gunners for the AT-ST, AT-AT, and the Lambda Shuttle. Maybe OJP could fix this...? Link to comment Share on other sites More sharing options...
PR-0927 Posted May 10, 2004 Share Posted May 10, 2004 Duncan_10158, did you get my file yet. I have sent it to TIE-Pilot, Madcow1989, Dolmkazaahr, and you. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 10, 2004 Share Posted May 10, 2004 Heh, anyone want some...screenshots? Go here: A little army I created... http://www.geocities.com/majinrevan/shot0027.jpg Primary fire... http://www.geocities.com/majinrevan/shot0030.jpg Alternate fire... http://www.geocities.com/majinrevan/shot0043.jpg Well I hope you guys enjoy those screenshots!! Link to comment Share on other sites More sharing options...
TK-8252 Posted May 10, 2004 Share Posted May 10, 2004 Hmm... should the primary fire be linked? The alternate fire shouldn't be green either. I'll try to find some stills from the movie of blaster fire from AT-ATs... Link to comment Share on other sites More sharing options...
Alegis Posted May 10, 2004 Share Posted May 10, 2004 awesome vehicle...cant wait to play it ingame..perhaps in a moviebattles map orso Link to comment Share on other sites More sharing options...
PR-0927 Posted May 10, 2004 Share Posted May 10, 2004 Originally posted by TK-8252 Hmm... should the primary fire be linked? The alternate fire shouldn't be green either. I'll try to find some stills from the movie of blaster fire from AT-ATs... I made it so you could link and unlink the primary and alternate fire. And, I would like it to remain green. It looks cooler, and you can then tell the difference between the shots. Link to comment Share on other sites More sharing options...
TK-8252 Posted May 10, 2004 Share Posted May 10, 2004 Linkable... cool idea! Although, I would rather stay more true to the movie and have red lasers, but, that's just me. Here, found a good shot here: Link to comment Share on other sites More sharing options...
PR-0927 Posted May 10, 2004 Share Posted May 10, 2004 Wow, nice picture. Yep, it is red. I have always known that. It's just that you might like to know what is being shot at you. With green fire, you know. Oh, I may need to retexture it too. Dunacn_10158's sorta looks too good. Like it is in mint condition. I'll fix that... Link to comment Share on other sites More sharing options...
Cazor Posted May 10, 2004 Share Posted May 10, 2004 red and green are equally noticable, and red just looks better. Link to comment Share on other sites More sharing options...
PR-0927 Posted May 10, 2004 Share Posted May 10, 2004 Hahahaha. You are funny. I mean, what is being shot at you, like alternate fire or primary fire. Link to comment Share on other sites More sharing options...
TK-8252 Posted May 10, 2004 Share Posted May 10, 2004 The AT-ST laser is slightly different looking than the Hoth turret laser. I've also made the turbolaser move a little faster than the AT-ST laser. So it can kinda how big the explosion will be when you're blasted into oblivion. Link to comment Share on other sites More sharing options...
Cazor Posted May 10, 2004 Share Posted May 10, 2004 why would anyone care what they are being shot at with? they are both lasers from a huge AT-AT. it's not like either one is gonna make someone want to move out of the way any faster. And if you do decide to still go against the movies, at least chose a color that was actually used in a star wars video game (a purple beam in star wars force commander) or if you want there to be a difference and still be true to the movies, then make the chingun be a real fat blast and the head-side ones be thinner. Link to comment Share on other sites More sharing options...
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