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KotOR and KotOR2 Savegame Editor (KSE) - Current Version: 3.3.3


tk102

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Posted

I was wondering if anyone could help me... I can't seem to get the feats or force powers to show up in the TSL editor for any character...

 

Is there something I need to do to get them to show up? :(

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Posted

I assume you are using the latest version, right?

 

Hmm...you could use Kotor Tool and extract the feats.2da and spells.2da to your override directory and KSE will pull them up then.

Posted

lol. Yah I'm back to post I was able to get it to work. I didn't have any bif tools or any tools for that matter so I didn't know what to do lol.

 

Thanks for the help, trying the sg editor now :)

 

Keep up the goold work guys ;)

Posted

Hi tk102,

 

First - thanks for the great KotOR editor(s).

 

I am having a problem with the KSEA (alternate version). It dosn't seem to save my changes to influence?

 

Thanks.

Posted

Are you getting a confirmation that "game saved successfully"?

 

Try creating a text file in the same directory as KSEA and rename it to "kse.log". Then try performing your changes again. Email the resulting kse.log file to the email address in the kse-readme.txt.

Posted
Originally posted by BurnsU

Just so you know TK, for TSL, when you give yourself items with the editor, they dont show up at the workbench when you want to upgrade them.

 

I too have this problem. I can upgrade some of the items I pick up. However I have noticed that that is also untrue as I cannot upgrade most of my items and I am on my third play of the game. "first time with KSE 3.4"

 

So I do not know what the deal is, and I am not complaining. I just wanted to let you know that this is not just one person with a problem.

 

so bottom line all of the stuff shows in my inventory, but right now I cannot upgrade anything with any work bench. :(

 

But thanks for the hard work tK and for getting this out so fast..

 

Great job.

Posted

Look at the item code in KSE and then use the console cheats giveitem command to give you that item, that one will upgrade like normal. Best you can do until tk102 figures out what's causing this issue, and rest assured, he will! :D

Posted

@damacles: Yep - I'm hitting apply and then I commit the changes. Everything looks fine until I close KSEA and then re-run it and browses to the influence - it's reverted back to the original value!

 

@tk102: I will create the log file and send it to you. Again - thank you for the great editors.

Posted
Originally posted by cantus

@damacles: Yep - I'm hitting apply and then I commit the changes. Everything looks fine until I close KSEA and then re-run it and browses to the influence - it's reverted back to the original value!

 

@tk102: I will create the log file and send it to you. Again - thank you for the great editors.

 

Is the influence not changing for 1 character or all of them? If it's Kreia, then her's does that sometimes.

Posted

I don't know if I'm the only one but for some reason I get an empty list when trying to edit feats or powers on my characters. When I check the "Show all feats/powers" box I get the "full" list but it's unscrollable. Does KSE require the feats.2da and/or spells.2da be in the override or other such folder?

Posted

Check the box, click on a power that you already have on the root tree, then click on the base feats/forcepowers line again. It worked for me, if that doesn't I'm not sure how to help.

Posted

another thing that works is once you have the full list shown, just click and drag in the feat list and keep dragging down past the bottom of the box and the scrollbar will appear.

Posted

v3.0.7 released

 

- Fixed a major Xbox bug that prevented KSE from opening Xbox savegames. It was the fact that the .bif files needed to go into \dataxbox\ folder instead of \data\ folder. Special thanks goes to Transquillar for helping me troubleshoot this.

 

(Inventory upgrade fix is on schedule for v3.0.8! Coming soon!)

Posted

Great work TK

 

I'm having the same problem as Cant, in that it isn't saving my influence (this is the only thing I am using the Editor for, too :p).

Posted

Kay... well, here's my findings in regard to INF changes.

 

Atton = Works everytime

Bao-Dur = Never works (Grr...)

Handmaiden = Never works

Kreia = Sometimes works

Visa = Sometimes works

Posted

i just registered to say thanks for the effort you put into making this savegame editor

 

my only 2 gripes about it is the items that can be upgraded, or even been sold. its like the game doesn't register it

 

my other gripe is that in the inventory screen you gotta keep on clicking that plus sign for more stuff. would be nicer if we could just type the value. even better if we could select multiple items and change the amount

 

the fans are with you, and look forward to seeing the next release

Posted

love the program but items not working perfect. game seems to think of it as invisible. can't upgrade

 

is there any way in the inventory screen to type the value instead of clicking. big hassle especially if i want lots of stuff

 

:D the best program ever

 

p/s- i'm such a noob. accidently made a new thread instead of hitting the reply button

Posted

Nice work dude. About from the inventory upgrade bug I can only see 1 other bug left to squash.

 

When you highlight an inventory item and reduce the amount to 0 and press apply, the item is removed from the list but the options for that item stay on the right hand side. And so if you press apply again you get an error. A good idea would be to switch to the next highlighted inventory item.

Posted

v3.0.9 released

- Fixes inventory upgrade bug

 

- Fixes influence bug

 

Thanks for the feedback everyone! I'll try to keep improving KSE as per your suggestions.

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