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KotOR and KotOR2 Savegame Editor (KSE) - Current Version: 3.3.3


tk102

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One thing i would REALLY like to se in the next version is a window with a text that holds the in game description of the various items/armors/weapons/feats/skills and powers.

 

This would be especially helpfull when working on your inventory.

 

Please, tell me it's going to be added?

 

The first few times (and a few times still) was very confusing when i didn't recognise something.

 

Perhaps an options menu for the KSE? Were you can decide what options to have whitin the KSE itself? Or a configuration file, like the one for K1?

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Is this tool this active?

Do you mean, "is the development of this tool active"? Not currently. The perl modules behind KSE have outgrown KSE's own source code. I had made development on a full redesign of KSE that uses Windows' GUI rather than Perl/Tk but my focus has been on other things.
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I have a quick question about the KSE. Upon going into the editor and opening up the savegames, there's a category labeled "Globals". Inside that, are two categories, "Booleans" and "Numerics", which I'm guessing are there to simply keep track of what conditions the player has met, or what events are to occur next. My question is, is there a list out there that labels and/or defines just what those conditions are?

 

Oh, and I'm sorry if this is in the wrong thread. Didn't know where else to put this.

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  • 2 weeks later...

i recently downloaded kse kotor savegame editor so i can edit a save game problem is it says attempted to read past dlg.tlk file(tried to read string 136345 but dialog.tlk has 136331 entries. what do i need to do to get this to work correctly sorry guys first time using this.

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i recently downloaded kse kotor savegame editor so i can edit a save game problem is it says attempted to read past dlg.tlk file(tried to read string 136345 but dialog.tlk has 136331 entries. what do i need to do to get this to work correctly sorry guys first time using this.

 

It means you have installed a mod incorrectly. See this thread: http://www.lucasforums.com/showthread.php?t=163778

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  • 4 weeks later...

tk102, just a quick thank you for the remarkable work you do to help us enjoy the fullest possiblities of KOTR, I am on a learning journey on the file sets and the way the game works internally and gathered in all the tools this week, including your KSE tool, and just wanted to say thank you so much for doing so much for us all. Cheers and Happy new year. :)

 

Thanks for that CrisG. :D Cheers to you too. ~tk

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Well TK, i've just run into my first big problem with the KSE.

 

I have no idea where the problem comes from but when i use the KSE and look into the quest list i find this.

 

http://s275.photobucket.com/albums/jj306/Danyael27/?action=view&current=BigProblem.jpg

 

When i clicked on it to see what i can find out, the KSE stops working and shuts down.

 

I find this in two different saves, this is a problem i have never encountered before.

 

I'm now going to do a un-install and re-install of the game to see if it's due to one of the recent mods i've added.

 

Before this i have never had a problem i couldnt handle

 

*** ***

I would also like to give my thanks for creating what i think is the best thing for helping kotor gamers like myself. Truly remarkable work.

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Looks like your journal structure is messed up. If you have a global.jrl in your override, I'd try removing it.

 

****

 

Eek, I think I found a bug in the code. Line 4135:

if ($this_name_strref==1) {
     $this_name= $jrl_category->{Fields}[$jrl_category->fbl('Name')]{Value}{Substrings}[0]{Value};
} else {
     $this_name= Bioware::TLK::string_from_resref($registered_path,$this_name_strref);
}

 

that if statement should read

if ($this_name_strref==-1) {

 

 

I'm not 100% sure I can recompile the code correctly as the modules have changed significantly over the past 2 years.

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Are there any twi'lek portraits in the list? They're all random letters and numbers to me except for the actual NPC portraits.

 

I'm using the NPC model for Zeardra since she's only in Taris thus I don't run across any of twi'leks with missing heads. But I'll take any twi'lek portrait, doesn't have to match perfectly.

 

And on another note, great program! Thanks so much for creating this.

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  • 2 weeks later...

hey guys i need some help, I can't use my kse anymore. It was all fine until I didn't installed first kotor and sice then every time I open kse I get this message "Could not find

Saves directory for kotor 2" and when i click OK both games are listed but I can't edit neither... I can't even enter edit options(there is no + by the game name)

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KSE looks in your registry to find the path to the installation folders for KotOR and TSL.

 

To permanent fix the problem you'll need to use regedit

KotOR : HKEY_LOCAL_MACHINE\Software\Bioware\SW\Kotor\Path

TSL: HKEY_LOCAL_MACHINE\Software\Bioware\Lucasarts\Kotor2\Path

 

To temporarily fix the problem just double click on the file called kse-readme.txt and read the instructions about "Manually specifying the installation path". ;)

 

 

right click on main TSL node

 

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KSE is looking for your saves directory and can't find it.

 

To temporarily fix the problem...right click on the main TSL node
and then KSE will ask you where you installed the game.

 

The folder you point to will be inspected by KSE. It will expect to find certain directories and files there. For details read the kse-readme.txt. If something in that file is unclear, quote the part and I'll try to explain it.

 

Or just re-install the game.

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when I click on kotor or tsl folder while message is shown nothing happens and i don't get what node means is it a folder. And concerning the re-instalation... well thing is I haven't installed kotor from set up disc(becasue it was badly damaged) so i just copied kotor folder from my friend to dvd and pasted it on my copmuter so my guess is that kse dosn't

recognize kotor (all dough kotor is listed and error implies on tsl))

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Thank you so much picture helped alot, at first i was right clicking only but i saw on pic that i need to mark it with left click first.(well guess I'm not computer genius hehe)

and now can you only tell me what is that bounty hunter class, how much is it different then the other classes and does it effect character development at all.

Also will it cause bugs if i make my character jedi from a begining of kotor or if i make him some tsl prestige class

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The bounty hunter class was cut from the game. Expect the game to fail if you try to use it via KSE. In that regard, it's quite different than the other classes.

 

If you start as a pure single-class Jedi in KotOR, you will need to download the "KotOR 1 Fixed Cutscene Files for KSE" from starwarsknights.com or you will get stuck with a "CutStart" object in a bedroom.

 

I don't know about problems running as a prestige class in TSL.

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The bounty hunter class was cut from the game. Expect the game to fail if you try to use it via KSE. In that regard, it's quite different than the other classes.

 

If you start as a pure single-class Jedi in KotOR, you will need to download the "KotOR 1 Fixed Cutscene Files for KSE" from starwarsknights.com or you will get stuck with a "CutStart" object in a bedroom.

 

I don't know about problems running as a prestige class in TSL.

 

how do I then play as a bounty hunter if i cant make myself one via kse

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you can't play bounty hunter as class. BH just have all stats same as soldier, cept for no icon and no name. I think that Obsidian wanted to make Mira a BH, but later abandoned that idea and just gived her scout. I thought about restoring BH, but there's no really point in it, as it will be just lightly modified scout.

So if you want to be a bounty hunter, try going scout ;P

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