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Best guess for system requirements


grep

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Unless they are posted somewhere else, the official SWBF site indicates that the "system requirements" have not been established yet.

 

Anyone have a idea or want to take a guess to what is going to be needed to play this game? Minimum requirements?

 

I should be ok since BF:Vietnam plays fairly well on my machine and that game is a bigtime resource hog.

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Originally posted by Lt. Havoc

With it coming out on 3 platforms at once I would guess the overall PC requirements wouldn't be too great but hopefully PC users get the option to add or drop a lot of bells and whistles graphically.

Indeed. The fact that it is coming out for the PS2 will most likely limit how good it is on the PC. In any event, the PS2 is pretty lowly by PC standards, so I can't imagine the requirements for the PC will be very high:

 

PS2 specs:

 

* CPU: 128 Bit "Emotion Engine"

* System Clock: 300 MHz

* System Memory: 32 MB Direct Rambus

* Memory Bus Bandwidth: 3.2 GB per second

* Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)

* Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)

* Floating Point Performance: 6.2 GFLOPS

* 3D CG Geometric Transformation: 66 million Polygons Per Second

* Compressed Image Decoder: MPEG2

* Graphics: "Graphics Synthesizer"

* Clock Frequency: 150MHz

* DRAM Bus bandwidth: 48 GB Per Second

* DRAM Bus width: 2560 bits

* Pixel Configuration: RGB:Alpha:Z Buffer(24:8:32)

* Maximum Polygon Rate: 75 Million Polygons Per Second

* Sound: "SPU2+CPU"

* Number of voices: ADPCM: 48 channel on SPU2 plus definable by software

* Sampling Frequency: 44.1 KHz or 48 KHz (selectable)

* CPU Core: Current PlayStation CPU

* Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)

* Sub Bus: 32 Bit

* Interface Types: IEEE1394, Universal Serial Bus (USB) Communication via PC-Card PCMCIA

* Disc Media: DVD-ROM (CD-ROM compatible)

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Well judging by the graphics on the trailers, that is the best you will see. I personally dont mind at all. I am not a big visual freak that only buys a game because it looks niffy (HL2 and DOOM3 freaks), havent even played or heard the reviews and are ready to sell their right foot. I want exactly what the trailers promise and that is to take part of the Star Wars battles. The graphics are not that bad. They are making this game across the board. I look forward to playing against XBox and PS2 players. The more the merrier.

 

Sys Req

1 Ghz or higher

256 or higher

32 mb graphics or higher

1 gig of HD space.

 

:fett:

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Originally posted by tFighterPilot

Last time I checked pentium 3 got to 1GHZ, but I may be wrong.

 

My guess of minimum:

 

Video card: 32MB

Processor: 500MHZ

RAM: 128MB

 

But it will work like crap with these specs

 

You really think that? You know we live in the 21th century? :D

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Couldnt it be 2 different Game Engines for PC and PS2? Therefor the graphics could be nice and crisp on PC while the PS2 gamers have there... uh, there "graphics".

Although on PS2 everyone online would look like everyone else, but on PC everyone would look all nice and everything. If you see what i mean?...

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Originally posted by Lord Haine

Couldnt it be 2 different Game Engines for PC and PS2? Therefor the graphics could be nice and crisp on PC while the PS2 gamers have there... uh, there "graphics".

Although on PS2 everyone online would look like everyone else, but on PC everyone would look all nice and everything. If you see what i mean?...

There definitely won't be two engines for each platform. That would in essense be making two games. What they could do is have different implementations for the graphics and plug either into the engine depending on the platform. The only issue with this is that the game will likely not take advantage of the advanced features of certain platforms (like PCs). So even though the game will have some parts implemented differently for each platform, in the end the game will be designed to work with the lowest common denominator.

 

Which is why multi-platform games tend to be worse than single platform games.

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I can't play anyone more Star Wars games on my PC. The last game I could play that out was Galactic Battlegrounds and it's expansion pack. They released Star Wars Jedi Knight Jedi Academy, Knights of the Old Republic, Galaxies: An Empire Divided, Indiana Jones and Emperor's Tomb, Armed and Dangerous, Secret Weapons Over Normandy in 2003 and 2004. I can't play those. I definitely can't play the upcoming Star Wars Galaxies: Jump to Lightspeed, Knights of the Old Republic II: Sith Lords, or Star Wars Battlefront on PC with even more advanced requirements than those. I am guessing on that. Now all my Star Wars games I collect are old Playstation 1 and PC games that came out before 2002 and any Lucasarts Playstation 2 video game.

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Originally posted by Master William

I hope the specs aren't too high, I'm a poor guy and I can't get a game like this ruined because some dude has a high end computer and wants to put that as the minimum specs. Bought my comp like 20 months ago.

That's why it should be customizable!
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Originally posted by Master William

I hope the specs aren't too high, I'm a poor guy and I can't get a game like this ruined because some dude has a high end computer and wants to put that as the minimum specs. Bought my comp like 20 months ago.

 

I wouldn't worry too much. I bought my PC 4 years ago, and the only thing I really had to upgrade in all that time was the graphics card. I can run most games at high settings, and the newest titles on medium to low settings. I can even play the resource hungry Thief: Deadly Shadows at an 'acceptable' frame rate with all details and lighting turned on (I usually get about 18-20 fps, which for me is playable in a stealth game).

 

As others have said, scaleability is important in PC game design, and if they set the minimum specs at the PS2 level, then most systems should not have a problem running the game on low settings.

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Originally posted by StormHammer

I wouldn't worry too much. I bought my PC 4 years ago, and the only thing I really had to upgrade in all that time was the graphics card. I can run most games at high settings, and the newest titles on medium to low settings. I can even play the resource hungry Thief: Deadly Shadows at an 'acceptable' frame rate with all details and lighting turned on (I usually get about 18-20 fps, which for me is playable in a stealth game).

 

As others have said, scaleability is important in PC game design, and if they set the minimum specs at the PS2 level, then most systems should not have a problem running the game on low settings.

The graphics card is indeed the most importent part for gaming. The processor is always made about 2 years ahead of when it's needed.
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