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Imperial Walkers On The North Ridge


{xg}darthVADER

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Posted

ok thats about 3 people then the server guy, TK, and RDX1

 

that leaves 2 more beta spot note this map hasent been made siege compatible yes

i just need you guys to stress test it and help me find bugs wich i might have forgot ect. ect.

 

and ofcourse ask you all what else you would like to see in my map

Posted

I'd like to test it. Your map looks so 'movie correct' that it's interested me since you started the thread. I have plenty of time with the school holidays that testing it shouldn't be a problem (and I haven't got much to do lately). So , yeah! I've have a go.

My msn address is danielkennedy902@hotmail.com and I do have msn messenger.

Posted

ok applying for beta is no longer an option

all positions have been filled

 

ok now for those of you who havent gotten into beta here's some more screenshots of the enew echo base entrace

 

lady's and gentle man i present to you the ion cannon

 

http://www.imagedump.com/index.cgi?pick=get&tp=108883

 

and the new entrance

 

http://www.imagedump.com/index.cgi?pick=get&tp=109075

 

http://www.imagedump.com/index.cgi?pick=get&tp=109076

 

as you can see alot has happaned since lucasforums went down

 

enjoy

Posted

not much interest in this thread anymore i see

anyways for those of you who still have interest in this project

 

here's screenshot update

 

the new walkway

 

http://www.imagedump.com/index.cgi?pick=get&tp=109416

 

http://www.imagedump.com/index.cgi?pick=get&tp=109417

 

the 2 new pieces of the hanger

 

http://www.imagedump.com/index.cgi?pick=get&tp=109418

 

http://www.imagedump.com/index.cgi?pick=get&tp=109419

 

enjoy

Posted

You might want to have that walkway actually be accessible...in other words, have it go somewhere. How do people get onto it? What do they use it for? Ask yourself questions like that.

 

The hangar bits look solid, but you need some more details on the walls, floors, and cieling. Watch the Hoth parts of ESB, and figure out what sorts of things are on the Rebel hangar walls. You should also check out Raven's models/hoth directory of md3 models.

Posted

erm that walkway wasent finished yet jsut showing early deseigns

 

and the walls are being worked on those new parts of the hanger were jsut added yesterday i didnt get the chance to add any details yet

 

the walkway is going to lead to ion control wich is one of the objectives i ahve planned for the imperials

Posted

wow looking great! Heres an idea, have some of those trollies that are in the hoth hangers. They could help speed players to wherever. Thats what i always think of when i think of hoth, them nice lil trollies. Just an idea ;)

Posted

what atat are you using since duncans Beta atat is about dead when you shoot 2 snowspeeder bullets

 

then we have the blasters those weapons cant even destroy a flying thing

Posted
Originally posted by MadCow1989

what atat are you using since duncans Beta atat is about dead when you shoot 2 snowspeeder bullets

 

then we have the blasters those weapons cant even destroy a flying thing

Yeah, we've done some teaking to the veh and vwp files.
Posted

(yep gezien)

 

i need voice sounds for my map like i echo station 3t8 weve spotted imperial walkers

 

stuff like that but i cant record it from the movies if someone is willing to copy those for me i'll be msot gratefull

Posted

Holy sh*t!! That is awesome!! I saw that other Hoth Siege map being made, I thought that was good, then, I saw this one, and boy, this PWN's that one!!

 

The lasers on the AT-AT should be able to shoot down a Snow Speeder in one or two hits, just a little tip. They aren't all that armored against the AT-AT's, as the Imperials PWNED the Rebels in the Battle of Hoth.

 

Hmm, are those X-wings flyable? If not, good. They shouldn't be, it isn't realistic. Unless, no, that'd be too much work. I was thinking that you could have a new X-wing, with no weapons, and they are supposed to evade fire, and slip past the whole battle, and get away into space, like they did in ESB.

 

I love the idea with NPC's. I so wish I could map (and I was good at it). This looks awesome!!

 

I can't wait until this is released. It PWN's all!! I too, love Siege maps, and especially, realistic ones (Star Wars realistic).

 

:fett:

Posted

scout trooper if you can pm me your msn adress it might be easyer

 

i wil need the sounds of a rebel repeating trought he microphone imperial troops have entered the base

luke saying echostation 5 7 were on our way

and the anouncement of the first transport is away

 

also its a good bet the empire knows were here said by han

 

and no the x-wings wont be flyable

how ever in the south hanger they wil take off by themselves escorting all 8 transports

 

the at-ats take down a at-st in 2 shots

 

and i'm glad you like my map

 

also here's some bad news i'd have to call off the tow cable thing duncan apearantly wont respond to me anymore and i havent gotten his original at-at file so i cant add the tag's to the legs for the tow cable to bolt onto

 

darthALEX out

Posted

I really like the idea about the ships taking off by themselves, that is cool!! As for the transports...maybe someone should make them into vehicles?

 

The TOW Cable...oh, well, it'll still rock and be fun!! :)

 

:fett:

Posted

Well, my voice is still young (I'm only 14), and so I decided to try two of those announcements. I put static in the background, as to make them sound like they are coming from a speaker, and as we all know, the Rebels didn't have the best technology. Most of their stuff was outdated, broken, and...not good.

 

I dunno why I did these voice outtakes...but, I did. {xg}darthVADER, I can send them to you, just tell me your e-mail address.

 

:fett:

Posted

Well, I sent you them, but, then I sent you another e-mail, with the, "Imperial troops have entered the base," part from the movie, off the internet. I am currently trying to get the other one, from some contacts of mine.

 

:fett:

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