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PREDATOR skin, need help


yam

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WHOA! You severely need to tone-down on the polys!

 

Not even Doom 3's models are THAT high-poly (though they started out that way before, knocking them down to 10% of their original polygons).

 

Example: the teeth, probably 30 polys making up a cone shape, should be more like 3-8 polys making up pyramid shape. That's waaay too much detail for the game engine to handle.

 

Yeah, so each mesh, should have about 10-25% less polygons then it currently has (depending on the model's detail).

 

It's a friggin' awesome model, it just doesn't need all that detail, when the game engine can make it look just as smooth with less detail.

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Originally posted by MadCow1989

(thinks he didnt even made the model he just wants someone to port it ingame couse on jk2files he asked if someone could make it a pk3 and someone who can model kinda has to know how to make it a pk3 this is probly a stolen model....)

 

Yea, probably. Good to see you have all this solid proof:rolleyes:

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Originally posted by Matt-Liell

QUOTE] omg! lightninja, should should put this ingame ^_^

 

Hes gotta finish my Pit droid first! :p[

 

HAHA!!!111 teh n00b g0t pwned by teh QUOTE tags!!!111!!!111

 

 

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Originally posted by Kain

Hes gotta finish my Pit droid first! :p[

 

HAHA!!!111 teh n00b g0t pwned by teh QUOTE tags!!!111!!!111

 

 

Expand your Imagi-Nation [/b]

I'd say it, but I knew I'd be owned myself if would, so now you've been pwned!

 

disclaimer: I know I've just been pwned and I don't care.

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Originally posted by tFighterPilot

HAHA!!!111 teh n00b g0t pwned by teh QUOTE tags!!!111!!!111

 

 

Expand your Imagi-Nation I'd say it, but I knew I'd be owned myself if would, so now you've been pwned!

 

disclaimer: I know I've just been pwned and I don't care.

 

The sad part is that was a direct quote that I left unedited:confused:

 

 

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