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Make T3 a WorkBench mod at Pcgamemods


Mono_Giganto

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Lot of jokes going around about T3, I remember one about him being made into a trash can. :rofl:

 

This mod turns T3 into a Workbench, talk to him outside of the Ebon Hawk, it's fairly self explanatory.

 

Also included, is a spells.2da and an armband, when activated, it fires up the workbench as well. Should be compatable with AIOFPM, this is the spell.2da currently in my own Override folder, I've gotten no conflicts. :)

 

And for the link-- I just won't give it to you. :p

 

Just kidding. :lol:

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http://www.pcgamemods.com/8367/

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Enjoy yourselves!

 

Feedback welcome!

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:monkey4: Excellent work Mono! :monkey4: Cool to see you getting into this kind of stuff :)

 

You earned your bananas on this one:

:3headed: :3headed: :3headed:

 

P.S. I am planning to make a new update of the AIOFPM soon, would you accept that your mod be included in there? Full credits will be given to you of course, as I did in the past with the others.

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Naturally! That'd be great!

 

Figured it was time for me to be doing more difficult mods. :) I'm actually getting pretty decent with dialogs, and I've nearly finished a recruit mod, just a few script issues, and it's fairly unique I'd say. (Just need a character to recruit, I don't have one!)

 

Marching season ends tomorrow so I'll have more time on my hands. :D

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Originally posted by darkkender

It might be cheesy but how about recruit Mono giganto. It would be real neat if you had a tach summoning armband and you can summon a tach that runs around with you. wouldn't it be fun.:D

 

It's funny that you should mention that; for testing purpose I did use Mono Giganto. Heh I could keep it lol. Tach summoning armband..... :lol: Actually that'd be pretty cool, a pet Tach at my every beck and call..... Another mod for another time, back to making T3 useful. :D

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I have to say this is probably the most practical mod for the game I've seen!

 

We have always seen R2 work on stuff, it just makes sense that T3 could accomodate "upgrading". To me, this mod doesn't feel like "cheating" seems rather like something that should've been there all along. I might actually use the little guy in my games now. He definitely earns his 'bread & butter' now.. ;)

 

Excellent Mod! Definitely has a home in my override :)

 

:gun7:+ :r5d4::smash:= :fire2:

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Uuuughhhh... it's 11:30 right now.... svosh i'll send it to you tomorrow, it's been a long day full of root beer, Halo, pixy sticks and football, I don't feel all that well. :rolleyes:

 

I'm actually finding T3 useful now too, I played through RedHawke's ORD Mantell mod the other day, and actually used T3 every time I found a corpse with a saber crystal. :p

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Glad you enjoyed it RedHawke. :p

 

Just realized something this morning, I have made a few minor alterations to my own spells.2da, which I uploaded with this mod. :rolleyes: So, if you want to use the item included, without any conflicts with other mods, add the bottom line of my spells.2da (163 I think) to whichever spells.2da oyu have in your override folder. Sorry about that. :D

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Originally posted by RedHawke

That's OK Mono, I'm just using the T3 part, for me, the Armband part wasn't necissary (Cool idea though!), if I need an upgrade I'll just get T3 out of the Ebon Hawk. ;)

 

Now I just need to find some free time to actually play KOTOR! :D

 

Well the armband was the original request, so I figured it would be good to include that. But yes the focus is T3. :D

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