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Don't Kill them these one's are your friends


Darkkender

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I'm glad those scripts were workable! You should make up the special merchant or even a weird NPC that has a dialog that can sell you a grenade (subtracting gold via scripting). Then remove the auto-replenishing line from the 'byebye' scripts. That would make the grenades more balanced and used only for special fights.

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Originally posted by maverick187

lol yea and you can texture the grenades all red an white lol

 

sorry but if I do a retexture I draw the line at red and white and would do black and purple.(something about copyright infringements and the sort.)

 

To think I was originally trying to steer away from the dialogue return method because of these gags.:D

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Originally posted by MattColejk

omg :D its a pokemon / KotOR clash, this will defenetly look good when i re-play kotOR, i can see it now.......Bendak blasting away, then i through a grenade and a rancor pops out...

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MUHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!

 

MattCole :D

 

Imagine when I first started testing this and there was no return the creature function I threw my terentek grenade and let him kill everybody in the arena because there is no destroy object functions in there. bendak took about 7 hits from him before dying, meanwhile most everybody else it was 3 hits dead. except deadeye of course--1 hit.:D :D

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