lukeiamyourdad Posted February 6, 2005 Share Posted February 6, 2005 It was implied They can't use the excuse that it's an SMG so it should be weak. It ain't an micro-uzi after all. Link to comment Share on other sites More sharing options...
Shok_Tinoktin Posted February 7, 2005 Share Posted February 7, 2005 Here's some more screens I took: Minor Ep. III Character Spoiler Link to comment Share on other sites More sharing options...
El Sitherino Posted February 7, 2005 Share Posted February 7, 2005 2 well placed shots to the head will take down the small trando's. I never ran out of ammo with the DC17. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 7, 2005 Share Posted February 7, 2005 They have helmets too you know. It takes a bit more then two shots to the head to kill a small trando with the DC17 SMG. Link to comment Share on other sites More sharing options...
El Sitherino Posted February 7, 2005 Share Posted February 7, 2005 I dunno, I've taken out quite a few with 2 well placed shots. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 7, 2005 Share Posted February 7, 2005 After trying it out, it takes around 3-4 headshots to kill an enemy without helmet. Well placing your shots will help you save ammo. However, the crosshair isn't made for accuracy. Had they kept the standard +, it would have been better. Even the ironsight isn't very accurate. Link to comment Share on other sites More sharing options...
Nokill Posted February 8, 2005 Share Posted February 8, 2005 also the pistol is not realy good vs jetpacks only your knife it a easy way to let jetpacks explode only you can't always use it Link to comment Share on other sites More sharing options...
El Sitherino Posted February 8, 2005 Share Posted February 8, 2005 The pistol works fine for me. :\ Two shots to the side, then club. Link to comment Share on other sites More sharing options...
swphreak Posted February 8, 2005 Share Posted February 8, 2005 2 shots to the head and dieing works for me. They really need to make the primary gun you should use (the DCrifle) more powerful than the secondary handgun. It's like Halo, the handgun was mor epowerful and accurate than the machine gun. Link to comment Share on other sites More sharing options...
BLG Posted February 8, 2005 Share Posted February 8, 2005 Does anyone have an idea about how far into the game the demo takes place? In the briefing in the beginning the clonetrooper says something like "at least this time we'll take em by suprise" or something don't exactly remember, but that indicates that this isnt your first mission in the game, which is pretty obious too. Link to comment Share on other sites More sharing options...
ZBomber Posted February 8, 2005 Share Posted February 8, 2005 I think the XBox demo is one of the first two missions, this might be later in the game (probably somewhere in the middle) Link to comment Share on other sites More sharing options...
Shok_Tinoktin Posted February 8, 2005 Share Posted February 8, 2005 With the pistol at close range, I prefer to club once, then shoot in the head once or twice. The clubbing usually knocks off the helmet and knocks them off balance, and the shot easily finishes 'em off. Link to comment Share on other sites More sharing options...
Usurpo Posted February 10, 2005 Share Posted February 10, 2005 Club 'em? Silly people! It easier to just sneek up behind them when your squadies are providing a distraction, and use the 'E' key for that knife thingy, Deffinately not clubbing, and much more fun. Don't you love how there is a little laser windshield wiper that clears the guts from your healmet? Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 10, 2005 Share Posted February 10, 2005 You can't use the vibroblade with the pistol. Link to comment Share on other sites More sharing options...
Samnmax221 Posted February 10, 2005 Share Posted February 10, 2005 LOve tht windshield wiper but It's kinda distracting during a fire fight Link to comment Share on other sites More sharing options...
tommygunner Posted February 12, 2005 Share Posted February 12, 2005 lol yea...even more when u need a better pixel shader... Link to comment Share on other sites More sharing options...
JDKnite188 Posted February 14, 2005 Share Posted February 14, 2005 After playing the demo, it was a refresher. It reminded me of the beauties and intricacies of the best Star Wars FPS: Jedi Knight. In comparison to any other FPS out there, it didn't fall short at all. It had badass weaponry, crisp graphics, and a unique musical score (a nice touch considering that every Star Wars game basically rips from movie titles). The squad element is impressive. Command is easy to manipulate, especially with given formations (Form up, secure area, recall) and suggested operations in the environment (hacking, demolition, sniping). Revive was the most astonishing aspect though; I love the distorted, hazy red mask view of the battle above. The atmosphere was dark and intimidating. Awesome. The enemies were similarly cold. This quality in the setting and NPCs was a major setback to JO and JA: they were too cartoonish. I can't wait for MP. I can't wait for this whole game. w00t. LEC gets a clap from me. RC could be the FPS that will secure LEC's past reputation as a quality game producer. Rating: 9/10 Link to comment Share on other sites More sharing options...
Shok_Tinoktin Posted February 14, 2005 Share Posted February 14, 2005 Originally posted by JDKnite188 Revive was the most astonishing aspect though; I love the distorted, hazy red mask view of the battle above. Link to comment Share on other sites More sharing options...
Drax64 Posted February 15, 2005 Share Posted February 15, 2005 The one thing I will miss, though, is being able to cut off your opponet's arms. Link to comment Share on other sites More sharing options...
tommygunner Posted February 15, 2005 Share Posted February 15, 2005 lol yea ur right:D Link to comment Share on other sites More sharing options...
Nokill Posted February 16, 2005 Share Posted February 16, 2005 well is the blood not enuf Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted February 16, 2005 Share Posted February 16, 2005 No amount of blood is enough. Link to comment Share on other sites More sharing options...
Kurgan Posted February 20, 2005 Author Share Posted February 20, 2005 Originally posted by Kurgan Here's some pics I took at max settings (and yes, you can bind F12 or whatever to a screenshot key and the bmps appear in Gamedata/System/ just like UT). Yes, I didn't bother to resize them so they are huge (like 160 kb's), only converted to JPEG. They are also fairly dark, but that's how you see them in-game. Demo "Special" Weapons Concussion Rifle Wookiee Rocket Launcher Trando "Array Gun" (shotgun) Wookiee Bowcastor Geonosian Elite Gun Trando heavy machinegun You can only carry one of the above weapons with you at a time. I don't think I've ever seen my squadmates use anything but standard trooper weapons. Demo Trooper Weapons (standard) Trooper Pistol Trooper Rifle Trooper Sniper Rifle(Sniper Scope view) Trooper Anti-Armor All weapons have reloading except the pistol, which recharges (infinite ammo) much like your first gun in Unreal. The grenades you toss don't seem to have variable throwing power or distance, just fire and forget (like SWBattlefront). The Sniper Rifle has two levels of zoom. (PS: It's interesting how you can't heal the Wookiee's and they can only use melee attacks themselves) Then you get to use that Trandoshan Turret that fires missiles, and you get four types of grenades. Thermal Detonators, electric shock ones, sonic grenades and I forget the other type. There's a Republic Gunship in the demo, but it's used in a cutscene, rather than drivable. Your wrist blade only seems to work using the Trooper weapons, except the pistol. For the pistol and everything else you do a rifle butt or pistol whip attack which seems to be just as powerful, although a few of the bigger guns are slower. If you're curious what your character looks like in third person, here he is, and here Fixed the broken links, and here's a pic of the Trando heavy machinegun! So that's all the demo weapons.... Link to comment Share on other sites More sharing options...
tommygunner Posted February 21, 2005 Share Posted February 21, 2005 o that is cool Link to comment Share on other sites More sharing options...
SlicerDude Posted February 21, 2005 Share Posted February 21, 2005 I thought that the demo was great, from gameplay to graphics to sound. I was amazed at the variety, coolness, and attention to detail in the graphics, especially the special effects, but what impressed me the most was that on probably my 5th or 6th time through the demo some situations still played out differently, and the squadmates still had (hilarious) lines that I hadn't heard the previous times. You can have just as much fun just messing around with the game and your squad as you can simply playing the game through. Easily missed detail: the concussion rifle's melee attack electrocutes the Trandos (even if they're already dead). Link to comment Share on other sites More sharing options...
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