Darth Payne Posted February 12, 2008 Share Posted February 12, 2008 The only mod i can think of that does anything to Lashowe would be Reuben Shans Freedon Nadd Mod. It gives Lashowe the Freedon Nadd blaster. I'll try removing the file and see if that works. Edit: Nope, that didn't work. She's still immortal, i've even played through the tomb. Does conversation choices have anything to do with it? I chose that we would both go back with the holocron. This is really annoying. Edit2: I think i figured out what is wrong. The sabers in the fight (Mine and hers) don't deal any damage. How do i fix this? Is there a way for me to kill Lashowe using KT? Or does anybody have a file that kills her? Link to comment Share on other sites More sharing options...
Shem Posted February 12, 2008 Share Posted February 12, 2008 Edit: Nope, that didn't work. She's still immortalLet me ask you this. Do you have a "kor36_lashowe.utc" file in your override folder? When you try to make a change, do you have a save point before Lashowe is spawned? If you're using a save where she's already meditating while waiting for you, she's spawned, which means no matter what changes you make, it will still use old data. Try having a saved game before entering the Valley of the Dark Lords and see if your changes work that way. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 12, 2008 Share Posted February 12, 2008 Ok. Thanks Shem. Btw, i also ran into another problem when i tried getting to the Korriban Starmap. I had just crossed the frozen acid when Yuthura and Uthar started the convo they usually have after getting the map. This is a big problem. Link to comment Share on other sites More sharing options...
murdrax Posted February 28, 2008 Share Posted February 28, 2008 help im in final part of to mod and cant get out even if i slay all 3 door wont open so can somebody please send me a private message with instructions on how to use warp command so i can warp back to main ground for the sith tomb area!! Link to comment Share on other sites More sharing options...
Darkkender Posted February 28, 2008 Author Share Posted February 28, 2008 The doors aren't locked and should open for you. Also your only supposed to kill 2 of them not 3 of them. Finally there are only 2 modules for this mod so if you look for the 2 modules in the game files you should find them there. *I'm at work I can't look up the game files myself right now* Link to comment Share on other sites More sharing options...
murdrax Posted February 28, 2008 Share Posted February 28, 2008 The doors aren't locked and should open for you. Also your only supposed to kill 2 of them not 3 of them. Finally there are only 2 modules for this mod so if you look for the 2 modules in the game files you should find them there. *I'm at work I can't look up the game files myself right now* well door is locked i choose darkside char doesnt talk i clikc door its locked choose neutral is locked in a llop for main battle choose over and over i just want to warp out and get on with game do you know name of map for the main area before you enter sith lord tomb!!! Link to comment Share on other sites More sharing options...
logan essex Posted February 29, 2008 Share Posted February 29, 2008 Did anyone fond a solution to immortal lashowe? I remember having this problem acouple of years ago, but I thought with 2.0 it might have been fixed. Also had the Yuthura and Uthar problem back then. Link to comment Share on other sites More sharing options...
Darth InSidious Posted February 29, 2008 Share Posted February 29, 2008 Post 52. Link to comment Share on other sites More sharing options...
logan essex Posted March 1, 2008 Share Posted March 1, 2008 I don't have that file in my override Link to comment Share on other sites More sharing options...
Darkkender Posted March 19, 2008 Author Share Posted March 19, 2008 It seems that there is still alot of contention that this mod effects Lashowe in some way. I have re-gone through every file that gets modified for this mod to work and as i've mentioned before the only file that gets changed is the Tuqata queen. I'm including a copy of all the gff files affected when running the patcher for all too see. [installList] install_folder0=override [2DAList] Table0=baseitems.2da Table1=SPELLS.2DA Table2=upcrystals.2da [GFFList] File0=kor36_tukataquee.utc File3=g_a_dkjedi84.uti File4=g_a_gdjedi81.uti File5=g_a_gdjedi88.uti File6=g_a_jdiarm81.uti File7=g_a_jdiarm82.uti File8=g_a_jdiarm83.uti File9=g_a_jdiarm84.uti File10=g_a_jdiarm85.uti File11=g_a_jdiarm86.uti File12=g_a_jdiarm87.uti File13=g_a_jdiarm88.uti File14=g_a_ltjedi81.uti File15=g_a_ltjedi88.uti File16=krtd_grenade.uti File17=mykl_grenade.uti File18=rncr_grenade.uti File19=tach_grenade.uti File20=tkat_grenade.uti File21=trtk_grenade.uti File1=g_a_segwyn87.uti [CompileList] [sSFList] As can be seen nothing that links to Lashowe at all. I would love to fix this problem for all of you however nobody too this date has posted links to there saved games and a list of the mods they have installed in addition to this mod. When people step forward and provide these details I will proceed to look into this glitch. Untill then I consider this matter closed. Also do not spam my PM box with any save games or lists of the mods being used as I want everybody in the community to have access to these games that people are experiencing the problem with that way others can confirm if they get the same results you are getting. Link to comment Share on other sites More sharing options...
Allronix Posted June 30, 2009 Share Posted June 30, 2009 Well, I've run into the same issue with Lashowe. Even tried to work around it by writing in a death script. Nope. Blonde shutta will not croak. I even tried it with a clean override and a new game. We've still got Lashowe the unkillable. Possibly a misfire with dkdeath01.ncs, as I remove that, and get nothing but a feedback loop of Lashowe's opening dialogue. Link to comment Share on other sites More sharing options...
Darth InSidious Posted June 30, 2009 Share Posted June 30, 2009 Well, I've run into the same issue with Lashowe. Even tried to work around it by writing in a death script. Nope. Blonde shutta will not croak. I even tried it with a clean override and a new game. We've still got Lashowe the unkillable. Possibly a misfire with dkdeath01.ncs, as I remove that, and get nothing but a feedback loop of Lashowe's opening dialogue. This is almost absurdly obvious, I know, but have you checked that her .utc isn't set to having a minimum of 1HP? Link to comment Share on other sites More sharing options...
Allronix Posted June 30, 2009 Share Posted June 30, 2009 First thing I checked, actually. Answer is "no." Though, she does seem to have an invulnerability sub-script somewhere, On a vanilla game, she's invulnerable to the tuk'ata attack, presumably so the cunning player doesn't get a safe distance and let them wear her down before finishing her. One of those likely contains an immortality subroutine. I'll tinker with her dialogue files and let you know if I'm able to turn it off. Her scripts are: k_pkor_lashtukat (this spawns the tu'kata) k_pkor_lashqueen (this one might be the subroutine, but disabling it also disables k36_las_hostile) k36_las_tukatasp (this one turns the Tuk'ata hostile) k36_las_hostile (this one turns her hostile) It might be looking for the mother tuk'ata's death script to turn off her invulnerability. **EDIT: Came up with a crude but effective workaround. Edited Lashowe's dialogue file and the tuk'ata queen's utc. The queen will have the holocron is you search her carcass and Lashowe will run off to a presumed death. You can take the holocron back to Uthar for the credit and updated journal. Link to comment Share on other sites More sharing options...
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