Darmoth Posted April 25, 2005 Share Posted April 25, 2005 Originally posted by Gsccc A good idea would be to just make the master chief helmet model, then reskin the ubsese trooper model and make it an armor. Hrrm. I can't model for crap. But I can sure photoshop simple changes. I'll mess around with Kotor Tools and see if I can extract the texture for the trooper/ubsese. Link to comment Share on other sites More sharing options...
Darmoth Posted April 25, 2005 Share Posted April 25, 2005 Well managed to slap some color on right. The glass front was a little bit of a pain, had to dodge it first. I've got the files. I don't know how to put them in game though... If anyone wants to help me out with that, or if someone would like me to send them the files PM or email me. Link to comment Share on other sites More sharing options...
KaoruSoulreaper Posted April 26, 2005 Share Posted April 26, 2005 ok since my revoius post was ignored > ill ask again would anyone be willing to make these weapons for Kotor and Tsl? Fenrir(saber) Fenrir(Blade) As far as description damage and reskinning a basic texure I can do that my only problem is creating the models themselves so if any one could help me out with this it would be great. Link to comment Share on other sites More sharing options...
Emperor Devon Posted April 26, 2005 Share Posted April 26, 2005 Originally posted by KaoruSoulreaper ok since my revoius post was ignored B] Please do not post your request twice. Modders are not required to make requests into mods. Link to comment Share on other sites More sharing options...
RevanA4 Posted April 26, 2005 Share Posted April 26, 2005 and not every modder has the time to take off of their projects to do so I've even turned some of my requests into mods and others into projects even though I can't do your request try it on your own and look at the tutorials if you get stuck Link to comment Share on other sites More sharing options...
KaoruSoulreaper Posted April 26, 2005 Share Posted April 26, 2005 um i only posted it twice cause it had been a good while and it wasnt even acknowledged and i know they dont have to do was only posting to see if i could at least get a no those models are some of the last two peices needed for a mod i have been working on a for a long good while and am currently trying to port over to tsl and i have tried it myself jedi chaiz.2da knows that Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted April 26, 2005 Share Posted April 26, 2005 Originally posted by KaoruSoulreaper um i only posted it twice cause it had been a good while and it wasnt even acknowledged and i know they dont have to do was only posting to see if i could at least get a no those models are some of the last two peices needed for a mod i have been working on a for a long good while and am currently trying to port over to tsl and i have tried it myself jedi chaiz.2da knows that Yup BTW, I'm assuming my PM didn't go through or I prematurely deleted the tracking (which I guess deletes the actual post to you as well)... The Fenris Blade is my "next" project (well, it's in the works at least). Though the saber I completely forgot about (sorry). I can try my hand on that one as well, but it'll take some time... I hadn't anticipated that one... As soon as I finish up my current project, I can start on yours. But, while I'm here, so you do want it ported to TSL?.. You can PM me the answers and any other details you'd like... especially about the 'other' item that we made awhile back. I won't give away your mod secrets, but I need to know if you need it ported as well Link to comment Share on other sites More sharing options...
RevanA4 Posted April 26, 2005 Share Posted April 26, 2005 ok a mira for DS mod Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 26, 2005 Share Posted April 26, 2005 Originally posted by jedigoku ok a mira for DS mod Um, check for a thread called "I want Mira, no matter my alignment" or something like that, it should be on the first page. The link: http://www.lucasforums.com/newreply.php?s=&action=newreply&postid=1801624 And the script: Originally posted by Tupac Amaru The scripts you need to modify are a_miraconv and a_hanharrconv in the module 303NAR. Compile these two scripts and put them in the override. You should only meet Mira near the entrance of the docks and no Hanharr. //a_miraconv.nss in 303NAR #include "k_inc_utility" void main() { if (GetGlobalNumber("351NAR_G0T0_Ship") > 0) return; // ST: Commented out global variable cutoff // if (GetGlobalNumber("303NAR_Hanharr_Side") > 0) // return; if (!GetIsPC(GetEnteringObject())) return; // ST: Commented out darkside alignment cutoff. // if (IsDark()) // return; if (GetGlobalNumber("300NAR_Bounty_Attack") < 1) return; if (GetGlobalNumber("300NAR_Bounty_Attack") > 2) return; object oWP = GetObjectByTag("WP_MIRA"); if (!GetLocalBoolean(OBJECT_SELF, 31)) CreateObject(OBJECT_TYPE_CREATURE, "p_mira", GetLocation(oWP)); object oMira = GetObjectByTag("Mira"); object oTrigger = GetObjectByTag("tr_miraconv"); if (GetIsObjectValid(oMira) && !GetLocalBoolean(OBJECT_SELF, 31)) { SetLocalBoolean(OBJECT_SELF, 31, TRUE); object oGran = GetObjectByTag("Rod_Jekk"); object oTran = GetObjectByTag("Tran_Jekk"); object oDoor = GetObjectByTag("tr_jekkdoor"); DestroyObject(oGran); DestroyObject(oTran); DestroyObject(oDoor); AssignCommand(oMira, ClearAllActions()); AssignCommand(oTrigger, ActionStartConversation( GetFirstPC(), "MiraBoun", FALSE, CONVERSATION_TYPE_CINEMATIC, TRUE )); } } Edit: Lots of unneccessary code removed in the above script by stoffe-mkb-. //a_hanharrconv.nss void main() { return; } Link to comment Share on other sites More sharing options...
Darth Nihil Posted April 28, 2005 Share Posted April 28, 2005 a saber mod request ,when you start the game kotor 2 ,why not get a saber from the medbay box or if you lose it ,when repairing the hyperdrive and use the star chart screen too peragus,you can get the saber (doublebladed for women /single for men) on perugus in the locked area where you have too blow up the door with a mine where the equipment is. player is women if you play as a sentinel (women) you will get a double bladed saber (yellow) guardian (women) a blue double bladed saber consular (women) a silvery green double bladed saber (viridian) male (single hilt) sentinal=yellow guardian=blue consular=silvery green(viridian) ps one last thing why not add a red crystal too the boxe.s if you decides too play sith. this would be a better start with saber mod,than the the other one ,when you find it on the miner corpse in medbay. no offence too other modders. Link to comment Share on other sites More sharing options...
sith_master2000 Posted April 28, 2005 Share Posted April 28, 2005 Alrighty well here's another request by me: I'm making a new recruit mod and I want to use a certain head but I want it to look unique. Since I'm hopeless at skinning I was wandering if anyone could make this guy more unique. Something like different a skin tone and/or a beard, different hair and eye colour etc. Sorry I can't give any examples but I think people get the basic idea. Link to comment Share on other sites More sharing options...
GenralChris Posted April 28, 2005 Share Posted April 28, 2005 just a request, can someone please change the 'military suit' armour to the onderon officers grey suit. Link to comment Share on other sites More sharing options...
Juha Avery Posted April 28, 2005 Share Posted April 28, 2005 Ive heard that holowan had left some robe models from kotor 1 to kotor 2, so what im reguesting is the texture and model of a dark jedi robe from kotor 1 to kotor 2. Y'know, the black one. Link to comment Share on other sites More sharing options...
tylerjk Posted April 28, 2005 Share Posted April 28, 2005 It would be so cool if some one made a new world out of tatooine and dantooine, a combination of some of their moduels and made it white so its like a snow planet, it would look especialy good on tatooine. Link to comment Share on other sites More sharing options...
Shapht Posted April 29, 2005 Share Posted April 29, 2005 Originally posted by sith_master2000 Alrighty well here's another request by me: I'm making a new recruit mod and I want to use a certain head but I want it to look unique. Since I'm hopeless at skinning I was wandering if anyone could make this guy more unique. Something like different a skin tone and/or a beard, different hair and eye colour etc. Sorry I can't give any examples but I think people get the basic idea. Sure, I can do that. I'll PM you the results. I should be able to do that tonight. Link to comment Share on other sites More sharing options...
obi-wans beard Posted April 29, 2005 Share Posted April 29, 2005 A couple of mod requests, but related. Alien PC skins - there's a few Twilek females in the extra PCs pack on pcgamemods, but no males. Is it possible to just re-use other alien heads from the game (male Twilek (green), Bith, Rodian, etc) and make them avilable when you create? You only get called human a couple of times so I don't see how it would make any real difference to gameplay. In a similar vein, could you change one of the Jedi Masters to an alien head? Since pretty much every Jedi you see is human, the order could do with a bit of spicing up. Link to comment Share on other sites More sharing options...
General Kenobi Posted April 29, 2005 Share Posted April 29, 2005 You can find at least one alien head on my website and it is ingame and can be used with robes and all that good jazz. Just go here: Click BOT: Has anyone thought about putting a new model "when your outside" in for the hawke? I'd like to see Tarren Enwar's ship from Star Wars Revelations. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 29, 2005 Share Posted April 29, 2005 Originally posted by Darth Melignous You can find at least one alien head on my website and it is ingame and can be used with robes and all that good jazz. Just go here: Click BOT: Has anyone thought about putting a new model "when your outside" in for the hawke? I'd like to see Tarren Enwar's ship from Star Wars Revelations. Can't, the Hawk's a built in part of each model. don't think of a ship that flies To quote D333. Once we can edit modules, maybe. Link to comment Share on other sites More sharing options...
General Kenobi Posted April 29, 2005 Share Posted April 29, 2005 @Mono Hee hee hee...Now that I think about it DUH! a building on what appears to be feet. Link to comment Share on other sites More sharing options...
Darth InSidious Posted April 29, 2005 Share Posted April 29, 2005 Umm.....this request might seem a bit odd, but bear with me here, will you? Hokay. Myself, I am very bored with the ingame armour appearances of the game. I mean, they just all look the same. So-oo....... Could someone make a mod of Canderous' naked appearance as armour (so it's like clothes of it in a silver recolouration?), as this would look better than having the same dull looking armour..... Also, would there be any legal restrictions on putting the music from dantooine from KOTOR into TSL? And could it be done? Thx, InSidious Link to comment Share on other sites More sharing options...
Bunk Posted April 29, 2005 Share Posted April 29, 2005 Could that be done? Most likely quite easily. Are we allowed to talk about such things here? No. Link to comment Share on other sites More sharing options...
Ash Housewaares Posted April 29, 2005 Share Posted April 29, 2005 is there any way i can get more attribute points when im leveling up? Link to comment Share on other sites More sharing options...
Emperor Devon Posted April 29, 2005 Share Posted April 29, 2005 Originally posted by Darth InSidious Could someone make a mod of Canderous' naked appearance as armour? That's sick. Link to comment Share on other sites More sharing options...
TheGreatXL Posted April 30, 2005 Share Posted April 30, 2005 Originally posted by Emperor Devon That's sick. That depends on who's point of view it is. Maybe from a guy's perspective it is gross. Us girls tend to like old cartoon men naked. .....I AM SO JOKING Link to comment Share on other sites More sharing options...
RevanA4 Posted April 30, 2005 Share Posted April 30, 2005 Originally posted by Ash Housewaares is there any way i can get more attribute points when im leveling up? nope that is hard coded into the exe sorry there are haking utilities out there that will allow you to max out all your stats at the begining to 18 go here Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.