MadCow1989 Posted March 22, 2005 Share Posted March 22, 2005 Trade Federation Episode 3 Tank (sorta) i found this thing from the art section of Ep3 i'm not sure if its fully the same couse it only had a side picture Faces: 700 its only a mesh so if people are interested in getting it to work Pm me P.S i'm also working on a chicken walker Picture: http://img.photobucket.com/albums/v124/MadCow.AkA.Mr.Hahn/DroidTankThingie3.jpg Link to comment Share on other sites More sharing options...
Pontus90 Posted March 22, 2005 Share Posted March 22, 2005 Thats nice though i havent seen any pics of it yet. Link to comment Share on other sites More sharing options...
MadCow1989 Posted March 22, 2005 Author Share Posted March 22, 2005 i made it out of this http://www.starwars.com/episode-iii/bts/artofrev/2005/01/artofrev20050110.html Chicken walker http://img.photobucket.com/albums/v124/MadCow.AkA.Mr.Hahn/WalkerDroid.jpg Faces: 746 Link to comment Share on other sites More sharing options...
Pontus90 Posted March 22, 2005 Share Posted March 22, 2005 wow nice Link to comment Share on other sites More sharing options...
Zappa_0 Posted March 23, 2005 Share Posted March 23, 2005 Madcow, we will have to get those in game, I wanna use those in my movies! Link to comment Share on other sites More sharing options...
hatrus Posted April 18, 2005 Share Posted April 18, 2005 the "chicken walker" is an republic at-rt. ive put mien on the shelf for a while so i look forward to seeing this in game. id help you but im to busy right now. looks good you've really come a long way. keep up the good work! Link to comment Share on other sites More sharing options...
Psyk0Sith Posted April 18, 2005 Share Posted April 18, 2005 Originally posted by Zappa_0 Madcow, we will have to get those in game, I wanna use those in my movies! LOL why am i not surprised to read this? Anyway great work, hope someone can help you out. Link to comment Share on other sites More sharing options...
Zappa_0 Posted April 18, 2005 Share Posted April 18, 2005 Whats the suppose to mean Psyko? Atleast I am trying to find someone to get them into game so then I can use them in my movies. Link to comment Share on other sites More sharing options...
LightNinja Posted April 19, 2005 Share Posted April 19, 2005 Originally posted by Zappa_0 Whats the suppose to mean Psyko? i dont know maybe he means that you post that in every vehicles thread (which i dont find it bad) or maybe you are taking it more seriously than psyko..anyway i dont mind much. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted April 20, 2005 Share Posted April 20, 2005 I meant this in a friendly manner guess you didnt notice the Link to comment Share on other sites More sharing options...
Zappa_0 Posted April 20, 2005 Share Posted April 20, 2005 When was it made that posting in threads was illegal here? I dont play JA for the great ffa games(HA!) I mostly center my attention on the modding of the game and making movies. I care very much what these talented people make and I will do what I can to help them suceed in bringing them into the game. Link to comment Share on other sites More sharing options...
LightNinja Posted April 20, 2005 Share Posted April 20, 2005 Originally posted by LightNinja or maybe you are taking it more seriously than psyko..anyway i dont mind much. and the winer is: me Link to comment Share on other sites More sharing options...
minilogoguy18 Posted April 21, 2005 Share Posted April 21, 2005 that model is way too blocky it looks like a old plastation game. you should add more polygons ALOT more. Link to comment Share on other sites More sharing options...
MadCow1989 Posted April 21, 2005 Author Share Posted April 21, 2005 well yea id love to but you see this program i use seems to double the polycount when it exports to 3ds Link to comment Share on other sites More sharing options...
Eldritch Posted April 22, 2005 Share Posted April 22, 2005 Originally posted by MadCow1989 well yea id love to but you see this program i use seems to double the polycount when it exports to 3ds It's not doubling the polycount. It's the true polycount. When you export to .3ds, everything gets converted to triangles (like it will be in-game). Whatever modeling program you're using is counting polys, not triangles. Link to comment Share on other sites More sharing options...
MadCow1989 Posted April 22, 2005 Author Share Posted April 22, 2005 i'm using Sketchup its some 3d modelling designing program and it allows you to export the models to .3ds Link to comment Share on other sites More sharing options...
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