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Pure Pazaak: Standalone Multiplayer Pazaak!


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  • 1 month later...

Version v1.2.0 Released

 

- Feature: Selectable AI process for Arcade mode (and "modular" AI's in general)

- Feature: Option to switch back to Suvam Tan in Arcade mode after unlocking...*mumble*

- Fix: Re-worked the Network turn process to include an ACK signal to prevent "Lost turn bug"

- Fix: Some corrections to the manual

- Other: Tweaked card sell prices; Specials sell for more, others less

- Other: Re-introed version tolerance in netplay (ofcourse newest and matching versions is best)

- Other: comctl32.ocx and the manual are now included with the full download

 

The download now includes the comctl32.ocx file which heaps of people seem to need and the manual (with some rather obvious mistakes corrected).

 

I've re-allowed the tolerance in different versions in netplay; that is, games from the same generation can play with each other. For example, v1.1.4 can play with v1.1.5, but v1.2.0 can't play with v1.1.5, (because of the turn acknowledgement feature), thus the change to v1.2.0. Just be weary though that I may have missed something so best to always have the latest and matching versions.

 

Here is the updated manual as a separate download (same as the one in the v1.2.0 download) as an Obsidian Forums attachment:

http://forums.obsidianent.com/index.php?showtopic=35894&view=findpost&p=548654

 

Again, all comments, bugs, suggestions, whatever, welcome! :thumbsup:

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Version v1.2.0 Released

 

 

 

The download now includes the comctl32.ocx file which heaps of people seem to need and the manual (with some rather obvious mistakes corrected).

 

I've re-allowed the tolerance in different versions in netplay; that is, games from the same generation can play with each other. For example, v1.1.4 can play with v1.1.5, but v1.2.0 can't play with v1.1.5, (because of the turn acknowledgement feature), thus the change to v1.2.0. Just be weary though that I may have missed something so best to always have the latest and matching versions.

 

Here is the updated manual as a separate download (same as the one in the v1.2.0 download) as an Obsidian Forums attachment:

http://forums.obsidianent.com/index.php?showtopic=35894&view=findpost&p=548654

 

Again, all comments, bugs, suggestions, whatever, welcome! :thumbsup:

Good Job DUFF :thmbup1:

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There's a bug in v1.2.0 where the fix of the "lost turn" network bug has created a new "double-turn" bug, where just like the old one, a player may end up getting dealt two cards in a row instead of just one, and usually busts them. A fix is being tested and should be out soon. Well at least it's better than the "lost turn" bug since the game can at least continue.

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Hello!

 

I installed the newest version:

 

- the dot which shows whos turn it is dispays a blank field,

 

- the dots which show the wins don't work,

 

- the intro page shows the dot which shows whos turn it is above the player names.

 

Thanks and take care

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I'm not sure if this should be in this forum, as this Pure Pazaak game sounds like a standalone program, as opposed to a mod, which this forum is for.

 

Alkonium, sorry to have to come down on you here, but you seem to have a habit of posting without thinking things through, this thread was placed here by us from Holowan. This is where this thread goes. -RH

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  • 2 weeks later...

Alright, I have a few (lol, actually only one) idea; you're using the v1.2.1 EXE with an old data file (so pre-v1.2.0).

Some times when I update the game the data file changes (like in this images move around/get re-indexed) but when the EXE and data file don't match up it references don't match up so the pic is wrong.

 

Even if you've done this....do it again, lol. (do this all in a clean new empty folder) Re-download v1.2.0 base version then re-download/apply the v1.2.1 update EXE

 

Edit: You're player file should still work fine so just copy it over when the game fully works.

 

(hey nice to see that the Pure Pazaak icon looks half-decent)

 

Hope this gets you up and running fine.

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  • 3 weeks later...

I've found the most puny/smallest/most insignificant bug that I probably won't be bothered fixing unless I somehow clean up on all the Uni study-work I have.

 

If you play a flip card and then later invert it, it will show "+-" once you stand. You can easily re-create this bug in Arcade by playing a +3 flip card, then playing the 3&6 inverter card, then standing.

 

Here's a pic:

flipinvertbug9da.th.jpg

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  • 3 weeks later...

Version v1.2.2 Update Released :)

 

- Fix: Got the inverter cards working properly

- Fix: Tried to make quitting games mid-game/transition less volatile

Uhh, in plainer English I fixed up the inverters and tried to make it much less buggy when you quit during a game and stuff is still going on.

 

FileFront is currently down for maintenance so here's a link to a copy on FreeUploader (the update only):

http://www.freeuploader.com/download.php/f1460d231af1e63e05262d69f5c5e638.html

 

Note to new players: If you're new to Pure Pazaak you need to download the latest base version (v1.2.0) before using this update:

http://purepazaak.k0m3k.net/

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