REDJOHNNYMIKE Posted September 19, 2005 Share Posted September 19, 2005 I was just playing malachor, figuring out what I can do with it, and I saw in the right wing two room labels I couldn't reach "Meditation Chamber", and "West Cells", for some reason my reveal code wasn't working So I couldn't tell if they had any map art to support them, they are on the other side of dead end walls, like the arenas on taris. Are they there? Can they be accessed? What do they look like? Link to comment Share on other sites More sharing options...
The_Maker Posted September 19, 2005 Share Posted September 19, 2005 The TSL restoration team is working on it as we speak I hope <_< Link to comment Share on other sites More sharing options...
Darth333 Posted September 19, 2005 Share Posted September 19, 2005 yes the rooms are there but there's not much to see. You can access it with the whereami armband which allows you to open any doors in the game. Link to comment Share on other sites More sharing options...
Archon II Posted September 19, 2005 Share Posted September 19, 2005 Look for a mod called the WhereAmI Band on google... Download it, and you'll be able to access all locked doors and whatever. There are tons of doors on Malachor that can only be open using the band, so I suggest you try it out. Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 19, 2005 Author Share Posted September 19, 2005 I'm pretty sure I DLed your band, but I didn't see any locked doors, there might have been door models there, but I couldn't find anything selectable:( How did you get in there with it? On a side note, does anybody think that area next to it with the small rooms would be too cramped as a barracks? Link to comment Share on other sites More sharing options...
Archon II Posted September 19, 2005 Share Posted September 19, 2005 Usually they don't appear as selectable doors. Just go up to a segment of the wall that looks "doorlike" and try it. It usually works. Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 19, 2005 Author Share Posted September 19, 2005 Cool, I thought was just designed for doors that were locked until you got a key or hit a plot point. Link to comment Share on other sites More sharing options...
Darth333 Posted September 19, 2005 Share Posted September 19, 2005 Look for a mod called the WhereAmI Band on google... It's right on our website: http://www.starwarsknights.com/tools.php RJM: some doors are just fake but you'll find that quite a few of them are openable. However, most of the time, they just lead nowhere. You should find an extra bar on Nar Shadaa too. You can try this small mod that makes use of this area if you want a laugh: http://lucasforums.com/showthread.php?t=148307 Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 20, 2005 Author Share Posted September 20, 2005 Thanks for the link, I was going to try it after work today, but I didn't have it, could've swore I did, but no:D Then I tried PCGmods and lucas files (why does everybody say that's the official site when there are no mods there?) couldn't find them, and completely forgot to check SWknights, I'm slapping myself right now, you should be able to hear it in Canada:D I guess I don't mind if most of them lead nowhere, can't you add modules together, at doors like that? Malachor's gonna be my first planet, and I want to have a huge amount of stuff to do, so it's good that it has so many "useless" doors:D Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 20, 2005 Share Posted September 20, 2005 Ho-hum......Do any other levels have hidden areas? Aside from Nar Shadaa Docks, I mean? Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 21, 2005 Author Share Posted September 21, 2005 Ok, the band worked and these 4 sections are what I came up with, are there any I missed on malachor? http://img379.imageshack.us/img379/4919/82tf.jpg Link to comment Share on other sites More sharing options...
Slipstreme Posted September 21, 2005 Share Posted September 21, 2005 Koonda had a bunch of doors you could never acsess, but theres already a Mod for that Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 21, 2005 Share Posted September 21, 2005 Ok, the band worked and these 4 sections are what I came up with, are there any I missed on malachor? http://img379.imageshack.us/img379/4919/82tf.jpg That looks about right, yah....... Link to comment Share on other sites More sharing options...
General Kenobi Posted September 22, 2005 Share Posted September 22, 2005 Since this thread is pretty much played out I'll hiijack it a bit @Darth333 I had no idea that your wonderful tool ever unlocked the "forbidden" doors! It has become my new fav. toy The kewl info plus that function and the ability to access it via my Hak_Pad is wonderful (thank you ChAiNz for that) @JRM Hopefully now one of the talented module editors will utilize all of these hidden goodie areas General Kenobi Link to comment Share on other sites More sharing options...
Eduardo Posted September 22, 2005 Share Posted September 22, 2005 I always wondered what were those fake doors on Trayus Academy and was glad to use the band to explore. Is there anything like it for the original KOTOR? REDJOHNNYMIKE, did you explore also explore Trayus Crescent? Also an excellent tool to explore the Droid planet modules. Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 23, 2005 Author Share Posted September 23, 2005 @Kenobi, did you notice in my treasure map, there was a little arrow that said <Fullname's Room> I've just got to dl some tools. @ED, I had a section called trayus crescent didn't I? And you can just warp around the droid planet. Link to comment Share on other sites More sharing options...
Slipstreme Posted September 23, 2005 Share Posted September 23, 2005 Yeah, D33's Tools rock Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 23, 2005 Share Posted September 23, 2005 Indeed it does RJM, what do you mean by "Warp around the Droid Planet"? Link to comment Share on other sites More sharing options...
Eduardo Posted September 23, 2005 Share Posted September 23, 2005 @ED, I had a section called trayus crescent didn't I? And you can just warp around the droid planet. Oops... didn't notice that part... Only using the band I could see the mysterious fish of M4. Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 23, 2005 Share Posted September 23, 2005 Ok, the band worked and these 4 sections are what I came up with, are there any I missed on malachor? http://img379.imageshack.us/img379/4919/82tf.jpg Here's a better map image, from the TSL:RP site: And one from mine: Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 24, 2005 Author Share Posted September 24, 2005 @DI, I meant: console, "warp (map name)" you just warp to the different modules, I did it a while ago, but I think you have to DL from the Restoration Project. @ED, ah yes...the fishy...There are big plans for the fishy:D @Fred, SWEEEET!!! you gotta admit I was close though, right:D Did you make that art custom, or use a tool? Does anyone have an opinion on wether or not the cells would be too small for a barracks? Link to comment Share on other sites More sharing options...
Archon II Posted September 24, 2005 Share Posted September 24, 2005 What do you mean by "ah yes... the fishy... There are big plans for the fishy?" RJM? Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 24, 2005 Author Share Posted September 24, 2005 I...Meant...There...Are..."BIG"...Plans...For...The...FISHY;) I actually have a couple ideas, none of them ready enough to discuss:D theblackhelicoptersheardmementionthefishyimdeadifidontrunnow...here take this *File reads: the answer to the fish is #%^)(*..4..#($#^(..2..%#(&^* So long and thanks, I hope I live to explain the ramifications of the fish... Link to comment Share on other sites More sharing options...
The_Maker Posted September 24, 2005 Share Posted September 24, 2005 ^^^^ Wth? Are you drunk? And what do Helicopters have to do with the Trayus academy? o_0 You're scaring me now <_< Link to comment Share on other sites More sharing options...
Archon II Posted September 24, 2005 Share Posted September 24, 2005 I'm just saying we also have big plans for the fishy too... Well, the fishy won't exist in our plans... Here ... You've been reading too much "Brave New World" or something RJM... lol... Link to comment Share on other sites More sharing options...
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