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The Official Next Generation Videogame Console Thread


The Doctor

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@Doc, you do realise that comment will probably have lynk start sending you flowers and stalking you:D

 

I'm still interested in the PS3, I preffer the games xbox gets, but I hope sony makes some more of "my kind of games" so I can have two different platforms catering to me, I'd plan for a revo as well, but I'm just not convinced they're ever going to get "hardcore".

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@Doc, you do realise that comment will probably have lynk start sending you flowers and stalking you:D

I only noticed his comment due to this comment and even then I couldn't give a ****.

 

I'm still interested in the PS3, I preffer the games xbox gets, but I hope sony makes some more of "my kind of games" so I can have two different platforms catering to me, I'd plan for a revo as well, but I'm just not convinced they're ever going to get "hardcore".

I think anyone who has the means to get 2 consoles will either go for an 360 + NRV or PS3 + NRV option simply because the NRV is so different while the PS3 and 360... aren't.

 

 

Also, define "hardcore" cause no one who uses that word has given me a good straight answer.

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Uh, no. They do what Sony does. Make money back through shady deals and game sales.

 

I cant link to any official figures, but I heard the same thing about the psp in that they sell for less than they cost to produce and distribute. Too bad the psp's sales figures actually arent fully correlated to games sales :p lolz

 

I instinctively would go twoards the ps3 + NRV combo, but that happened previously because of games like RS2+3 and FF:Crystal Chronicles being on the GC. With no rogue squadron sequels on the N-Rev I'll simply have to wait and see what games come out. If the 360 has BioWare RPGs that arent available on PC, like Mass Effect , then I just may sell my soul to the devil/Bill Gates and get a 360 :(

 

mtfbwya

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I think Sithy was referring to some of the shady numbers the PS2 produced more than the PSP...

 

yes I know, but I was referring to the psp. Im eager to find out some numbers on how exactly its all going sales-wise for units vs games, profits etc. Im a bit too busy to do it atm....... and its damn hot :(

 

mtfbwya

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Well I can tell you exactly what's going on in Japan, but not in the US, Europe and Australia...

 

In Japan the PSP is selling pretty well if you take the DS out of the equation, since, at the moment the DS is selling more units in Japan than the combined number of PSP, PS2, GCN, GBA SP, GBA, GBM, XBOX360, XBOX units are.

 

In terms of game sales, they're actually pretty low, too low in fact, hardly any PSP games make it into the top ten list and those that do are new the most wanted new releases and then the week after that they're nowhere to be seen... Overall it seems that the PSP is seen as a good ENOUGH multimedia device for people to buy but a mediocre handheld system... unless you get your games illegally lol. That's my short analysis anywayz.

 

Oh and the Xbo360 is dead in the water in Japan, the only hope it has is DOA4, whenever that's gonna be released, and I don't think that's gonna help much, maybe for a week or two but at this stage even the GameCube and the GBM is selling more units than the 360...

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That's because it's a subjective term, used in a subjective manner;)

 

I just don't think Revo's going to enough testosterone/adrenaline based games to warrant me buying it over either a 360 or PS3, I've heard it said repeatedly that Nintendo is interested in producing what the see as "fun" games, their idea of fun seems to differ from mine.

Mario jumping around saving a princess just doesn't compare to John Spartan boomsticking a Covenant Elite to save the purple holographic AI girl...IMHO

 

And when I look at the two things I can think of for PS3 (MG and Killzone) and compare it to Nintendo's record I don't even see it as a contest.

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Metroid Prime 3

 

While it's not a traditional FPS it'll no doubt be adrenaline based due to the new control scheme employed by the freestyle controller and nunchaku attachment. It has the portential to be faster pased and more aggressive than FPS and FPS-like games on the other two consoles just with the control scheme.

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Metroid Prime 3

 

While it's not a traditional FPS it'll no doubt be adrenaline based due to the new control scheme employed by the freestyle controller and nunchaku attachment. It has the portential to be faster pased and more aggressive than FPS and FPS-like games on the other two consoles just with the control scheme.

nothing beats an FPS using mouse & keyboard controls. i still wonder why Sony, Nintendo, and Microsoft haven't picked up on at least allowing games to use a keyboard and mouse. if they did that, heck, the only reason to get a PC would be third-party mods. FPS and strategy games would benefit the most, but still, it'd be a huge selling point.

 

but i do agree with you on the Revolution controller. aiming with that thing would be easier. nothing beats being able to very quickly pull off a headshot, which isn't an easy thing to pull off with the current console joystick controls. hehe, makes you think of the possiblities if you shape an attachment for that controller like an assault rifle.... :D

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@Stinger, Well, it's got USB don't it, they may have something planned down the road;)

 

I'm still not 100% sure about N's controller though, It looks like it would break easily (I'm sure one of you has seen test info on this somewhere though) and then there's the question of just how sensitive the controller is, wether or not you could get enough "resolution" (?) out of it for that 3 mile one pixel headshot.

On a side note, does the Revo's controller have feedback, it seems small, so I don't know if it would be strong.

I do like the assault rifle idea (I'd make the Battle Rifle (halo2) and a p90) but with this massive 5lb. reciprocating magnetic coil that you have to plug into your dryer, electric oven, and electric furnace, that kicks you halfway across the room like a Noisy Cricket :hearteye: If it had that, I'd forget all about PS3...

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Imagine if you can dual wield two assault rifles (you'd have to use some kind of DDR pad for movement, thumbsticks wouldn't work well that way on a gun.

 

So, I'd have two Battle Rifles (Halo2 never let me DW them :() dancing around on a pad in front of my 65 wide HDTV............*Has stroke, goes to gamer heaven*

 

On the wierd side, with the kickback feature, you don't know what your wife/gf would do with it when you're on a business trip :eek: Clean before every match;)

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So, I'd have two Battle Rifles (Halo2 never let me DW them :() dancing around on a pad in front of my 65 wide HDTV............*Has stroke, goes to gamer heaven*

 

Yeah, it was a sad day for me when I found out H2 wouldn't let me dual-wield one of my favorite guns. It was even sadder for me when I found out that they left out my favorite gun from H1. :( Sad memories...BUT I CONQUERED THOSE MEMORIES :fist::lol:

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I tried one for the GC and I didn't really care for it, but who knows maybe it would be good.

Or, using those controls might end up slowing the gameplay, never know.

But if you had a good lynk to some good info about the actual gameplay I might get interested.

Are there any others you know of?

Ubisoft has said that they're going to be making an FPS or two or more for the Revolution, I'm sure once one or two get released, everyone else will follow. They may not be the most graphically beautiful FPS games out of the three but they may be the most intense in terms of gameplay. I have no doubt that the Revolution will be king of FPS games next gen. A few of my friends talked about how fast paced Metroid Prime 3 will be with the Revolution controller.

 

Also, several people in the media have had the chance, thanks to Nintendo, to try out a modified version of Metroid Prime 2 USING the Revolution freestyle controller with the analog attachment and from what they've said they were impressed with how fast you could run into a room, jump on the platform while at the same time flipping around using very little effort and blowing away the space pirates that are right behind you and then continuing on.

 

 

 

nothing beats an FPS using mouse & keyboard controls. i still wonder why Sony, Nintendo, and Microsoft haven't picked up on at least allowing games to use a keyboard and mouse. if they did that, heck, the only reason to get a PC would be third-party mods. FPS and strategy games would benefit the most, but still, it'd be a huge selling point.

 

but i do agree with you on the Revolution controller. aiming with that thing would be easier. nothing beats being able to very quickly pull off a headshot, which isn't an easy thing to pull off with the current console joystick controls.

The Revolution controller could very well possibly BEAT the keyboard and mouse setup. The key is that the Revolution controller is a 3D mouse PLUS MORE. A regular mouse can only give you two dimensions of movement, x and y, while the Revolution controller can give you more control over the movement of your character without having to push any buttons to do it. The scary thing is that you could assign both the character movement and look to the Revolution controller's freestyle ability, though I'm sure developers will stick with the nanchaku sheme so they don't freak people out too much XD

 

hehe, makes you think of the possiblities if you shape an attachment for that controller like an assault rifle....

It'd be very cool if there was something like that but it won't happen, and I don't think Nintendo would allow third party companies to create any thing that will resemble a gun for obvious reasons. Just think, the next school shooting everyone would turn to Nintendo and say "this is your fault." Unk XD

 

 

@Stinger, Well, it's got USB don't it, they may have something planned down the road;)

The reason no one picks up the Keyboard and mouse approach is because you kinda need a desk or something that'll do the same job to work a keyboard and mouse, unless you like trying to run your mouse over the carpert and balancing a keyboard on your lap, add to that the fact that you're not gonna be using all of the buttos that exist on a keyboard... XD

 

I'm still not 100% sure about N's controller though, It looks like it would break easily (I'm sure one of you has seen test info on this somewhere though) and then there's the question of just how sensitive the controller is, wether or not you could get enough "resolution" (?) out of it for that 3 mile one pixel headshot.

Nintendo make handhelds remember, and their handhelds are built to LAST, they are tough, very tough, it doesn't matter if you drop it on cement paths every week or drop it in the toilet, just dust it off or dry it off and it'll still work. Also remember that Nintendo had the first first party wireless controller, the Wavebird and those are bloody good. They're tough and they were reliable and had great battery life. I don't see how the Revolution controller really could break, in recent years the easiest thing to break on any controller was the analog stick and it doesn't even have one XD

 

To add to that, from demo tests that Nintendo held with some folks from the media (i mentioned earlier in the post) all of the media folks said that the Revolution controller was very sensetive and you could do a lot of cool fast paced things with it.

 

And about the aiming thing, the Revolution controller will be able to input movements as both absolute and relative variables. What I mean is that developers will be able to tell the game whether they want people to point at a specific point on the screen and that is where you will be aiming to shoot, OR the crosshairs will stay in the middle of the screen and the movement of the controller determinse where there controller will be looking. Just like a mouse and analog stick already does. It's obvious that developers will choose the second option (relative) because if they were to choose the first option (absolute) it'll have to be a game where you can't look in any direction, it'd be suited to games like Duck Hunt or Virtua Cop rather than FPS games...

 

On a side note, does the Revo's controller have feedback, it seems small, so I don't know if it would be strong.

No console controller has forcefeedback, that's patented technology, all of the controllers from Sony, Microsoft and Nintendo simply rumble. Sony and Microsoft use the same method for their controllers, Nintendo uses a different method, overall it's the same thing though... and yes, the Revolution controller will rumble, but no news on any forcefeedback abilities.

 

 

 

 

EDIT (to get back on topic): Ah! XD And... uh... I can't wait to see what new things Halo 3 is gonna give us.

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this is sortve related to this topic...

 

have any next gen SW titles been formally announced ??

 

apart from KOTOR3 I dont know what else they will come up with...every genre seems to be have been covered....

 

with all consoles sporting HDD and online capabilities, I imagine online gaming will be an important part of any new SW release.... Id personally love to see a kick ass flight sim, that looks sexeh like RS and plays like XWA.... it'd just be awesome to form a flight of XWs with a few mates and take on suckas from around the world or try shoot down the Death Star in next gen grafx :D

 

*drools*

 

mtfbwya

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Well, I just got back a little while ago from waiting in line at wal mart for 7 hours...I'll let you know how the 360 is after I complete my holowan duties;)

[ot] You can't really beat 7 hours of pure smacktalk with other gamers 'core enough to wait 7 hours to get it, and then I came home and found a whole dominos pizza in the fridge:D Is this the best day ever?[/ot]

 

@Lynk, :thmbup1: Nice job on the thread mon, the last time I saw somebody try and rename/sort a thread(s) was when Sithy had completely screwed one up and had pieces of it all over and erased a few posts:lol:

 

And I said feedback, not "Forcefeedback" ;)

 

I hope what you said about the controler is true, but I'll have to get one in my hands and actually shave somebody's goatee at 1300 yards before I'll put faith in it:)

 

You have mentioned Halo 3, You have caused my imagination sectors to overdrive XP

 

@Astrotoy, Couldn't agree more, I was reading Gameinformer (or something like that, never seen one before today) and saw an extended article on Splinter Cell 4: Double Agent, and I was wondering why LA has never approached Ubisoft to make a Sentinel/Bounty-Hunter Action/RPG which would be like splintercell, but with lightsabers, more character choices, and all the RPG branching stories and multiple endings.

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I hope what you said about the controler is true, but I'll have to get one in my hands and actually shave somebody's goatee at 1300 yards before I'll put faith in it:)

XD Yeah in the end it is something totally new to videogame consoles, so even I want to try it out before I say something like "traditional controllers just don't cut it anymore" or somethin like that XD

 

 

EDIT: Oh yeah, the DS sold 1 million units in Japan within two weeks recently and is the fastest selling videogame console to date. It sold 5.44 million in 13 months beating the GBA which took 14 months and the PS2 which took 17 months.

 

 

Here are the numbers (yeah it's from a Nintendo site but these numbers are gathered by Media Create, a statistics group in Japan so they're accurate). Starting from the week that the Xbox360 was released in Japan to the latest stats released...

 

Japanese Hardware and Software Sales: Dec. 5th- 11th

Japanese Hardware and Software Sales: Dec. 12th- 18th

Japanese Hardware and Software Sales: Dec. 19th-25th

 

 

EDIT AGAIN:

 

NDS vs PSP graph data from Media Create statistics

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*Looks at sales figures* Sheeesh, they sure do have different tastes over there?

 

Well, I've had my 360 on all day and nothi...*Desk explodes* AGGGHHHHH!!!

J/K

It does seem to be holding up quite well, and aside from the little plastic shipping tape over the disk drive leaving sticky gunk all over it I haven't had a single problem yet.

I'm several levels into PDZ (I like to take my time;)) and it's quite good, it reminds me a lot of Deus Ex: Invisible War in the area design and general world feel of it.

The system also doesn't have the same X to VCR to Monitor picture mess that the original did, I guess they found a new way to keep you from copying rental dvds;)

 

I know I've kinda been annoyed about the controller *cough* PS2 *cough* but the shape does grow on you after you've been sitting in your own house without it being connected to the display case, I do still preffer the original controller because of it's size, and the shoulder buttons don't seem like that great of a tradeoff for the black and whites. The guide button, what can I say, if any future console doesn't have this then it's devs are quite retarded, it gives you an insane amount of flexibility.

 

Odd thing I noticed...If you set it on top, it spoons nicely with the original box:D

 

If anyone who's still skeptical has any questions about what it can do, I'll do my best to try it out for you:) (as long as it doesn't require Live, or me trying to see what breaks it;))

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It's interesting to see how this graph goes, the NDS and PSP, for the quite part of the year are just about equal, give or take 10 - 20 thousand units... well yeah, that's quite a lot actually but my point is the only time the NDS is selling enormously is around November to the start of Febuary... that is if you were to assume that the results of weeks that haven't occured are similar to that of the previous year...

 

I for one can't wait to see how the DS will do in coming weeks, especially with a lot of good games yet to be released such as Metroid Prime Hunters and a hellova lot of RPGs.

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