Baja Posted August 11, 2008 Share Posted August 11, 2008 I just came into the possession of an older PC with a 6000 series nVidia card. Will any of the methods here for anti-aliasing work with it? Link to comment Share on other sites More sharing options...
Thrik Posted August 11, 2008 Author Share Posted August 11, 2008 This was was based on a GeForce 6600 GT, so in theory it should. However, as I said above the newer drivers themselves may have removed the anti-aliasing option you need, so you could potentially need to couple your older card with older drivers. Do test it and let us know if the newer drivers do still give you the option to use the setting in my guide above, though. Whether its the newer cards or the drivers that cause the option to not appear is an unknown right now. Link to comment Share on other sites More sharing options...
CrisG Posted October 25, 2008 Share Posted October 25, 2008 And maybe try to find an older copy of RivaTurner on line somewhere, i am going to look now just to have it in case. I have a FX 7600 but i have not played GF since my previous card which was a 6600GT so i may be in the dog house with Manny already and not know it. Hope someone keeps working on this. Link to comment Share on other sites More sharing options...
robearth Posted October 27, 2008 Share Posted October 27, 2008 I had this problem on my other computer! however, it uses Radeon and not NVIDIA. And all I had to do to fix it was to enable 3d acceleration? Link to comment Share on other sites More sharing options...
robearth Posted November 27, 2008 Share Posted November 27, 2008 I got a lot of other problems though, like the sound dissapears when I hit F1 so I can't save without losing the sound and having to restart the game, plus every now and then the sound goes into a loop and kinda locks up part of the visual game like textlines hanging in the air and other crap. I can still hit F1 and quit though. I've set the compability of the game to windows 98 and installed the standard GF-patch but this doesn't do anything. I had the anti-aliasing problem too at first but I got rid of it through enabeling 3d hardware acceleration in the options menu. any idea what the hell I'm supposed to do to get this game working? I got "radeon X600"... Link to comment Share on other sites More sharing options...
mezron Posted January 8, 2009 Share Posted January 8, 2009 I found a fix for Vista users, doesn't work on XP though. If you right click on grimfandango.exe in the program folder then choose compatability settings there is a setting called "Disable display scaling on high DPI settings". Enable that and the game runs just fine in fullscreen in software rendering mode. That's the only thing I changed, didn't mess with any antialiasing or anything else. Hardware 3d still doesn't work though. I'm using Vista Business 64 with a GeForce 9600GT card and 180.48 drivers. Hope this helps someone else. Link to comment Share on other sites More sharing options...
ynoh Posted February 13, 2009 Share Posted February 13, 2009 This is exactly what im getting. I've dl'd the program and set 2x2, but manny just disappears. Here's my screenshot which is taken the same place as the one above. a fix for this would be greatly appreciated. hope we find one. Link to comment Share on other sites More sharing options...
Spektor Posted March 12, 2009 Share Posted March 12, 2009 ****, not working for me either. Same as above Link to comment Share on other sites More sharing options...
mezron Posted May 6, 2009 Share Posted May 6, 2009 Installing Virtual PC then creating a virtual Windows 98 and installing the game into that will work for WinXP. It's not the cleanest solution, but it works. You'll need to have a fairly speedy system and it has to run in software 3d mode, but you'll be able to play it full screen just fine. I haven't tried a joystick this way, but I doubt it would work virtualized. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted January 10, 2010 Share Posted January 10, 2010 Sad to see that there's still no solution for this Link to comment Share on other sites More sharing options...
Leo99999 Posted March 18, 2010 Share Posted March 18, 2010 Unfortunately I've got the same issue with an ATI HD5770. Software mode works fine, but looks like junk and hardware acceleration causes the models to disappear. By the look of this thread there doesn't seem to be a solution for this! I just hope that either Residual gets done soon and works or a fix is made available. Ah well, back to no AA Link to comment Share on other sites More sharing options...
Blogpostwriter Posted October 23, 2010 Share Posted October 23, 2010 its not int the video card anymore. I guess its an in-game issue. NVIDIA uses 3d acceleration already, as other mentioned so i think if the problems still exists updates has to be done on the game itself. BLOG WRITING SERVIVCE Link to comment Share on other sites More sharing options...
Longcat Posted October 23, 2010 Share Posted October 23, 2010 .... Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted December 21, 2010 Share Posted December 21, 2010 One day... :'( Link to comment Share on other sites More sharing options...
CrisG Posted January 26, 2011 Share Posted January 26, 2011 Any news on this? I upgraded to 8600 GT on my main machine but i still have FX 5500 and an older version of the Riva Tuner I am going to put into a fix pack on my archive...that way at least there will be a way to play GF on mid range machines. I have three, one with a 5500 GT, which is a WIN 98 SE system, one with FX 7600 on a XP SP2 Athion and one with 8600 GT on an AMD dual core so i can usually run just about anything. Link to comment Share on other sites More sharing options...
Samnmax221 Posted January 26, 2011 Share Posted January 26, 2011 I played around with Residual several months back and got as far as Rubacava year 1, so as far as I know it's fully playable. The lipsyncing didn't work, and I kind of think it looked kind of bad, but at least they're working on it. Maybe in a few years it'll be out of alpha. Link to comment Share on other sites More sharing options...
CrisG Posted January 27, 2011 Share Posted January 27, 2011 good news. ok just wanted to check and see if there had been any change, Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted January 22, 2012 Share Posted January 22, 2012 There's been a change... It works pretty much perfectly now under ResidualVM! Link to comment Share on other sites More sharing options...
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