darthriddick Posted September 16, 2006 Share Posted September 16, 2006 it would be sooooooooo cool to see sme new planets that have been fully thought out and crisply done. i like redhawkies ordmantell mod but i think it could have been a bit more polished.. i'd love to see some different landscapes is all... Link to comment Share on other sites More sharing options...
Kainzorus Prime Posted September 16, 2006 Share Posted September 16, 2006 You could have used search function to check if any mods like this are being made (quite some at the moment). It doesn't hurt I assure you. Link to comment Share on other sites More sharing options...
Darth Dragoon Posted September 16, 2006 Share Posted September 16, 2006 i am doing some planets at the moment! Link to comment Share on other sites More sharing options...
RedHawke Posted September 17, 2006 Share Posted September 17, 2006 i'd love to see some different landscapes is all... Not possible, brand new areas are not on the list of KotOR and TSL modding capabilities, if ever. All we can do is re-use pre-existing modules. We have to edit all the files by hand to mod things? I even made the ORD Mandell mod before KotOR Tool had a working Module Editor function. We have no official support for modding these games and as such have no fancy company made editor like NWN has, as such we are really limited on what we can do. Sorry. Link to comment Share on other sites More sharing options...
Emperor Devon Posted September 17, 2006 Share Posted September 17, 2006 darthriddick, I am working with a group of people to recreate the droid planet M4-78. There are a good number of modules that aren't used in the game we're including, so they will look completely new, but don't get excited... The mod has gone on since '05, and likely won't be done for a long, long, long time. Link to comment Share on other sites More sharing options...
darthriddick Posted September 17, 2006 Author Share Posted September 17, 2006 sorry i looked around for planets and couldent find any.... exept darth dragoons but they didn't seem to be under way yet. i didn't meen anything was bad about redhawkes stuff! infact you'v got some of the best mods out there in my opinion. i am looking forward to new areas though. (what i meant by landscapes was like different places you know ummm like courosant built out of areas from the different worlds included with the game is all.)) Link to comment Share on other sites More sharing options...
RedHawke Posted September 17, 2006 Share Posted September 17, 2006 ^^^^ The reason you can't find any 'planet' mods for KotOR is that the only actual 'Planet' Mods for KotOR I are my ORD Mandell and the Yavin IV Mod by Hulas (it is in Polish). There are only a handful of new area mods for KotOR as well. A testement to the difficulty of doing these kinds of mods. Unfortunately these kinds of mods take a ton of time and effort to create, and as such there are not going to be as numerous as say reskins or item mods. Just an FYI. Link to comment Share on other sites More sharing options...
Emperor Devon Posted September 17, 2006 Share Posted September 17, 2006 ...and to add to what RedHawke said, pretty much all the groups and individuals who say they're working on or helping with a planet mod never get it done. Wait a minute, did I just imply that about myself? Link to comment Share on other sites More sharing options...
SithRevan Posted September 17, 2006 Share Posted September 17, 2006 Some poeple do, it just takes a LONG time because of all of the stuff that you have to put into it. Link to comment Share on other sites More sharing options...
goldberry Posted September 17, 2006 Share Posted September 17, 2006 My Planet(s) will still be a few months before completion. If your K1, play RH's ORD Mandell. Link to comment Share on other sites More sharing options...
Pavlos Posted September 17, 2006 Share Posted September 17, 2006 ...and to add to what RedHawke said, pretty much all the groups and individuals who say they're working on or helping with a planet mod never get it done. Wait a minute, did I just imply that about myself? Yes... yes, you did. OT: There really aren't that many planet mods as RH has already stated. They just happen to be massive pieces of work (Especially if you want a decent story/side quests attached). Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 17, 2006 Share Posted September 17, 2006 I'm working on a mod of Rhen Var...It's in my WIP. Just click the link in my sig. You know you want to Link to comment Share on other sites More sharing options...
darthriddick Posted September 17, 2006 Author Share Posted September 17, 2006 weee o_O yha i have RH's ord mantel mod installed and it is fun! thank you all for givin me some advice, i'll go check out all those jucy links in a second! ^_^ Link to comment Share on other sites More sharing options...
Pavlos Posted September 17, 2006 Share Posted September 17, 2006 I'm working on a mod of Rhen Var...It's in my WIP. Just click the link in my sig. You know you want to I forgot about that, how's it coming? Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 17, 2006 Share Posted September 17, 2006 I forgot about that, how's it coming? Not too badly, thanks. I've sorted out lightmapping issues and some new placeable reskins, and I'm just in the process of rewriting one of the major dialogues, adding in some cameras (and maybe some Anicam...). After that, there's just a bit more work to do, and the trickiest part will (hopefully) be almost over... ...On the other hand, there's still about 6 modules to complete after that Link to comment Share on other sites More sharing options...
Lit Ridl Posted September 18, 2006 Share Posted September 18, 2006 Not possible, brand new areas are not on the list of KotOR and TSL modding capabilities, if ever. All we can do is re-use pre-existing modules. We have to edit all the files by hand to mod things? I even made the ORD Mandell mod before KotOR Tool had a working Module Editor function. We have no official support for modding these games and as such have no fancy company made editor like NWN has, as such we are really limited on what we can do. Sorry. We know... But placeables or creatures (to deal walkmesh problem, they are placeables:))... You just should know how have I remade Sith Valley on Korriban... No signs of Sith culture! No buildings, just rocks and other things! And no problems. So it looks really new. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.