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Survival mode


Rabish Bini

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I think it's already been done in one of the mods. "Training simulation arena" or something like that?

 

And no, that sounds pretty pointless. I don't wanna click "Flurry" "Power Attack" "Critical Strike" then "Flurry, Flurry, Flurry" until the end of time. And it's not like in GTA where I have to do something like that just for getting 100%.

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No you don't have to do it to get 100%. It's just a reward for finishing the game. And they could alter the controls. Like you press one button to swing, one button to do an overhead slice etc... And it could be in levels. Beat level one, and take any remains from the enemies in that level, and then move on to the next level.

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Sound a little like several megaman games. I mean that in a good way. :)

 

Earning a reward sounds appetizing. Perhaps a little of both--like you get certain things from the bonus survival game--and it could unlock stuff you can enable from the get-go. Then there are things unlockable in the main game's survival minigame.

 

Sort of how it had to be done in Twisted Metal Black, certain characters, modes, and levels could only be unlocked in VS mode, others by meeting conditions in the main game. Perfect Dark was that way (and boy was it nice to unlock the all weapons cheat--my favorite weapon, the wrist mounted laser, is best used in close range constant stream so you can impale and force enemies intop corners).

 

You had a hard time in GTA, EvIn? I did too at first.

I like how they cap on all sorts of stuff. :)

 

anyway--an arena that could allow you to fight any character in the game and you could tweak it so the difficulty is so massively hard that the CPU is practically cheating. That's one idea.

 

Or a survival mode of endurance time trial; How long can you last against an endless stream of enemies?

 

The more I think about it, the more I like it... nice :)

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What if, in the next game, there is a survival mode included. You could choose your character, then you get put in a fairly large room, and you just fight stacks of enemies and se how long you can last.

What do you guys think? Good idea or bad?

Oh so basically, you're just playing KOTOR 2 with a time limit?

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What if, in the next game, there is a survival mode included. You could choose your character, then you get put in a fairly large room, and you just fight stacks of enemies and se how long you can last.

What do you guys think? Good idea or bad?

Seems kind of out of place in an RPG...
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What's the point of such a room? I mean, the arena fights are quite entertaining, but only because I can speak to the opponents I have defeated, and because NPCs respect me.

 

The combat itself takes no skill at all, it is simply clicking on the most powerful feat till the enemy is dead, using the inventory to activate whatever defense you want.

The animations are nice though, so i enjoy the combat, it's kinda like watching a movie. But Kotor is not focussed on combat, and should not be.

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What if, in the next game, there is a survival mode included. You could choose your character, then you get put in a fairly large room, and you just fight stacks of enemies and se how long you can last.

What do you guys think? Good idea or bad?

 

Already exist. See the Hissis' infinite Respawn Room.

 

What? You mean it's a glitch? I thought it was a Feature? ;)

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